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  2. Final Fantasy Record Keeper
  3. FFI Torment: Villainous Cycle General Information + Boss Tips

User Info: SolitaireD

SolitaireD
3 months ago#1
- Each fight costs 1 Stamina
- Realm Synergy is available to characters from the same realm
- RW is prohibited and you cannot use Continue

- Time rewards are given out based on how fast you defeat the boss
- Clearing within 30s will grant you all of them
- Damage rewards are given out based on how much damage you have dealt to the boss
- Defeating the boss will grant you all of them
- Dealing at least 10% of the boss's HP is considered a win, which is enough to earn you the First Completion rewards and unlocks the next stage
- You can get the Mastery rewards at 10% HP by having a Petrified member in the team
- All rewards are one-time-only

- Sentinel's Grimoire (DEF & RES +200% to party) is permanently active in this battle
- Automatically activated at the start, and it will still be applied after your characters are revived
- It does not stack with native Wall

- 2 RW choices are provided in this dungeon: Bonds of Historia & Recovery Grimoire
- Bonds of Historia grants the party Series Limit Chain (150) & 30% Series Field for 12 seconds, requires 2.50s to cast & 3 uses are provided
- Any damaging attack from characters & Magicites of the same realm will add to the Chain Count
- Recovery Grimoire grants the party 100% maxHP heal (caps at 9999), requires 0.01s to cast & 3 uses are provided


Topic Index

Cúchulainn: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/76776156
Gilgamesh: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/76815071
Zodiark: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/76857272
Jenova∙SYNTHESIS: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/76880601
Wrexsoul & Soul Savers: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/76947217
Gerogero: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/76971541
Calcabrina: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/76996080
Dahaka: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/77062873
Deadeye: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/77105098
Ultima Weapon: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/77207099
Yunalesca: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/77227286
Meltigemini: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/77249366
Ahriman: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/77330762
Nox Suzaku: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/77359609
Shadow Lord: https://gamefaqs.gamespot.com/boards/114492-final-fantasy-record-keeper/77458744
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
3 months ago#2
Royal Crucible

- Each 6* Ability Record costs 180 Record Rubies, only 1 of each can be purchased
- Nightmare Records (Ultima ~ Omega Drive) are not sold in the shop
- Each 5* Mote costs 1 Record Ruby, 100 of each is added to the Shop with each dungeon
- Each Job Mote costs 1 Record Ruby, 30 of each is added to the Shop with each dungeon


Available Records

6* Spellblade, Blastspell Strike: 4 single-target Fire/Earth physical attacks (4 x 1.10)
Requires: Power, Fire/Earth

6* Spellblade, Stormspell Strike: 4 single-target Lightning/Water physical attacks (4 x 1.10)
Requires: Power, Ice/Lightning

6* Spellblade, Inferno Assault: 5 single-target Fire physical attacks (5 x 0.90)
Requires: Power, Fire/Dark

6* Black Magic, Voltech: 4 single-target Ice/Water/Lightning magic attacks (4 x 3.70)
Requires: Black, Ice/Lightning

6* Black Magic, Chain Firaja: 5 single-target Fire magic attacks (5 x 3.05)
Requires: Black, NE/Fire

6* Black Magic, Chain Thundaja: 5 single-target Lightning magic attacks (5 x 3.05)
Requires: Black, Wind/Lightning

6* Black Magic, Chain Stoneja: 5 single-target Earth magic attacks (5 x 3.05)
Requires: Black, Earth/Dark

6* Monk, Ironfist Fire: 5 single-target Fire physical attacks, multiplier increases with each use (5 x 0.80/0.87/0.94)
Requires: Fire, Earth/Holy

6* Monk, Ironfist Earth: 5 single-target Earth physical attacks, multiplier increases with each use (5 x 0.80/0.87/0.94)
Requires: Fire, NE/Earth

6* Celerity, Flash Disaster: 3 single-target Wind/Lightning physical attacks, Instant Cast (3 x 0.75)
Requires: Power, Lightning/Wind

