What do you need help on? Cancel X

BOOKMARK
Jump to:
Would you recommend this Guide? Yes No Hide
Send Skip Hide

Walkthrough by Reinbach_III

Version: 1.0 | Updated: 06/19/08





                     @@@@
                   @@@@@@
    @@@     @@@@@@@@@@@@                                                   @
    @@@@@@@@@@@@@@@@@@@@    @                                           @@@ 
     @@@@@@@@@@@@@@@@@@  @@@@@                                        @@@@@
     @@@@@@@@@@@@@@@@@@  @@@@@                         @@           @@@@@@
     @@@@@@@       @@@@  @@@@@     @                  @@@          @@@@@@@
     @@@@@@         @@@  @@@@@    @                  @@@@          @@@@@@@
     @@@@@           @    @      @@                 @@@@@          @@@@@@
    @@@@@@           @   @@@    @@@@@@@             @@@@@   @@@    @@@@@
    @@@@@               @@@@@ @@@@@@@@  @@        @  @@@@  @@@@@@  @@@@@
    @@@@@              @@@@@ @@@@@@@@  @@@@@@@@ @@@@@@@@@@@@@@@@@@@@@@@@
    @@@@@@           @ @@@@@  @@@     @@@@@@@  @@@@@@@@@@ @@@  @@@ @@@@@
    @@@@@@           @ @@@@@  @@@    @@@@@@@@  @@@@@ @@@@ @@@@@@@  @@@@@
    @@@@@@         @@@ @@@@@  @@@     @@  @@@   @@@  @@@@ @@@@@    @@@@@
    @@@@@@@      @@@@@ @@@@@  @@@     @@  @@@   @@@  @@@@ @@@@   @@@@@@@
   @@@@@@@@@@@@@@@@@@@ @@@@@  @@@  @ @@@@@@@@@ @@@@ @@@@@@@@@@@@@@ @@@@@
   @@@@@@@@@@@@@@@@@@@@ @@@@  @@@@@   @@@@@@@@  @@@@@@@@   @@@@@@  @@@@@
     @@@@@@@@@@@@@@@@@@  @@     @@      @@  @@@    @@@      @@@   @@@@
       @@@@@@@@@@@@@@@@  @@     @        @  @@@     @@       @    @@@@
          @@@@@@@@@@@@@                                          @@@
            @@@@@@@@@@@@                                         @@
                @@@@@@@@@@                                      @
                      @@@@@@@                                  @
                            @@@@
                               @@




------------------------------------------------------------------------------
                               Version History
------------------------------------------------------------------------------


This is version 1.0 and was completed on 19/06/08
No other version has been made yet...


------------------------------------------------------------------------------
                                 Legal Stuff
------------------------------------------------------------------------------


Citadel Walkthrough
This guide is Copyright 2008 by Timothy Kessel (Reinbach_III)
That means no copying all or parts of this guide without the author's 
permission, no claiming this work as your own, no selling it, etc.
Also no hosting this guide without the author's permission.

This guide is hosted at http://www.gamefaqs.com/

Now that's out of the way, on with the guide...


------------------------------------------------------------------------------
                                   Contents
------------------------------------------------------------------------------


Items List
Walkthrough
 Introduction
 1 - First Trip West
 2 - Second Trip West
 3 - First Trip East
 4 - Third Trip West
 5 - Fourth Trip West
 6 - Fifth Trip West
 7 - Delivering The Crystals
 8 - Finishing The Game
End of Guide - Acknowledements etc.


-------------------------------------------------------------------------------
                                  Items List
-------------------------------------------------------------------------------


All the items, in alphabetical order. 
Where they're found, where they're used and what they do.


