1 week ago #3
Banner 3 Overview

Kusanagi/Soul Armlet:
Sephiroth SASB vs AASB/USB2 has been one of the most debated topic amongst the JP community.
Consensus is that SASB is a very powerful alternative.
Some players have tested and SASB's damage won by a small margin.
For SASB you just need to cast 1 SB and alternate commands. Easy execution, no need to juggle, higher En-Dark.
While AASB/USB2 technically only cost you 1 SB as well, it takes longer to set up.
This is the reason why this SASB is the only non-ATB one that's ranked at the top.
SASB = AASB/USB2, but imagine having both. Perfect for fights beyond Odin where you need sustainable DPS.
Glint+ is perfect for those who are using AASB/USB2 because it saves you 1000 Anima Lens & 500 SB Points to use USB1.
Personal Rating (Kusanagi): 11/10
Personal Rating (Soul Armlet): 7/10

Mirage Sword/Behemoth Knife:
As a known Bartz user, this Glint+ is godly.
For a character who needs to use multiple SBs, free SB points is awesome.
Now for the Sync, it's mostly for Dreambreaker.
Wind is Bartz's best element so it is good to reinforce his best DPS, especially with AASB1+2.
As for those without Bartz, it's a great opportunity to get relics for one of FFV best DPS.
Personal Rating (Mirage Sword): 9/10
Personal Rating (Behemoth Knife): 10/10

Mythril Daggers/Defender's Daggers:
Just like Lightning & Noctis in the previous 2 fests, Rem SASB is the ultimate jackpot of this fest.
Speed is everything in the next metagame. You can stack as much Cap Breaks as you want, but you still need speed to get the most out of them.
This is how DeNA is preparing us for the upcoming powercreeps, where boss HP can double 6* Magicite and you are still expected to sub30s.
Rem SASB halves ATB charge time, and you have her AASB/USB1 to third her casting time.
Pair with AASB for an additional Cap Break & ability cast.
She has a strong 6-hit HA, which is plain unfair when compared to Minwu's.
WHT attacks have higher multiplier than BLK/SUM, and it is unaffected by Full Break.
Glint+ for insurance/speedrunners I guess, not necessary.
Personal Rating (Mythril Daggers): 20/10
Personal Rating (Defender's Daggers): 5/10

Dragon's Heart/Hyperion:
These two are right up there with Rem's Sync if you have their first AASB.
When combining both AASB1 & AASB2, Lightning & Squall can now triplecast their HA, quadcast with LM.
It is also easier to cap damage than SASB, since HA has higher multiplier and using it directly lets you reap the full benefits of Ability Boost.
Squall can go either Ice or Fire with AASB1+2, but only at L1 En-Element unless you waste precious turn to cast a Stack SB and it's not worth it.
Unfortunately Squall AASB2 by itself is not really remarkable. His upcoming SASB2 has ATB gimmick but this AASB returns there too.
Meanwhile Lightning AASB1+2 can only be Holy, since AASB2 constantly refreshes En-Holy.
On the bright side, Lightning is actually very powerful in Holy as her AASB2 increases damage every other turn and her USB3 speeds up the party to amp up overall DPS.
Personal Rating (Dragon's Heart): 7.5/10, 15 with AASB1
Personal Rating (Dark Muse): 10/10, 15 with AASB1

Goddess's Bangle/Dark Muse/Red Cap:
With so much boosting from Lightning AASB2, she will have an easier time to cap damage than other characters with 20+1 hit AOSB.
Both Lightning & Squall Glint+ are mainly for the Instant Cast 1, En-Element and Stack are pointless when running both AASBs.
Personal Rating (Goddess's Bangle): 6/10
Personal Rating (Dark Muse): 3/10
Personal Rating (Red Cap): 3/10

Robe of Lords/Mystery Veil:
Lenna gets back in the healing game with these new relics.
AASB2 is a great fight opener and her USB4 is even better, pretty much Elarra's USB1 + Last Stand.
For those who have been using Elarra mostly as a Dancer, Lenna can be a strong replacement.
But sadly being similar to Elarra means Lenna will hardly be considered.
Regardless, many of you will pull in this banner anyway. Lenna won't be a dud and is valuable for Dreambreaker.
Personal Rating (Robe of Lords): 7.5/10
Personal Rating (Mystery Veil): 8/10

Alchemist Yuna:
Speaking from experience, it is highly difficult for Yuna to juggle more than 1 role without battery.
It is hard to maintain Chain while having to also spend SB bars for DPS or healing.
As an attacker, her AASB has no damage boost, En-Holy comes from USB4/Glint, and Ability Boost from USB2. Plus an AOSB.
As a healer, her Haste is in USB1/5, Last Stand in USB1/4, etc.
So if you don't have to rely on Yuna for damage or healing, she is a viable Chain user.
Personal Rating: 7/10


Conclusion: Like any other top banners, even if everything else but Rem SASB suck, you should still give it a try for that grand prize.
Thankfully this banner is the absolute reverse of sucking and all relics are new.
All DPS relics are endgame worthy and Lenna is good to have.

