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  1. Boards
  2. Final Fantasy Record Keeper
  3. Comprehensive Guide: 3* / 4* / 5* Magicite & Dark Odin Dungeons

User Info: SolitaireD

SolitaireD
7 months ago#1
Information:

- Complete all 12 Nightmare Dungeons to unlock the Magicite Dungeons
- For 3☆ & 4☆, clear the first 6 elemental dungeons to unlock Holy and Dark
- Clear all 8 to unlock the next tier
- Clear all 16 5☆ Magicite Dungeons to unlock Dark Odin & 6☆ Magicite Dungeons
- Each Magicite Dungeon attempts costs 20 Stamina

- No Realm Synergy
- External RW is prohibited
- Continue is only available in 3☆, 4☆ & 5☆ Magicite Dungeons
- Stamina will only be consumed upon victory


- Elarra provides 2 RW uses from the following options:

Fabula Guardian: DEF & RES +200% to party for 30 seconds, ID: 608, 3.00s CT
Fabula Raider: ATK & MAG +30% for 30 seconds and Haste to party, ID: 610, 2.50s CT
Fabula Priestess: 100% max HP heal to party, 0.01s CT
Fabula Mage: Single-target 99999 fixed damage, NAT, 0.01s CT

*Fabula Priestess caps at 9999 heal, Fabula Mage is susceptible to Savage Mode's damage reduction

- Clear all 3☆ Magicite Dungeons to unlock Fabula Raider
- Clear all 4☆ Magicite Dungeons to unlock Fabula Priestess
- Clear all 5☆ Magicite Dungeons to unlock Fabula Mage


- Clearing a Magicite Dungeon will earn you Magicite drop and bonus rewards
- For 3☆ Magicite Dungeons, 3 copies of a random Magicite type will be dropped
- For 4☆ Magicite Dungeons, 2 copies of a random Magicite type will be dropped
- For 5☆ & 6☆ Magicite Dungeons, the respective Magicite will be dropped
- Refer to the below posts for the rewards
- Dark Odin does not drop any Magicite

--------------------------------------------------
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.
(edited 7 months ago)

User Info: SolitaireD

SolitaireD
7 months ago#2
Magicite Passives

Attack Boon: ATK +X%
Magic Boon: MAG +X%
Defense Boon: DEF +X%
Resistance Boon: RES +X%
Mind Boon: MND +X%
Health Boon: HP +X%
Empower Element: Elemental Damage +X%
Dampen Element: Elemental Damage -X%
Precise Strikes: Critical Chance +X%
Deadly Strikes: Critical Damage +X%
Fast Act: Casting Time -X%
Blade Ward: Physical Damage -X%
Spell Ward: Magical Damage -X%
Healing Boon: Healing +X%
Healing Damper: Healing -X%
Hand of Vengeance: Damage increases as remaining HP decreases
Surging Power: Damage increases as remaining HP increases
Damage Push: Damage +X%, SB Points -25%
All Boon: ATK, MAG, DEF, RES & MND +X%

Where X is the overall Passive level


Passive Stacking

Regardless of slot placement, arrange the Passives according to level.

Overall Passive Level = A + B/2 + C/4 + D/8 + E/16
Where A is highest level value, B is 2nd highest, etc

Stat Stacking

Overall Magicite Stat = Main + 2 x (Sum of Sub / 4)


Example:

Main: L10 ATK Boon, 200 ATK
Sub1: L8 ATK Boon, 170 ATK
Sub2: L15 ATK Boon, 240 ATK
Sub3: L5 ATK Boon, 140 ATK
Sub4: L10 ATK Boon, 200 ATK

Overall Passive Level = 15 + 10/2 + 10/4 + 8/8 + 5/16 = 23.8125 = 24%
Overall Magicite ATK = 200 + 2[(170+240+140+200)/4] = 575
Total ATK increment to party = 575 x 24% = 138

Note:
- All Boon is treated as 5 separate Boons in one package
- Stat increment from Passives is always considered last, ie. after all ability/SB/RM/RD/LD buffs
- Magicite Passives are independent to everything else, so they stack multiplicatively


Passive Inheritance

3☆ & 4☆ Magicites have an extra Passive slot that can only be filled through Inheritance.
5☆ & 6☆ Magicites have 2 Passive slots.
Feed a fodder Magicite to the base Magicite to transfer its passive.
The fodder can be of any rarity and level, but the level of the inherited Passive is fixed and cannot be increased.
For 5☆ & 6☆ Magicites, you are able to inherit 2 Passives from a single fodder.
You can repeat the process again to replace the inherited Passive.