6* Thief, Fire Assault: 5 single-target Fire physical attacks, restores user's HP for 20% of damage dealt (5 x 0.80)
Requires: Wind, Fire/Dark

6* Thief, Storm Assault: 5 single-target Wind physical attacks, restores user's HP for 20% of damage dealt (5 x 0.80)
Requires: Wind, NE/Dark

6* Black Magic, Chain Waterja: 5 single-target Water magic attacks (5 x 3.05)
Requires: Black, Fire/Ice

6* Summoning, Lunar Leviathan: 4 AOE Water summon magic attacks (4 x 4.73)
Requires: Summoning, Fire/Ice

6* Sharpshooter, Sapphire Bullet: 5 single-target Water ranged physical attacks, higher multiplier with ranged weapon equipped (5 x 0.95/1.05)
Requires: Ice, Lightning/Holy

6* Witch, Lunatic Thunder: 6 single-target Lightning magic attacks, 2.60s CT (6 x 2.60)
Requires: Dark, Black/Lightning

6* Summoning, Dark Valefor: 4 AOE Wind summon magic attacks (4 x 4.73)
Requires: Summoning, White/Wind

6* Spellblade, Tremor Assault: 5 single-target Earth physical attacks (5 x 0.90)
Requires: Power, Black/Earth

6* Knight, Healing Smite: 5 single-target Holy physical attacks, 2000 heal to an ally (5 x 0.80)
Requires: Holy, White/Earth

6* Summoning, Lunar Ifrit: 4 AOE Fire summon magic attacks (4 x 4.73)
Requires: Summoning, Fire/Earth

6* Samurai, Fire-Touched Blade: 5 single-target Fire physical attacks, 50% critical rate under Retaliate (5 x 0.85)
Requires: NE, Fire/Wind

6* Machinist, Burnt Offering: 4 single-target Fire ranged physical attacks, 50% chance to inflict minor Imperil Fire (4 x 0.85)
Requires: Fire, NE/Lightning
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
3 months ago#3
Available Records

6* Samurai, Frost-Touched Blade: 5 single-target Ice physical attacks, 50% critical rate under Retaliate (5 x 0.85)
Requires: NE, Ice/Lightning

6* Machinist, Icy Offering: 4 single-target Ice ranged physical attacks, 50% chance to inflict minor Imperil Ice (4 x 0.85)
Requires: Ice, Black/Lightning

6* Witch, Chilling Blizzard: 6 single-target Ice magic attacks, 2.60s CT (6 x 2.60)
Requires: Dark, NE/Ice

6* Black Magic, Chain Tornado: 5 single-target Wind magic attacks (5 x 3.05)
Requires: Black, NE/Wind

6* White Magic, Holyja: 5 single-target Holy white magic attacks (5 x 3.10)
Requires: White, Ice/Holy

6* Darkness, Demon's Cross: 5 single-target Dark physical attacks, 25/15/5% maxHP recoil with 0/1/2 uses (5 x 1.07)
Requires: Dark, Black/Earth

6* Darkness, Necrocount: 5 single-target Dark magic attacks, 45s Doom to user, Doom Count -1, 6 hits when Doom is below 20 (5/6 x 3.15)
Requires: Dark, NE/Ice

6* Black Magic, Chain Blizzaja: 5 single-target Ice magic attacks (5 x 3.05)
Requires: Black, NE/Ice

6* Summoning, Lunar Dragon: 4 AOE Holy summon magic attacks (4 x 4.73)
Requires: Summoning, White/Holy

6* Dragoon, Impulse Dive: 6-single-target Lightning jump attacks, 2.50s air time (6 x 1.00)
Requires: Lightning, Earth/Wind

6* Monk, Ironfist Ice: 5 single-target Ice physical attacks, multiplier increases with each use (5 x 0.80/0.87/0.94)
Requires: Ice, NE/Earth