Bone (Blue)
Located at: The Pyramid [-14:0]
Used at: Witch's House [-6:0] Cauldron
Effect: One of three ingredients used to kill the witch, HP +10*
Points: 3*

Bone (Red)
Located at: East wing [3:2]
Used at: Witch's House [-6:0] Cauldron
Effect: One of three ingredients used to kill the witch, HP +10*
Points: 3*

Brick
Located at: The Pyramid [-14:-2] 
            The Kitchen [-1:2] 
            Main Hall [0:0]
            Starport [13:3]
Used at: Stonehenge [-10:1]
Effect: HP +40
Points: 0

Bucket
Located at: The Well [2:0]
Used at: East Fireplace [2:2]
Effect: Puts out fire when filled with water
Points: 0

Cannonball
Located at: The Mountains [-17:1]
Used at: The Lab [3:-3]
Effect: Fires Cannon when combined with the Gunpowder to destroy a wall.
Points: 3

Cooked Chicken
Located at: Kitchen [-1:2]
Used at: The Temple [12:1]
Effect: Prevents Bull Head from attacking, HP +10
Points: 3

Crown (Green)
Located at: [-3:-1] Secret passage in The Cellar
Used at: As soon as collected
Effect: HP +20
Points: 2

Crown (Palace)
Located at: The Palace [-2:0]
Used at: Star Port [13:2]
Effect: Destroys Star Port
Points: 3

Crown (Red)
Located at: The Well [3:-4]
Used at: As soon as collected
Effect: HP +20
Points: 2

Crown (Yellow)
Located at: [-8,0] Secret passage in Witch's House
Used at: As soon as collected
Effect: HP +20
Points: 2

Crystal (Green & Cyan) 
Located at: Witch's House [-6:-1]
Used at: The Temple [13:1]
Effect: Deliver all 5 Crystals to activate the Teleporter, HP +10
Points: 5

Crystal (Purple & Cyan) 
Located at: The Pyramid [-14:-3]
Used at: The Temple [13:1]
Effect: Deliver all 5 Crystals to activate the Teleporter, HP +10
Points: 5

Crystal (Red & Pink) 
Located at: Central Castle [0:1]
Used at: The Temple [13:1]
Effect: Deliver all 5 Crystals to activate the Teleporter, HP +10
Points: 5

Crystal (White & Yellow) 
Located at: Central Tower [0:3]
Used at: The Temple [13:1]
Effect: Deliver all 5 Crystals to activate the Teleporter, HP +10
Points: 5

Crystal (Yellow & Green) 
Located at: The Lab [5:-3]
Used at: The Temple [13:1]
Effect: Deliver all 5 Crystals to activate the Teleporter, HP +10
Points: 5

Energy Drink (Green)
Located at: The Desert [-15:1]
            The Pyramid [-14:0]
            West Wing [-3:0]
            The Cellar [-2:-2]
            FrEeZeR [-1:1]
            Thorn Maze [0:2]
            The Well [2:-4]
            The Well Wheel [2:1]
            The Ocean [6:-1]
            Star Port [13:3]
Used at: As soon as collected
Effect: HP +30
Points: 1

Energy Drink (Red)
Located at: Witch's House [-6:0]
            West Tower[-3:4] 
            [1:3]
            The Prison [3:0]
            East Tower [3:4]
            The Lab [4:-3]
Used at: As soon as collected
Effect: HP +50
Points: 2

Frozen Chicken
Located at: FrEeZeR [-1:1]
Used at: Kitchen [-1:2]
Effect: Turns into Cooked Chicken, HP +10
Points: 3

Gunpowder
Located at: West Wing [1:2]
Used at: The Lab [3:-3]
Effect: Fires Cannon when combined with the Cannonball to destroy a wall.
Points: 3

Hieroglyphic Man
Located at: The Ocean [18:0]
Used at: The Pyramid [-14:-3]
Effect: Echange for Crystal (Purple & Cyan), HP +10
Points: 3

Key (Cyan & Blue)
Located at: The Cellar [-2:-1]
Used at: Prison [3:0]
Effect: Opens Cyan & Blue door, HP +10
Points: 2

Key (Cyan & White)
Located at: West Wing [-3:1]
Used at: Central Castle [0:1]
Effect: Opens Cyan & White door, HP +10
Points: 2

Key (Green & Cyan)
Located at: East Tower [3:4]
Used at: The Well Wheel [2:1]
Effect: Opens Green & Cyan door, HP +10
Points: 2

Key (Green & Yellow)
Located at: Witch's House [-7:1]
Used at: West Tower [-3:3]
Effect: Opens Green & Yellow door, HP +10
Points: 2