Note:
- Empower Element can only be given to Magicites of the same element
- Dampen Element can only be given to Magicites of the same or opposing element
- Healing Damper, Hand of Vengeance, Surging Power, Damage Push & All Boon cannot be inherited


Stat Inheritance

Every 3☆ & higher Magicite will receive a level bar for each of its stat.
When you feed a fodder to your base Magicite, it provides Inheritance EXP to all stats.
Filling a level bar increases the particular stat by 1.

3☆ Magicites have 60 levels, 4☆ has 70, 5☆ has 80 & 6☆ has 90.

The higher the fodder's level and rarity, the more Inheritance EXP it provides.
If the fodder and base Magicites are of the same element, the base will receive 50% more Inheritance EXP.

--------------------------------------------------
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
7 months ago#3
Post Reference

3☆ Magicite: #4
4☆ Magicite: #12
5☆ Lightning Magicite: #20
5☆ Water Magicite: #24
5☆ Fire Magicite: #28
5☆ Ice Magicite: #32
5☆ Wind Magicite: #37
5☆ Earth Magicite: #42
5☆ Holy Magicite: #48
5☆ Dark Magicite: #53
Dark Odin (Fire): #60
Dark Odin (Ice): #62
Dark Odin (Wind): #64
Dark Odin (Earth): #66
Dark Odin (Lightning): #68
Dark Odin (Water): #70
Dark Odin (Holy): #72
Dark Odin (Dark): #74
Dark Odin (Bio): #76

--------------------------------------------------
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.
(edited 7 months ago)

User Info: SolitaireD

SolitaireD
7 months ago#4
3☆ Fire Magicite Dungeon: Liquid Flame Record

Drops:
3☆ Salamander (III): L10 Empower Fire & L5 Deadly Strikes
3☆ Mom Bomb (IV): L10 Empower Fire & L10 Attack Boon (US: 4 AOE Fire magic attacks, Imperil Fire)
3☆ Liquid Flame (V): L6 Dampen Fire & L10 Defense Boon (US: 0CT 4 AOE Fire magic attacks, Ice Blink 1 to party)


Bonus Rewards:
Within 30s: 1 x 2☆ Flame Dragon (X), 1 x 5☆ Arcana
Within 1min: 5 x 4☆ Arcana, 1 x 2☆ Dragon (VII)
Within 1.5min: 15 x 3☆ Arcana, 1 x 1☆ Iguion (VIII)
Within 2min: 1 x 1☆ Bomb (XII)

Clear: 100000 Gil, 1 x 4☆ Arcana
Mastery: 10 x Power Crystal, 10 x Black Crystal, 5 x 5☆ Arcana
Completion: 10 x Fire Crystal, 1 x Mythril, 1 x 3☆ Liquid Flame (V)


Medal Condition: Use a Water attack on Liquid Flame

--------------------------------------------------

D350 Liquid Flame: 594,089 HP
Phase 1: 1408 ATK / 12938 DEF / 1173 MAG / 18975 RES / 289 MND / 250 SPD
Phase 2: 1466 ATK / 12938 DEF / 1232 MAG / 18975 RES / 289 MND / 300 SPD
Phase 3: 1525 ATK / 12938 DEF / 1290 MAG / 18975 RES / 289 MND / 350 SPD

- 80% resistant to all stat breaks
- Immune to all status ailments, including Reflect
- Human/Tornado form is 50% weak to Water, neutral to Ice, absorbs Fire/Wind, resists everything else
- Hand form is 50% weak to Water, absorbs Fire/Wind, immune to everything else
- Changes form after every 3 attacks, dualcast/chase action counts as 1
- Human form has a 20% chance to counter all actions with Blaze (AOE 20% maxHP damage, BLK)
- Hand form has a 20% chance to counter all actions with Fira (410% ST Fire magic, BLK)
- All attacks have 0.01s CT


Human (Phase 1):
30%: Attack (100% ST PHY)
30%: Rush (344% ST PHY)
40%: Blaze (AOE 20% maxHP damage, BLK)