6* Machinist, Plasma Offering: 4 single-target Lightning ranged physical attacks, 50% chance to inflict minor Imperil Lightning (4 x 0.85)
Requires: Lightning, NE/Wind

6* Celerity, Ripper Plasma: 4/5/6 single-target Lightning physical attacks with 0/3/5 damaging attacks used (4/5/6 x 0.85)
Requires: Power, Lightning/NE

6* Sharpshooter, Icicle Bullet: 5 single-target Ice ranged physical attacks, higher multiplier with ranged weapon equipped (5 x 0.95/1.05)
Requires: Ice, Lightning/Dark

6* Darkness, Everlasting Darkness Brand: 3 single-target Dark hybrid attacks, inflict minor Imperil Dark every 2 uses (3 x 0.90/3.44)
Requires: NE, Fire/Dark
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
3 months ago#4
D350 Rewards

Clear: 1500 Gil
Mastery: 100000 Gil, 2 Lightning Crystals, 1 MCIII Lode
First: 100000 Gil, 1 Mythril, 1 MCIII Lode

Time Rewards
30s: 20 Record Rubies
40s: 100000 Gil, 30 5* Bravery Motes
50s: 100000 Gil, 30 5* Bravery Motes
60s: 20 Record Rubies

Damage Rewards
100% HP: 7 Major Holy Orbs, 30 5* Bravery Motes
90% HP: 2 Major Holy Orbs, 30 4* Dexterity Motes, 5 5* Bravery Motes
80% HP: 2 Major Holy Orbs, 30 4* Dexterity Motes, 5 5* Bravery Motes
70% HP: 2 Major Holy Orbs, 30 4* Spirit Motes, 5 5* Bravery Motes
60% HP: 2 Major Holy Orbs, 30 4* Spirit Motes, 5 5* Bravery Motes
50% HP: 30 Knight Motes, 30 5* Wisdom Motes
40% HP: 2 Major Holy Orbs, 30 4* Dexterity Motes, 5 5* Bravery Motes
30% HP: 2 Major Holy Orbs, 30 4* Dexterity Motes, 5 5* Bravery Motes
20% HP: 2 Major Holy Orbs, 30 4* Spirit Motes, 5 5* Bravery Motes
10% HP: 2 Major Holy Orbs, 30 4* Spirit Motes, 5 5* Bravery Motes


D400 Rewards

Clear: 1500 Gil
Mastery: 150000 Gil, 10 Major Dark Orbs, 4 Non-Elemental Crystals
First: 150000 Gil, 1 Mythril, 3 5* Dark Matter

Time Rewards
30s: 30 Record Rubies
40s: 30 5* Bravery Motes, 150000 Gil
50s: 30 5* Bravery Motes, 150000 Gil
60s: 30 Record Rubies

Damage Rewards
100% HP: 30 Record Rubies, 20 5* Spirit Motes, 2 Holy Crystals
90% HP: 10 Record Rubies, 10 5* Spirit Motes, 2 Holy Crystals
80% HP: 10 Record Rubies, 10 5* Spirit Motes, 2 Holy Crystals
70% HP: 10 Record Rubies, 10 5* Spirit Motes, 2 Holy Crystals
60% HP: 10 Record Rubies, 10 5* Spirit Motes, 2 Holy Crystals
50% HP: 30 Record Rubies, 20 5* Spirit Motes
40% HP: 10 Record Rubies, 10 5* Spirit Motes, 2 Holy Crystals
30% HP: 10 Record Rubies, 10 5* Spirit Motes, 2 Holy Crystals
20% HP: 10 Record Rubies, 10 5* Spirit Motes, 2 Holy Crystals
10% HP: 10 Record Rubies, 10 5* Spirit Motes, 2 Holy Crystals


D450 Rewards

Clear: 1500 Gil
Mastery: 200000 Gil, 10 Major Dark Orbs, 8 Ice Crystals
First: 200000 Gil, 1 Mythril, 20 Record Rubies

