• Topic Archived
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
This topic contains spoilers - you can click, tap, or highlight to reveal them

User Info: NoLifeTi1Lether

NoLifeTi1Lether
1 month ago#1
Again, I'd like to reiterate that this information isn't coming from me but the poster on reddit which I'll link below, take the info with a grain of salt but worth sharing

https://www.reddit.com/r/FFVIIRemake/comments/bpmii2/info_dump/

From El Segundo SE branch in California

This will not have ALL the information as this is a publishing /localization branch and as the source in Shibuya who works at Shinjuku Division 1 will have the most info, but will share what there is. This is for PART 1 in no particular order.

-Game is in fact 2 parts. Part 1 ends exactly as Aerith is let down into the water after her death and a fade to black.

-Materia is shown in ALMOST all weapons. They do not appear in accessories nor do accessories appear on your character model. Different weapons will however appear on your model for example Rune Blade will be on Cloud's back if equipped and exploring.

-Different weapons have different triangle heavy hits (does not cost an ATB charge) Buster Sword has Punisher Rune Blade for for example has Cleave. You use these heavy hits after a string of regular hits. Regular hits are chip damage and the main damage will be from heavy combo finishers and the of course the massive LIMIT BREAKs.

-Using Magic will consume ATB along with MP. You get more bars as the game progresses.

-Summons will work for the most part as cut scenes like the original, they do not fight with you on the field. There is 1 new Summon Amarok and appears to be a wolf and causes darkness in addition to damage.

-Over-world map is almost seamless. There are some "zones." There will be roads and methods of transportation. It is open world. Vehicles like the Tiny Bronco work almost exactly the same only being able to go in lighter water. There will be items available occasionally on the field. Chocobos will of course be obtainable after the farm.

-They have really made an effort to make each town feel lived in, and feel like there is a reason why each place is like the way it is. Each town is very unique from the last. Cosmo Canyon and its occasional dust storms are a stark contrast to the streets of Midgar. Upper Junon feels very much more like a military installation than Midgar as well.

-Sephiroth is very limited in what is shown of him until the Kalm flashback. Before this you only hear his voice or see glimpses of him during Clouds breakdowns.

-The HP shown during the state of play is not indicative of what their HP should/would be normally during those times. Simply for Dev showcasing.

-There will be demos on the game floor with PSN demo following shortly after for people at home directly after E3.(Playstation Plus required)

-Monster redesigns for a lot of the enemies but most will remain recognizable. Some do not make an appearance. For example there was no ghost enemies in the train yard.

-Shin-ra HQ wont have quite as many floors to explore but MORE to do on the floors you do go to so it still feels like your fighting through a lot to get to the top.

-The design for Tifa is also true to the original outfit, her face appears to be mostly similar to her Advent Children design but slightly more western. Materia also shows up on her gloves.

Continued below

User Info: NoLifeTi1Lether

NoLifeTi1Lether
1 month ago#2
-Cait Sith seems to be pronounced "Ket" Sith but has undergone no major design overhaul. His fighting style is more close up, and does have his BARS for a LIMIT BREAK.

-Golden Saucer will have some games that are not playable(yet) because they are essentially replaying a part of a later story mission. Some will be playable right when you arrive. They want it to feel more grand and provide a break from the main story beats while still eventually having to incorporate the story into it later.

-Red XIII has clones Cobalt XIV and Indigo XV you must fight before he joins your party in Shin-ra HQ

-Cid does not appear to be smoking but you see evidence that he does. He is clearly upset with Shera but toned down the aggressiveness as they felt it was unnecessary.

-Yuffie and Vincent are no longer optional. You can miss them up until a certain point where they then become mandatory to get. You automatically get Yuffie if you have not gotten her before Rocket Town for example.

-Cloud will have a dress and wig in one particular scene. But its fade to black getting in/out of it.

-Honey Bee in requires GIL to get into instead of a membership card.

-Squatting mini-game returns.

-As these are FULL games each will be in fact priced at 59.99 USD

-Signals have gone out to retailers to prepare for pre-orders

User Info: WingZero0782

WingZero0782
1 month ago#3
Cut enemies, f***ing called it.

So it seems they're going in the same direction as RE2, meaning they're gonna ruin some things, I knew it!!!
Youtubers/Streamers are Cancer to the Gaming Community and need to be stopped!!!

User Info: Sir Will

Sir Will
1 month ago#4
I still don't believe any of it.
River Song: Well, I was off to this gay gypsy bar mitzvah for the disabled when I thought 'Gosh, the Third Reich's a bit rubbish, I think i'll kill the Fuhrer'

User Info: WingZero0782

WingZero0782
1 month ago#5
Sir Will posted...
I still don't believe any of it.


Yeah I hope it's not true, otherwise my worries came true.
Youtubers/Streamers are Cancer to the Gaming Community and need to be stopped!!!

User Info: MonkeyMaster007

MonkeyMaster007
1 month ago#6
I actually believe this.
When you Pick a fight with a devil, You better be Stronger than hell

User Info: NoLifeTi1Lether

NoLifeTi1Lether
1 month ago#7
WingZero0782 posted...
Cut enemies, f***ing called it.

So it seems they're going in the same direction as RE2, meaning they're gonna ruin some things, I knew it!!!


Aside from some story issues, namely how the A/B routes were handled(which is a big deal ofc), I thought RE2 was pretty great! Sure they cut a few enemies but they were typically enemies that showed up like once in one area if I'm remembering correctly.

User Info: vanishingwings

vanishingwings
1 month ago#8
I get pricing each part as $60, especially since supposedly each game is the size of a full game, but remember, everyone has a different definition of what "full game" actually means and this includes the developers. For some it means the main story being over 40 hours, for others it means having hours and hours worth of side content on top of main story. Main story wise, I'm not expecting each part to have more than 20-25 hours max.

I hate it, but I might just wait and see before buying it. I'd rather get both parts bundled for the price of one game instead of buying them separately and paying twice. I learned my lesson with FFXV. x'3
here to enjoy discussing games ~

User Info: MalakTawus

MalakTawus
1 month ago#9
Sir Will posted...
I still don't believe any of it.


Yeah, that seems fake as hell imo -_-
"Remember, you can make anything as idiot-proof as you want, they'll just build a better idiot...."

User Info: jordina

jordina
1 month ago#10
Sounds like part 1 will be longer than part 2 but part 2 of course will have all the big set pieces.
  • Topic Archived