Human (Phase 2):
T3: Savage Blaze (AOE 50% maxHP damage + 123% Sap, BLK)

20%: Attack (100% ST PHY)
20%: Rush (344% ST PHY)
35%: Blaze (AOE 20% maxHP damage, BLK)
25%: Savage Blaze (AOE 50% maxHP damage + 123% Sap, BLK)

Human (Phase 3):
T2: Savage Blaze (AOE 50% maxHP damage + 123% Sap, BLK)

30%: Rush (344% ST PHY)
35%: Blaze (AOE 20% maxHP damage, BLK)
35%: Savage Blaze (AOE 50% maxHP damage + 123% Sap, BLK)


Tornado (Phase 1):
T3: Savage Firaga (490% AOE Fire piercing magic + 123% Imperil Fire 20%, NAT)

100%: Firaga (Self 650% Fire magic, BLK)

Tornado (Phase 2):
T2: Savage Firaga (490% AOE Fire piercing magic + 123% Imperil Fire 20%, NAT)

100%: Firaga (Self 650% Fire magic, BLK)

Tornado (Phase 3):
T1 + 2n: Savage Firaga (490% AOE Fire piercing magic + 123% Imperil Fire 20%, NAT)

100%: Firaga (Self 650% Fire magic, BLK)
*From T40, 99% chance to use Savage Firaga (490% AOE Fire piercing magic + 123% Imperil Fire 20%, NAT)


Hand (Phase 1):
40%: Attack (100% ST PHY)
60%: Ray (266% ST PHY + 21% Paralyze)

Hand (Phase 2):
20%: Attack (100% ST PHY)
80%: Ray (266% ST PHY + 21% Paralyze)

Hand (Phase 3):
100%: Ray (266% ST PHY + 21% Paralyze)
*From T40, 99% chance to use Ray (266% ST PHY + 123% Paralyze)

--------------------------------------------------
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
7 months ago#5
3☆ Ice Magicite Dungeon: Sealion Record

Drops:
3☆ Taharka (IX): L10 Empower Ice & L3 Blade Ward
3☆ Wendigo (XII): L10 Empower Ice & L10 Magic Boon (US: 4 AOE Ice magic attacks, Imperil Ice)
3☆ Sealion (IX): L6 Dampen Blizzard & L10 Defense Boon (US: 0CT 4 AOE Ice magic attacks, Wind Blink 1 to party)


Bonus Rewards:
Within 30s: 1 x 2☆ White Dragon (I), 1 x 5☆ Arcana
Within 1min: 5 x 4☆ Arcana, 1 x 2☆ Snow Lion (VIII)
Within 1.5min: 15 x 3☆ Arcana, 1 x 1☆ Snowman (II)
Within 2min: 1 x 1☆ Gnoll (IX)

Clear: 100000 Gil, 1 x 4☆ Arcana
Mastery: 10 x Summoning Crystal, 10 x Non-Elemental Crystal, 5 x 5☆ Arcana
Completion: 10 x Ice Crystal, 1 x Mythril, 1 x 3☆ Sealion (IX)


Medal Condition: Use a Fire attack on Sealion

--------------------------------------------------

D350 Sealion: 569,264 HP
Phase 1: 1252 ATK / 10355 DEF / 1108 MAG / 16620 RES / 359 MND / 550 SPD
Phase 2: 1311 ATK / 10355 DEF / 1169 MAG / 16620 RES / 359 MND / 600 SPD
Phase 3: 1371 ATK / 10355 DEF / 1231 MAG / 16620 RES / 359 MND / 650 SPD

- 80% resistant to all stat breaks
- Immune to all status ailments
- 50% weak to Fire, absorbs Ice, immune to Earth/Water, resists everything else
- Enters Phase 2 at Turn 6 or below 81% HP
- Enters Phase 3 at Turn 16 or below 41% HP
- Enrages at Turn 37
- All attacks have 1.76s CT from Phase 1 to 3, 0.50s CT when Enraged


Phase 1:
T1: Attack (110% ST PHY)

10%: Attack (110% ST PHY)
10%: Wing (266% ST PHY)
15%: Wing (344% AOE PHY)
25%: Blizzard (250% ST Ice magic, BLK)
25%: Blizzaga (410% ST Ice magic, BLK)
15%: Blizzaga (410% AOE Ice magic, BLK)