Time Rewards
30s: 40 Record Rubies, 25 5* Spirit Motes
40s: 40 Record Rubies, 200000 Gil
50s: 40 Record Rubies, 200000 Gil
60s: 40 Record Rubies, 25 5* Spirit Motes

Damage Rewards
100% HP: 40 Record Rubies, 25 5* Dexterity Motes, 4 Power Crystals
90% HP: 10 Record Rubies, 20 5* Dexterity Motes, 4 Dark Crystals
80% HP: 10 Record Rubies, 20 5* Dexterity Motes, 4 Non-Elemental Crystals
70% HP: 10 Record Rubies, 20 5* Dexterity Motes, 4 Earth Crystals
60% HP: 10 Record Rubies, 20 5* Dexterity Motes, 4 Lightning Crystals
50% HP: 20 Record Rubies, 25 5* Dexterity Motes
40% HP: 10 Record Rubies, 20 5* Dexterity Motes, 4 Dark Crystals
30% HP: 10 Record Rubies, 20 5* Dexterity Motes, 4 Non-Elemental Crystals
20% HP: 10 Record Rubies, 20 5* Dexterity Motes, 4 Earth Crystals
10% HP: 10 Record Rubies, 20 5* Dexterity Motes, 4 Lightning Crystals
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
3 months ago#5
D350 Garland: 625,000 HP
Phase 1: 1400 ATK / 10000 DEF / 1400 MAG / 13500 RES / 150 MND / 600 SPD
Phase 2: 1500 ATK / 10000 DEF / 1500 MAG / 13500 RES / 150 MND / 600 SPD
Phase 3: 1600 ATK / 10000 DEF / 1600 MAG / 13500 RES / 150 MND / 600 SPD
Phase 4: 1700 ATK / 10000 DEF / 1700 MAG / 13500 RES / 150 MND / 600 SPD
Phase 5: 1700 ATK / 10000 DEF / 1700 MAG / 13500 RES / 150 MND / 600 SPD

5 Members: 40% Stat Break Resistance, 80% Weak to all Elements
4 Members: 50% Stat Break Resistance, 60% Weak to all Elements
3 Members: 60% Stat Break Resistance, 40% Weak to all Elements
2 Members: 70% Stat Break Resistance, 20% Weak to all Elements
1 Member: 80% Stat Break Resistance, Neutral to all Elements, 50% Damage Reduction
0 Member: 90% Stat Break Resistance, 20% Resistant to all Elements, 60% Damage Reduction


D400 Garland: 1,000,000 HP
Phase 1: 1700 ATK / 18000 DEF / 1700 MAG / 24000 RES / 180 MND / 600 SPD
Phase 2: 1800 ATK / 18000 DEF / 1800 MAG / 24000 RES / 180 MND / 600 SPD
Phase 3: 1900 ATK / 18000 DEF / 1900 MAG / 24000 RES / 180 MND / 600 SPD
Phase 4: 2000 ATK / 18000 DEF / 2000 MAG / 24000 RES / 180 MND / 600 SPD
Phase 5: 2000 ATK / 18000 DEF / 2000 MAG / 24000 RES / 180 MND / 600 SPD

5 Members: 50% Stat Break Resistance, 60% Weak to all Elements
4 Members: 60% Stat Break Resistance, 40% Weak to all Elements
3 Members: 70% Stat Break Resistance, 20% Weak to all Elements
2 Members: 80% Stat Break Resistance, Neutral to all Elements, 50% Damage Reduction
1 Member: 90% Stat Break Resistance, 20% Resistant to all Elements, 60% Damage Reduction
0 Member: Immune to Stat Breaks, 40% Resistant to all Elements, 66.7% Damage Reduction