--------------------------------------------------
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

Previous Versions
1 week ago
Banner 3 Overview

--------------------------------------------------
1 week ago
Banner 3 Overview

Kusanagi/Soul Armlet:
Sephiroth SASB vs AASB/USB2 has been one of the most debated topic amongst the JP community.
Consensus is that SASB is a very powerful alternative.
Some players have tested and SASB's damage won by a small margin.
For SASB you just need to cast 1 SB and alternate commands. Easy execution, no need to juggle, higher En-Dark.
While AASB/USB2 technically only cost you 1 SB as well, it takes longer to set up.
This is the reason why this SASB is the only non-ATB one that's ranked at the top.
SASB = AASB/USB2, but imagine having both. Perfect for fights beyond Odin where you need sustainable DPS.
Glint+ is perfect for those who are using AASB/USB2 because it saves you 1000 Anima Lens & 500 SB Points to use USB1.
Personal Rating (Kusanagi): 11/10
Personal Rating (Soul Armlet): 7/10

Mirage Sword/Behemoth Knife:
As a known Bartz user, this Glint+ is godly.
For a character who needs to use multiple SBs, free SB points is awesome.
Now for the Sync, it's mostly for Dreambreaker.
Wind is Bartz's best element so it is good to reinforce his best DPS, especially with AASB1+2.
As for those without Bartz, it's a great opportunity to get relics for one of FFV best DPS.
Personal Rating (Mirage Sword): 9/10
Personal Rating (Behemoth Knife): 10/10

Mythril Daggers/Defender's Daggers:
Just like Lightning & Noctis in the previous 2 fests, Rem SASB is the ultimate jackpot of this fest.
Speed is everything in the next metagame. You can stack as much Cap Breaks as you want, but you still need speed to get the most out of them.
This is how DeNA is preparing us for the upcoming powercreeps, where boss HP can double 6* Magicite and you are still expected to sub30s.
Rem SASB halves ATB charge time, and you have her AASB/USB1 to third her casting time.
Pair with AASB for an additional Cap Break & ability cast.
She has a strong 6-hit HA, which is plain unfair when compared to Minwu's.
WHT attacks have higher multiplier than BLK/SUM, and it is unaffected by Full Break.
Glint+ for insurance/speedrunners I guess, not necessary.
Personal Rating (Mythril Daggers): 20/10
Personal Rating (Defender's Daggers): 5/10

Dragon's Heart/Dark Muse:
These two are right up there with Rem's Sync if you have their first AASB.
When combining both AASB1 & AASB2, Lightning & Squall can now triplecast their HA, quadcast with LM.
It is also easier to cap damage than SASB, since HA has higher multiplier and using it directly lets you reap the full benefits of Ability Boost.
Squall can go either Ice or Fire with AASB1+2, but only at L1 En-Element unless you waste precious turn to cast a Stack SB and it's not worth it.
Unfortunately Squall AASB2 by itself is not really remarkable. His upcoming SASB2 has ATB gimmick but this AASB returns there too.
Meanwhile Lightning AASB1+2 can only be Holy, since AASB2 constantly refreshes En-Holy.
On the bright side, Lightning is actually very powerful in Holy as her AASB2 increases damage every other turn and her USB3 speeds up the party to amp up overall DPS.
Personal Rating (Dragon's Heart): 7.5/10, 15 with AASB1
Personal Rating (Dark Muse): 10/10, 15 with AASB1

Goddess's Bangle/Dark Muse/Red Cap:
With so much boosting from Lightning AASB2, she will have an easier time to cap damage than other characters with 20+1 hit AOSB.
Both Lightning & Squall Glint+ are mainly for the Instant Cast 1, En-Element and Stack are pointless when running both AASBs.
Personal Rating (Goddess's Bangle): 6/10
Personal Rating (Dark Muse): 3/10
Personal Rating (Red Cap): 3/10

Robe of Lords/Mystery Veil:
Lenna gets back in the healing game with these new relics.
AASB2 is a great fight opener and her USB4 is even better, pretty much Elarra's USB1 + Last Stand.
For those who have been using Elarra mostly as a Dancer, Lenna can be a strong replacement.
But sadly being similar to Elarra means Lenna will hardly be considered.
Regardless, many of you will pull in this banner anyway. Lenna won't be a dud and is valuable for Dreambreaker.
Personal Rating (Robe of Lords): 7.5/10
Personal Rating (Mystery Veil): 8/10

Alchemist Yuna:
Speaking from experience, it is highly difficult for Yuna to juggle more than 1 role without battery.
It is hard to maintain Chain while having to also spend SB bars for DPS or healing.
As an attacker, her AASB has no damage boost, En-Holy comes from USB4/Glint, and Ability Boost from USB2. Plus an AOSB.
As a healer, her Haste is in USB1/5, Last Stand in USB1/4, etc.
So if you don't have to rely on Yuna for damage or healing, she is a viable Chain user.
Personal Rating: 7/10


Conclusion: Like any other top banners, even if everything else but Rem SASB suck, you should still give it a try for that grand prize.
Thankfully this banner is the absolute reverse of sucking and all relics are new.
All DPS relics are endgame worthy and Lenna is good to have.

--------------------------------------------------