Key (Pink & White)
Located at: Central Castle [1:0]
Used at: The Wasteland [-5:1]
Effect: Opens Pink & White door, HP +10
Points: 2 

Key (Red & Pink)
Located at: On The Beach [4:0]
Used at: The Cellar [-1:-1]
Effect: Opens Red & Pink door, HP +10
Points: 2 

Key (Red & White)
Located at: Star Port [0:1]
Used at: The Palace [-1:0]
Effect: Opens Red & White door, HP +10
Points: 2 

Key (Red & Yellow)
Located at: West Wing [-2:0]
Used at: East Tower [3:3]
Effect: Opens Red & Yellow door, HP +10
Points: 2

Pharoh Head
Located at: The Well [2:-4]
            East Wing [3:1]
Used at: The Pyramid [-14:0]
         The Pyramid [-14:-2]
Effect: Stop Mummies moving when placed.
Points: 0

Pot
Located at: Central Castle [-1:0]
Used at: Witch's House [-7:1]
Effect: Stand on it to reach higher places
Points: 0

Skull 
Located at: West Tower [-3:5]
Used at: Witch's House [-6:0] Cauldron
Effect: One of three ingredients used to kill the witch, HP +10*
Points: 3*

Snowflake
Located at: The Cellar [0:-1]
Used at: The well [2:-4]
         East Tower [3:4]
Effect: Freezes water in its location
Points: 0

Trampoline
Located at: West Wing [-3:2]
            The Temple [13,1]
Used at: The Cellar [-2:-1]
         The Prison [3:0]
Effect: Reach higher places
Points: 0


* A further 3 Points and 10 HP is awarded when the witch is killed.


-------------------------------------------------------------------------------
                                Walkthrough
-------------------------------------------------------------------------------

 Introduction

Note that it isn't necessary to collect and use the items in this order. I
chose to do them this way with a view to keeping some of the longer walks and
visits to more difficult areas down to a minimum.


you don't need to deliver the 4 Bricks to Stonehenge to complete the game.
However, they each give you 40 HP and this isn't the easiest game in the world
to beat, so they will be delivered in the process.


Start by choosing your control method, then pick either a male character or a
female character. Other than aesthetics, it makes no difference which one you
use. For the record, the female sprite has a blue face and therefore looks like
a zombie.


With regards to the controls;
LEFT, RIGHT, UP and DOWN should be self explanatory.
ACTION is used to jump. It is also used to pick up or put down items.
SPELL fires a priojectile in the direction you are facing. Each shot fired
reduces your HP by 1. Only monks can be killed with this, other monsters are
unaffected. Monks are killed by shooting them in the face. A successful shot
will restore the 1 HP spent to cast it.

Confirm your control method and sex to start the game.


A quick look at the screen first;

At the top of the screen is the name of the room you're in. (Main Hall)

Below this are some numbers:
On the left is your HP. You start with 150. You will lose 1 HP roughly every 20
seconds. Game Over if your HP drops below 0.
The next number, currently a 0, is your score. The objective of the game is to
get 99 points.
Then you have a 0:0. These are your co-ordinates. The first number changes as
you move on to screens to the left or right, the second as you move up or down.
Positive numbers are coloured green and negative numbers are coloured red.

Though there is nothing there yet, any items you pick up will be shown to the
right of your co-ordinates. You can carry up to two items at a time.


---


 1 - First Trip West

Main Hall [0:0]
You start the game here. To your right is a Brick; pick it up. Continue right,
jump over the snakes and move to the next screen.

Central Castle [1:0]
There is a Pink & white Key in this room. Jump over the cauldrons and fire to
reach it, then pick it up.
Return to the Main Hall and take the left exit.

Central Castle [-1:0]
There are 4 exits in this room, including the one you just came through. The
one you want is in the upper left. Jump onto the trampoline next to you. By
keeping jump and up pressed down, you will gradually gain height. Jump onto the
rope to the left once you have enough height and the crab monster is moving 
down. Quickly jump to the second and third ropes, then onto the ledge in the 
upper left.

West Wing [-2:0]
You will see a Red & Yellow key below you. Ignore this for now, you can only
carry 2 items at once anyway. There are some snakes to jump over to the left of
you, but a bigger concern is the monster below moving towards you.
To avoid it, jump over the first snake and stand over the right ladder. Wait
until the monster starts moving up the ladder, then head quickly to the left,
jumping the snakes, down the left ladder and onto the next screen.