D450 Garland: 2,000,000 HP
Phase 1: 1700 ATK / 60000 DEF / 1700 MAG / 70500 RES / 180 MND / 650 SPD
Phase 2: 1800 ATK / 60000 DEF / 1800 MAG / 70500 RES / 180 MND / 650 SPD
Phase 3: 1900 ATK / 60000 DEF / 1900 MAG / 70500 RES / 180 MND / 650 SPD
Phase 4: 2000 ATK / 60000 DEF / 2000 MAG / 70500 RES / 180 MND / 650 SPD
Phase 5: 2000 ATK / 60000 DEF / 2000 MAG / 70500 RES / 180 MND / 650 SPD

5 Members: 70% Stat Break Resistance, 20% Weak to all Elements
4 Members: 80% Stat Break Resistance, Neutral to all Elements, 50% Damage Reduction
3 Members: 90% Stat Break Resistance, 20% Resistant to all Elements, 60% Damage Reduction
2 Members: Immune to Stat Breaks, 40% Resistant to all Elements, 66.7% Damage Reduction
1 Member: Immune to Stat Breaks, 60% Resistant to all Elements, 71.4% Damage Reduction
0 Member: Immune to Stat Breaks, 80% Resistant to all Elements, 75% Damage Reduction
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
3 months ago#6
Garland's Moveset:

Dispel: AOE Dispel, WHT, 1.76s CT

Round Edge: 347/394/535% AOE physical, NAT, 1.76s CT
Death Claw: Smart-Targeting 500/578/812% physical, NAT, 1.76s CT

Blaze: Smart-Targeting 438/534/582% Fire magic, NAT, 1.76s CT
Ultimate Blaze: Smart-Targeting 486/534/534% Fire magic, NAT, 1.76s CT
Ultimate Earthquake: 534/582/582% AOE Earth magic, NAT, 1.76s CT
Ultimate Tsunami: 534/582/582% AOE Water magic, NAT, 1.76s CT

Ultimate Tornado: AOE 50% maxHP damage, NAT, ignores KO resist, 1.76s CT

Ultimate Round Edge: 430/468/582% AOE physical, self ATK +10% for 20 seconds, NAT, 1.76s CT
Ultimate Death Claw: Smart-Targeting 392/430/582% physical + 45s Doom, NAT, 1.76s CT
Ultimate Soul of Chaos: 7x Smart-Targeting 110/110/266% physical + Paralyze, NAT, ignores PBlink, 1.76s CT

Incubus Round Edge: 400/400/450% AOE piercing ranged physical, self ATK/MAG/MND +15% for 15 seconds, NAT, ignores PBlink, 1.76s CT
Incubus Soul of Chaos: 350/350/400% AOE piercing ranged physical, NAT, ignores PBlink, 1.76s CT
Incubus Dead End: 9999999% AOE NE Overstrike piercing magic + Instant KO, NAT, ignores MBlink, 3.85s CT


Notes:
Unless mentioned otherwise, all status affliction moves in this dungeon are avoidable through Astra only.
Same goes for piercing attacks, all of them are using ^0.5 formula.
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
3 months ago#7
Phase 1 (100% ~ 81% HP):

T1: Blaze (Member 3, 4, 5)
T2: Round Edge
T3: Ultimate Tornado
T4: Blaze (Member 3, 4, 5)
T5: Round Edge
T6: Ultimate Blaze (Member 2, 3, 4)
T7: Death Claw (Member 1, 2, 3)
T8: Round Edge
T9: Blaze (Member 3, 4, 5)
T10: Ultimate Tornado
T11: Death Claw (Member 1, 2, 3)
T12: Ultimate Round Edge
T13: Dispel
T14: Ultimate Blaze (Member 2, 3, 4)
T15+: Incubus Dead End


Phase 2 (80% ~ 61% HP):

T1: Ultimate Earthquake
T2: Ultimate Death Claw (Member 1, 5)
T3: Ultimate Blaze (Member 2, 3, 4)
T4: Ultimate Tornado
T5: Blaze (Member 3, 4, 5)
T6: Death Claw (Member 1, 2, 3)
T7: Ultimate Earthquake
T8: Round Edge
T9: Death Claw (Member 1, 2, 3)
T10: Ultimate Earthquake
T11: Round Edge
T12: Ultimate Tsunami
T13: Dispel
T14: Ultimate Blaze (Member 2, 3, 4)
T15+: Incubus Dead End