Phase 2:
T1: Savage Blizzaga (490% AOE Ice magic + 123% Imperil Ice 20%, NAT)
T4: Savage Wing (422% AOE physical, NAT)

10%: Wing (344% AOE PHY)
10%: Blizzard (250% ST Ice magic, BLK)
15%: Blizzaga (410% ST Ice magic, BLK)
15%: Blizzaga (410% AOE Ice magic, BLK)
10%: Tsunami (342% AOE Water magic, NAT)
20%: Savage Wing (422% AOE physical, NAT)
20%: Savage Blizzaga (490% AOE Ice magic + 123% Imperil Ice 20%, NAT)


Phase 3:
T3 + 6n: Savage Blizzaga (490% AOE Ice magic + 123% Imperil Ice 20%, NAT)
T4 + 5n: Savage Wing (422% AOE physical, NAT)

10%: Wing (344% AOE PHY)
10%: Blizzaga (410% ST Ice magic, BLK)
25%: Blizzaga (410% AOE Ice magic, BLK)
10%: Tsunami (342% AOE Water magic, NAT)
20%: Savage Wing (422% AOE physical, NAT)
25%: Savage Blizzaga (490% AOE Ice magic + 123% Imperil Ice 20%, NAT)


Enrage:
50%: Savage Wing (422% AOE physical, NAT)
50%: Savage Blizzaga (490% AOE Ice magic + 123% Imperil Ice 20%, NAT)

--------------------------------------------------
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
7 months ago#6
3☆ Wind Magicite Dungeon: Fenrir Record

Drops:
3☆ Wing Raptor (V): L10 Empower Wind & L5 Fast Act
3☆ Enkidu (V): L10 Empower Wind & L10 Magic Boon (US: 0CT 40% maxHP heal & Esuna to party)
3☆ Fenrir (VI): L6 Dampen Air & L10 Resistance Boon (US: Physical Blink 1 & Earth Resist to party)


Bonus Rewards:
Within 30s: 1 x 2☆ Rapps (VII), 1 x 5☆ Arcana
Within 1min: 5 x 4☆ Arcana, 1 x 2☆ Zu (V)
Within 1.5min: 15 x 3☆ Arcana, 1 x 1☆ Galypdes (VI)
Within 2min: 1 x 1☆ Rangda (XIII)

Clear: 100000 Gil, 1 x 4☆ Arcana
Mastery: 10 x Power Crystal, 10 x Lightning Crystal, 5 x 5☆ Arcana
Completion: 10 x Wind Crystal, 1 x Mythril, 1 x 3☆ Fenrir (VI)


Medal Condition: Use an Ice attack on Fenrir

--------------------------------------------------

D350 Fenrir: 558,102 HP
Phase 1: 1386 ATK / 9954 DEF / 1212 MAG / 16038 RES / 372 MND / 550 SPD
Phase 2: 1444 ATK / 9954 DEF / 1273 MAG / 16038 RES / 372 MND / 600 SPD
Phase 3: 1502 ATK / 9954 DEF / 1333 MAG / 16038 RES / 372 MND / 650 SPD

- 80% resistant to all stat breaks
- Immune to all status ailments
- 50% weak to Ice, absorbs Wind, resists everything else
- Enters Phase 2 at Turn 10 or below 81% HP
- Enters Phase 3 at Turn 25 or below 41% HP
- Enrages at Turn 50
- All attacks except Bite & Wind Slash have 1.76s CT
- Bite & Wind Slash have 0.80s CT
- Savage Withering Winds in Enrage has 0.50s CT


Phase 1:
T1: Attack (110% ST PHY)
T2: Bite (266% ST PHY)
T3: Howling Moon (Self Physical Blink 1)
T4: Savage Withering Winds (490% AOE Wind piercing magic + 15% Slow, NAT)
T5: Wind Slash (266% ST Wind ranged physical, NAT)

20%: Attack (110% ST PHY)
40%: Bite (266% ST PHY)
40%: Wind Slash (266% ST Wind ranged physical, NAT)


Phase 2:
T1: Savage Howling Moon (Self Physical Blink 1, Haste & ATK +30% for 25 seconds)
T2: Savage Withering Winds (490% AOE Wind piercing magic + 15% Slow, NAT)

