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  3. Should I change Agl Whis' hidden potential for the preparation of dokkaning him?

User Info: samxmas

samxmas
1 month ago#1
Whis the classic SBR healer - Results (12 votes)
11 AA 24 dodge (current hidden potential)
41.67% (5 votes)
5
14 AA 21 dodge
0% (0 votes)
0
17 AA 18 dodge
0% (0 votes)
0
20 AA 15 dodge
58.33% (7 votes)
7
This poll is now closed.
My go to SBR healer is getting a dokkan awakening, so I'm very excited of him. But I need advice on his HP build. Here's my current build:
https://i.imgur.com/h81MS3B.jpg

TUR Agl Whis

SA: Supreme, medium chance to stun the enemy

Passive:
-ki+2 and def+100%
-Def+20% per attack performed (max 100%)
-High chance to launch additional super
-Fully heal hp + great chance to dodge when hp is 30% or below

As you can see, Whis benefits from additionals now, and he even can triple super for an immediate 60% defense increase and a triple dice roll chance to stun the enemy.

My whis had 24% dodge chance so it's 1/4 chance to nullify stray super attacks, not a bad chance.

Now I wonder if I should add some AA to get more chance to do triple additionals or stick to my current build.

More AA: more defense + more chance to stun
More dodge: higher chance to dodge a stray super attack

Any input is appreciated thanks

Nintendo 3DS FC: 4570-8696-0014 Switch: 3622-0621-0339 IGN: Sam
Dokkan Battle ID: 1432303189 box: https://dbz.space/box/8450 SamxGFQ

User Info: MHereticM

MHereticM
1 month ago#2
Depending on how much you actually use him I'd probably leave it at that if it was me.
---Tell me what you cherish most, give me the pleasure of taking it away---
PSN: MHereticM

User Info: KnowsNoLimits

KnowsNoLimits
1 month ago#3
Since he’s a non summonable unit and easy to get to for it.
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User Info: samxmas

samxmas
1 month ago#4
MHereticM posted...
Depending on how much you actually use him I'd probably leave it at that if it was me.
@MHereticM
Basically every SBR he can be used on.

And yeah, 24% chance to nullify super and when fighting 5 people in SBR seems nice. Your defense will be high enough to tank normals but not when the enemy supers you

KnowsNoLimits posted...
Since he’s a non summonable unit and easy to get to for it.
Yeah, the thing is I dunno which one best suited for him...

It might help to see his defense calculation for each attack performed

Nintendo 3DS FC: 4570-8696-0014 Switch: 3622-0621-0339 IGN: Sam
Dokkan Battle ID: 1432303189 box: https://dbz.space/box/8450 SamxGFQ

User Info: z_cherub

z_cherub
1 month ago#5
I'd add a little more AA. Maybe just redo one HiPo node or throw an AA bronze skill orb at him if you've got spares
PSN: ZCherub

User Info: zak_627

zak_627
1 month ago#6
According to the wiki, his DEF boost is calculated separately. So it ends up being DEF +40% with each attack, and after five attacks his DEF is at max.

User Info: Deadlykharma12

Deadlykharma12
1 month ago#7
It’s kinda disappointing that he doesn’t get ANY attack boost at all. I get that he’s a defensive healer and that fits better in the current meta, but they could’ve given him like 50% attack and it wouldn’t have been a big deal
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User Info: samxmas

samxmas
1 month ago#8
Deadlykharma12 posted...
It’s kinda disappointing that he doesn’t get ANY attack boost at all. I get that he’s a defensive healer and that fits better in the current meta, but they could’ve given him like 50% attack and it wouldn’t have been a big deal
@Deadlykharma12
I get where you came from, but 50% atk boost is actually a big deal for this Whis. Keep in mind that whis has a very high chance to do a triple super attack. If he gets an attack boost, He will definitely outclass hatchiyak's damage output lol.

Triple medium stun chance with 200% def and full heal is already OP in my book

zak_627 posted...
According to the wiki, his DEF boost is calculated separately. So it ends up being DEF +40% with each attack, and after five attacks his DEF is at max.
@zak_627
So he will have an instant 120% def boost per triple super, capping at a total 300% def boost?? That's a whole level of crazy!

I wonder how high his defense will be at max. Maybe he can reach 150k, I wish haha

z_cherub posted...
I'd add a little more AA. Maybe just redo one HiPo node or throw an AA bronze skill orb at him if you've got spares
@z_cherub
Sorry but the reason I'm investing full dodge is because the AA and Crit nodes is reserved for OP DFE/LR.

But you have a point. 14 AA and 21 dodge sounds very nice and balanced. 1/5 chance to dodge a super, and more than 50% chance to do a triple attack. I might farm 1 copy of Whis to reverse his potential :)
Nintendo 3DS FC: 4570-8696-0014 Switch: 3622-0621-0339 IGN: Sam
Dokkan Battle ID: 1432303189 box: https://dbz.space/box/8450 SamxGFQ

User Info: samxmas

samxmas
1 month ago#9
https://i.imgur.com/tCp785y.jpg

Yay, first run drop :)

I'll decide if I wanna reset one node later. But I'm leaning towards 14 AA, 21 dodge
Nintendo 3DS FC: 4570-8696-0014 Switch: 3622-0621-0339 IGN: Sam
Dokkan Battle ID: 1432303189 box: https://dbz.space/box/8450 SamxGFQ

User Info: zak_627

zak_627
1 month ago#10
samxmas posted...
So he will have an instant 120% def boost per triple super, capping at a total 300% def boost??
Correct. 300% is his max DEF boost

samxmas posted...
But I'm leaning towards 14 AA, 21 dodge
👍

Go with it
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