Phase 3 (60% ~ 41% HP):

T1: Ultimate Soul of Chaos (Member 3)
T2: Ultimate Blaze (Member 2, 3, 4)
T3: Ultimate Round Edge
T4: Incubus Round Edge
T5: Dispel
T6: Ultimate Tsunami
T7: Ultimate Blaze (Member 2, 3, 4)
T8: Ultimate Round Edge
T9: Incubus Round Edge
T10+: Incubus Dead End


Phase 4 (40% ~ 21% HP):

T1: Incubus Soul of Chaos
T2: Ultimate Blaze (Member 2, 3, 4)
T3: Ultimate Round Edge
T4: Ultimate Earthquake
T5: Ultimate Tornado
T6: Incubus Soul of Chaos
T7: Ultimate Blaze (Member 2, 3, 4)
T8: Ultimate Round Edge
T9: Incubus Round Edge
T10+: Incubus Dead End


Phase 5 (20% ~ 0% HP):

T1: Ultimate Tsunami
T2: Incubus Soul of Chaos
T3: Dispel
T4: Incubus Round Edge
T5: Ultimate Blaze (Member 2, 3, 4)
T6: Ultimate Tornado
T7: Incubus Round Edge
T8: Ultimate Round Edge
T9: Incubus Round Edge
T10+: Incubus Dead End
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: SolitaireD

SolitaireD
3 months ago#8
It is one of those fights where it ain't too bad if you pulled in the Torment banner.

Unless you are really slow, you are only at risk of facing 1 Dispel in the last phase.
Paralysis is the only troubling status, which you can place high MND Sarah in the middle to tide through quickly. Assuming she survives that 7-hit attack.
And for once, Protect & Shell work on almost all attacks.
Incubus moves may be simple, but they have no element so you only have Blade Ward for mitigation.

Banner 1 has all the new delicious support to assist you, and Wol himself has been buffed to be the 3rd IC3 Battery in the game.
3DS FC: 2809-9061-6615
JP FFRK (QT3rB): All utility except Runic and Astra.

User Info: Relm_Arrowny_87

Relm_Arrowny_87
3 months ago#9
Alright, FF1...

Garland (AOSB, BSB2, SSB)
Master (USB, BSB)
WoL (BSB, SSB, LMR)
Sarah (LMR)
Echo (LMR)

Well, that doesn't bode well, lol. And I have no desire to pull on the next FF1 banners, either.

Hmm... Garland's okay at least, WoL's BSB isn't completely terrible, and this might be the one place where Master's NE tech is halfway decent. And I plan to take Sarah's BSB from the Archives since I need none of the other healing BSBs. I can probably pull the sub30 D280, D??? might be a lot tougher though.
What a fuddy duddy.

User Info: sarothias

sarothias
3 months ago#10
Thanks for the write up SolitaireD! :D

Lets see what I'll be workin with.

WoL - BSB/CSB/AOSB
Garland - Unique (imperil), SSB (-ATK/-DEF), BSB1/BSB2/CSB/LMR1
Master - SSB/BSB/USB1
Thief - BSB (IC 10 hits + -ATK/-DEF), LMR (LOL)
Wol - SSB (-ATK/-MAG), USB1 (Dispel + -DEF/-RES)
Echo - SSB (-MAG/-RES), BSB (Hyperbreak + -ATK/-MAG on commands)
Matoya - Nothing
Sarah - SSB (Hastega + Large Medica), BSB (mblink + IC heal w/ Major Regen on CMD1)

WoL
Master
Wol
Sarah

Last spot one of Garland, Thief or Echo.
FFRK - Ramza's CSB Code: 9DXU
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  3. FFI Torment: Villainous Cycle General Information + Boss Tips