40%: Bite (266% ST PHY)
30%: Wind Slash (266% ST Wind ranged physical, NAT)
30%: Savage Withering Winds (490% AOE Wind piercing magic + 15% Slow, NAT)


Phase 3:
T1 + 10n: Savage Howling Moon (Self Physical Blink 1, Haste & ATK +30% for 25 seconds)
T2: Savage Withering Winds (490% AOE Wind piercing magic + 15% Slow, NAT)

30%: Bite (266% ST PHY)
30%: Wind Slash (266% ST Wind ranged physical, NAT)
40%: Savage Withering Winds (490% AOE Wind piercing magic + 15% Slow, NAT)


Enrage:
T1 + 5n: Savage Howling Moon (Self Physical Blink 1, Haste & ATK +30% for 25 seconds)

20%: Wind Slash (266% ST Wind ranged physical, NAT)
80%: Savage Withering Winds (490% AOE Wind piercing magic + 15% Slow, NAT)

--------------------------------------------------
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
7 months ago#7
3☆ Earth Magicite Dungeon: Golem Record

Drops:
3☆ Sandworm (X): L10 Empower Earth & L3 Health Boon
3☆ Shell Dragon (IX): L10 Empower Earth & L10 Defense Boon (US: 4 AOE Earth magic attacks, Imperil Earth)
3☆ Golem (V): L6 Dampen Earth & L10 Resistance Boon (US: 30% Lightning Stoneskin to party)


Bonus Rewards:
Within 30s: 1 x 2☆ Antlion (IX), 1 x 5☆ Arcana
Within 1min: 5 x 4☆ Arcana, 1 x 2☆ Ralvuimago (IX)
Within 1.5min: 15 x 3☆ Arcana, 1 x 1☆ Clay Golem (I)
Within 2min: 1 x 1☆ Earth Elemental (I)

Clear: 100000 Gil, 1 x 4☆ Arcana
Mastery: 10 x Black Crystal, 10 x Dark Crystal, 5 x 5☆ Arcana
Completion: 10 x Earth Crystal, 1 x Mythril, 1 x 3☆ Golem (V)


Medal Condition: Use a Wind attack on Golem

--------------------------------------------------

D350 Golem: 580,426 HP
Phase 1: 1386 ATK / 18249 DEF / 1212 MAG / 21384 RES / 372 MND / 500 SPD
Phase 2: 1444 ATK / 18249 DEF / 1273 MAG / 21384 RES / 372 MND / 600 SPD
Phase 3: 1502 ATK / 18249 DEF / 1333 MAG / 21384 RES / 372 MND / 650 SPD

- 80% resistant to all stat breaks
- Immune to all status ailments
- 50% weak to Wind, absorbs Earth, resists everything else
- Enters Phase 2 at Turn 6 or below 81% HP
- Enters Phase 3 at Turn 16 or below 41% HP
- Enrages at Turn 37
- All attacks except Protect & Earthen Wall have 1.76s CT from Phase 1 to 3, 0.50s CT when Enraged
- Protect has 0.60s CT, Earthen Wall has 1.76s CT


Phase 1:
T1: Protect (Self)

20%: Attack (110% ST PHY)
30%: Punch (344% ST PHY)
25%: Cave In (188% 4 random Earth ranged physical, NAT, targets highest HP%)
25%: Earth Shaker (490% AOE Earth magic, NAT)


Phase 2:
T2 + 5n: Savage Earth Shaker (570% AOE Earth piercing magic + 30% Stun, NAT)
T3: Protect (Self)
T4: Earthen Wall (Nulls 30,000 physical damage)

10%: Attack (110% ST PHY)
20%: Punch (344% ST PHY)
20%: Cave In (188% 4 random Earth ranged physical, NAT, targets highest HP%)
30%: Earth Shaker (490% AOE Earth magic, NAT)
20%: Savage Earth Shaker (570% AOE Earth piercing magic + 30% Stun, NAT)


Phase 3:
T1: Earthen Wall (Nulls 30,000 physical damage)
T2 + 4n: Savage Earth Shaker (570% AOE Earth piercing magic + 30% Stun, NAT)

20%: Punch (344% ST PHY)
25%: Cave In (188% 4 random Earth ranged physical, NAT, targets highest HP%)
30%: Earth Shaker (490% AOE Earth magic, NAT)
25%: Savage Earth Shaker (570% AOE Earth piercing magic + 30% Stun, NAT)


