So there are a total of 33 new mod variants available to obtain using MF, in total that' 330 cards to purchase using MF.
I thought this was cool because it took them outside the pool of RNG via credits, but after doing the math I feel like the prices may be too high.
There are 60 Gold cards total at 120 each. That's 7,200 MF to gain all gold mod cards.
There are 90 Silver cards total at 70 each. That's 6,300 MF to gain all silver mod cards.
There are 160 Bronze cards total at 35 each. That's 5,600 MF to gain all bronze mod cards.
In total it will cost your 19,100 Mission Funds to max all weapon mod variants,
I think I
roughly get about 150-200 MF on a
good day. That's +95 days that it will take to max the mods.
While I am all for the grind and appreciating having something to play more for, I think that's a pretty excessive investment to get the weapon mods while the option for UR Weapons/Characters looms in the distance. I'm torn on which to save for because I want the extra gun/melee damage but I also want to get my UR at least to X if not further to be better in plat.
Is anyone else torn on the cost/length of time to obtain these mods?
"War doesn't determine who's right. War determines who's left."