Enrage:
20%: Earthen Wall (Nulls 30,000 physical damage)
40%: Earth Shaker (490% AOE Earth magic, NAT)
40%: Savage Earth Shaker (570% AOE Earth piercing magic + 30% Stun, NAT)

--------------------------------------------------
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
7 months ago#8
3☆ Lightning Magicite Dungeon: Hydra Record

Drops:
3☆ Humbaba (VI): L10 Empower Lightning & L5 Precise Strikes
3☆ Enlil (XIII): L10 Empower Lightning & L10 Attack Boon (US: 4 AOE Lightning magic attacks, Water Resist to party)
3☆ Hydra (V): L6 Dampen Lightning & L10 Resistance Boon (US: 4 AOE Lightning magic attacks, Imperil Lightning)


Bonus Rewards:
Within 30s: 1 x 2☆ Lightning Dragon (IV), 1 x 5☆ Arcana
Within 1min: 5 x 4☆ Arcana, 1 x 2☆ Ymir (VI)
Within 1.5min: 15 x 3☆ Arcana, 1 x 1☆ Kalavinka Striker (XIII)
Within 2min: 1 x 1☆ Yellow Elemental (I)

Clear: 100000 Gil, 1 x 4☆ Arcana
Mastery: 10 x Summoning Crystal, 10 x Wind Crystal, 5 x 5☆ Arcana
Completion: 10 x Lightning Crystal, 1 x Mythril, 1 x 3☆ Hydra (V)


Medal Condition: Use an Earth attack on Hydra

--------------------------------------------------

D350 Hydra: 578,431 HP
Phase 1: 1252 ATK / 12012 DEF / 1056 MAG / 16050 RES / 346 MND / 550 SPD
Phase 2: 1311 ATK / 12012 DEF / 1114 MAG / 16050 RES / 346 MND / 600 SPD
Phase 3: 1371 ATK / 12012 DEF / 1173 MAG / 16050 RES / 346 MND / 650 SPD

- 80% resistant to all stat breaks
- Immune to all status ailments
- 50% weak to Earth, absorbs Lightning, resists everything else
- Enters Phase 2 at Turn 6 or below 81% HP
- Enters Phase 3 at Turn 16 or below 41% HP
- Enrages at Turn 37
- All attacks except ST Thundara & Maelstrom have 1.76s CT from Phase 1 to 3, 0.50s CT when Enraged
- ST Thundara has 2.10s CT, Maelstrom has 2.34s CT


Phase 1:
T1: Attack (110% ST PHY)

15%: Attack (110% ST PHY)
20%: Rush (344% ST PHY)
15%: Thundara (330% ST Lightning magic, BLK)
20%: Thundara (342% AOE Lightning magic, BLK)
10%: Maelstrom (AOE 30% curHP damage, BLK)
20%: Thunderbolt (490% AOE Lightning magic, NAT)


Phase 2:
T1 + 6n: Savage Thunderbolt (490% AOE Lightning piercing magic + 123% Imperil Lightning 20%, NAT)

5%: Attack (110% ST PHY)
20%: Rush (344% ST PHY)
10%: Thundara (330% ST Lightning magic, BLK)
20%: Thundara (342% AOE Lightning magic, BLK)
10%: Maelstrom (AOE 30% curHP damage, BLK)
15%: Thunderbolt (490% AOE Lightning magic, NAT)
20%: Savage Thunderbolt (490% AOE Lightning piercing magic + 123% Imperil Lightning 20%, NAT)


Phase 3:
T2 + 5n: Savage Thunderbolt (490% AOE Lightning piercing magic + 123% Imperil Lightning 20%, NAT)

15%: Rush (344% ST PHY)
10%: Thundara (330% ST Lightning magic, BLK)
15%: Thundara (342% AOE Lightning magic, BLK)
15%: Maelstrom (AOE 30% curHP damage, BLK)
20%: Thunderbolt (490% AOE Lightning magic, NAT)
25%: Savage Thunderbolt (490% AOE Lightning piercing magic + 123% Imperil Lightning 20%, NAT)


Enrage:
60%: Thunderbolt (490% AOE Lightning magic, NAT)
40%: Savage Thunderbolt (490% AOE Lightning piercing magic + 123% Imperil Lightning 20%, NAT)

--------------------------------------------------
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
7 months ago#9
3☆ Water Magicite Dungeon: Bismarck Record

Drops:
3☆ Bottomswell (VII): L10 Empower Water & L3 Spell Ward
3☆ Enki (XIII): L10 Empower Water & L10 Mind Boon (US: 4 AOE Water magic attacks, Fire Resist to party)
3☆ Bismarck (VI): L6 Dampen Water & L10 Resistance Boon (US: 0CT 4 AOE Water magic attacks, Fire Blink 1 to party)


Bonus Rewards:
Within 30s: 1 x 2☆ Sea Dragon (II), 1 x 5☆ Arcana
Within 1min: 2 x 4☆ Arcana, 1 x 2☆ Anguiform (VI)
Within 1.5min: 5 x 3☆ Arcana, 1 x 1☆ Sahagin (IV)
Within 2min: 1 x 1☆ Water Flan (X)

Clear: 100000 Gil, 1 x 4☆ Arcana
Mastery: 10 x White Crystal, 10 x Earth Crystal, 5 x 5☆ Arcana
Completion: 10 x Holy Crystal, 1 x Mythril, 1 x 3☆ Bismarck (VI)


Medal Condition: Use a Lightning attack on Bismarck

--------------------------------------------------

D350 Bismarck: 591,588 HP
Phase 1: 1386 ATK / 12443 DEF / 1212 MAG / 19602 RES / 372 MND / 550 SPD
Phase 2: 1444 ATK / 12443 DEF / 1273 MAG / 19602 RES / 372 MND / 600 SPD
Phase 3: 1502 ATK / 12443 DEF / 1333 MAG / 19602 RES / 372 MND / 650 SPD

- 80% resistant to all stat breaks
- Immune to all status ailments
- 50% weak to Lightning, absorbs Water, resists everything else
- Enters Phase 2 at Turn 6 or below 81% HP
- Enters Phase 3 at Turn 16 or below 41% HP
- Enrages at Turn 37
- All attacks except ST Fira/Blizzara/Thundara have 1.76s CT from Phase 1 to 3, 0.50s CT when Enraged
- ST Fira/Blizzara/Thundara have 2.10s CT


Phase 1:
T1: 15%: Attack (110% ST PHY)

15%: Attack (110% ST PHY)
20%: Lunge (266% AOE PHY)
15%: Fira (330% ST Fire magic, BLK)
15%: Blizzara (330% ST Ice magic, BLK)
15%: Thundara (330% ST Lightning magic, BLK)
20%: Breach Blast (490% AOE Water magic, NAT)


Phase 2:
T1 + 5n: Savage Breach Blast (570% AOE Water piercing magic, NAT)

5%: Attack (110% ST PHY)
20%: Lunge (266% AOE PHY)
5%: Fira (330% ST Fire magic, BLK)
10%: Fira (342% AOE Fire magic, BLK)
5%: Blizzara (330% ST Ice magic, BLK)
10%: Blizzara (342% AOE Ice magic, BLK)
5%: Thundara (330% ST Lightning magic, BLK)
10%: Thundara (342% AOE Lightning magic, BLK)
10%: Breach Blast (490% AOE Water magic, NAT)
20%: Savage Breach Blast (570% AOE Water piercing magic, NAT)


Phase 3:
T1 + 4n: Savage Breach Blast (570% AOE Water piercing magic, NAT)

21.1%: Lunge (266% AOE PHY)
5.3%: Fira (330% ST Fire magic, BLK)
6.3%: Fira (342% AOE Fire magic, BLK)
5.3%: Blizzara (330% ST Ice magic, BLK)
7.4%: Blizzara (342% AOE Ice magic, BLK)
5.3%: Thundara (330% ST Lightning magic, BLK)
7.4%: Thundara (342% AOE Lightning magic, BLK)
15.8%: Breach Blast (490% AOE Water magic, NAT)
26.3%: Savage Breach Blast (570% AOE Water piercing magic, NAT)


Enrage:
20%: Lunge (266% AOE PHY)
35%: Breach Blast (490% AOE Water magic, NAT)
45%: Savage Breach Blast (570% AOE Water piercing magic, NAT)

--------------------------------------------------
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
7 months ago#10
3☆ Holy Magicite Dungeon: Mist Dragon Record

Drops:
3☆ Kirin (VI): L10 Empower Holy & L5 Healing Boon
3☆ Unicorn (VI): L10 Empower Holy & L10 Mind Boon (High Regen & Astra to party)
3☆ Mist Dragon (IV): L6 Dampen Light & L10 Resistance Boon (4 AOE Holy magic attacks, Dark Resist to party)


Bonus Rewards:
Within 30s: 1 x 2☆ White Flame (V), 1 x 5☆ Arcana
Within 1min: 5 x 4☆ Arcana, 1 x 2☆ Nymph (IX)
Within 1.5min: 15 x 3☆ Arcana, 1 x 1☆ Fairy Orc (V)
Within 2min: 1 x 1☆ Cute Beast (V)

Clear: 100000 Gil, 1 x 4☆ Arcana
Mastery: 10 x White Crystal, 10 x Ice Crystal, 5 x 5☆ Arcana
Completion: 10 x Holy Crystal, 1 x Mythril, 1 x 3☆ Mist Dragon (IV)


Medal Condition: Use a Dark attack on Mist Dragon

--------------------------------------------------

D350 Mist Dragon: 544,405 HP
Phase 1: 1430 ATK / 12645 DEF / 1173 MAG / 19260 RES / 1173 MND / 550 SPD
Phase 2: 1490 ATK / 13860 DEF / 1232 MAG / 19260 RES / 1232 MND / 600 SPD
Phase 3: 1550 ATK / 13860 DEF / 1290 MAG / 19260 RES / 1290 MND / 650 SPD

- 80% resistant to all stat breaks
- Immune to all status ailments
- 50% weak to Dark, absorbs Holy, resists everything else
- Enters Phase 2 below 81% HP
- Enters Phase 3 below 41% HP
- Enters Mist Form in Phase 1 Turn 6, Phase 2 Turn 8 & Phase 3 Turn 10. Phase transition does not reset turn count
- Mist Form lasts for 2 turns
- During Mist Form, all attacks will miss and she will 100% counter with Freezing Mist (410% AOE Ice magic, NAT)
- All attacks have 1.76s CT


Phase 1:
T1: Attack (110% ST PHY)
T2: Attack (110% ST PHY)
T3: Holy (490% ST Holy magic, WHT)
T4: Freezing Mist (410% AOE Ice magic, NAT)
T5: Holy (490% ST Holy magic, WHT)
T6: Savage Freezing Mist (490% AOE Holy/Ice magic, NAT)

35%: Attack (110% ST PHY)
25%: Holy (490% ST Holy magic, WHT)
25%: Freezing Mist (410% AOE Ice magic, NAT)
15%: Savage Freezing Mist (490% AOE Holy/Ice magic, NAT)


Phase 2:
T3: Savage Freezing Mist (490% AOE Holy/Ice magic, NAT)
T8: Savage Freezing Mist (490% AOE Holy/Ice magic, NAT)
Prev Use + 5n: Savage Holy (3-slot 570% Holy magic, WHT)

20%: Attack (110% ST PHY)
20%: Holy (490% ST Holy magic, WHT)
30%: Freezing Mist (410% AOE Ice magic, NAT)
30%: Savage Holy (3-slot 570% Holy magic, WHT)
*From T37, 49.5% chance to use Savage Freezing Mist (490% AOE Holy/Ice magic, NAT, 0.50s CT)
*From T37, 49.5% chance to use Savage Holy (3-slot 570% Holy magic, WHT)


Phase 3:
T2: Savage Freezing Mist (490% AOE Holy/Ice magic, NAT)
T6: Savage Freezing Mist (490% AOE Holy/Ice magic, NAT)
T10: Savage Freezing Mist (490% AOE Holy/Ice magic, NAT)
Prev Use + 4n: Savage Holy (3-slot 570% Holy magic, WHT)

30%: Holy (490% ST Holy magic, WHT)
35%: Freezing Mist (410% AOE Ice magic, NAT)
35%: Savage Holy (3-slot 570% Holy magic, WHT)
*From T37, 49.5% chance to use Savage Freezing Mist (490% AOE Holy/Ice magic, NAT, 0.50s CT)
*From T37, 49.5% chance to use Savage Holy (3-slot 570% Holy magic, WHT)

--------------------------------------------------
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.
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