West wing [-3:0]
Head left and jump at the switch to activate the platforms. As you do so, the
monk will start to approach. Move right just enough so that he will fall off
the ledge he's standing on, then move back left. As he drops to your level,
you need to jump and shoot him in the face. I find that a good way to do this 
is to stand to the left of the pillar but just enough to the right so that your
head hits the roof. That way, you will be at the correct height to shoot as you
jump. With the monk dead, go up the ladder and collect the Energy Drink.
Jump on the moving platform, then up again to exit.
(Jumping through the platform will cost you 1 HP. To get on without losing HP,
jump to the left, then curve back to the right)

West wing [-3:1]
Another room with a key to ignore for now. Just take the exit to the lower left

West Gate [-4:1]
Avoid the snakes and floating star things and head left.

Wasteland [-5:1]
There is a monk on the platform, but you only have to worry about him when 
going from left to right. Move left, ignore him and jump into the gap. As you
move into the Pink and White door, your key will be used up. Go left again.

Wasteland [-6:1]
A simple, flat screen with a monk moving towards you. Jump, shoot and kill him
and continue left.

Witch's House [-7:1]
For now, just pick up the Green & Yellow key and continue left.

Wasteland [-8:1]
A monk to kill here. He starts moving when you're a step away from the red 
part.
Retreat right a little, turn, jump and shoot.

Wastleand [-9:1]
This screen is just like [-6:1] Keep going...

Stonehenge [-10:1]
Jump into the gap between the snakes once the pig head is high enough and
quickly over the second one. When you move to the left structure your Brick
will be exchanged for 40 HP.

With that done, it's time to head back to the castle.
[-9:1], [-8:1], [-7:1] and [-6:1] are basically the same as going from right to
left.
As I mentioned earlier, you need to deal with the monk when going from left to
right on [-5:1]. Head right until the monk starts falling off the ledge, then
jump back into the doorway. You'll now be at head height to shoot him when he
falls.

Continue past [-4:1] and back to the West Wing [-3:1].


Points so far: 3


---


 2 - Second Trip West

West Wing [-3:1]
Use the trampolines to gain height, avoiding the moving circle as you do. Reach
the upper platform, ignore the key for now and take the rope upwards.

West Wing [-3:2]
There are 2 monks to here, so you will need to be quick and accurate. Kill the
first by shooting as you fall to their level and the second with a jump & shoot
before he reaches you. Pick up the trampoline and head up the ladders.

west Tower [-3:3]
Another monk here, but the ceiling makes it easy to get a shot off at the right
height. Climb up the ropes, avoiding the crabs and open the Green & Yellow
door. Note the placement of the trampolines to the left, then head up the
ladder.

West Tower [-3:4]
Jump over the flames and fall off the edge, onto the trampolines at [-3:3]. Use
the trampolines to get onto the rope at the left of [-3:4]. Jump off the rope
to collect the Energy Drink and use the trampolines again to get back on the
rope. Continue upwards.

West Tower [-3:5]
From the top of the rope, jump to the right onto the ledge at [-3:4]. Jump up
to the platform at [-3:5]. Now you need to get the skull at the top of the
mast. Climb the mast, avoiding the moving stars and make a curved jump to the
top. It's a fairly tricky one to make, especially with the stars to avoid at
the same time. I find that the jump is best made 1 pixel from the top.
Pick up the skull, and head down to the cannon. Take the ladder down.

West Tower [-3:4]
Avoid the obstacles and go down the ladders.

West Tower [-3:3]
You want the ladder down again, but the monk will be in the way if you go
directly. Instead, take the exit to the right, then come straight back to
[-3:3] Now you have time to drop off the edge, jump and shoot before he reaches
you.

West Wing [-3:2]
Hurry down the ladder and shoot the first monk. go past the ladder and jump off
the edge to the right into the doorway, but don't exit the screen. Fall down
again and shoot the second monk. Take the rope downwards.

West Wing [-3:1]
Ignore the key again and go down.

West Wing [-3:0]
Head down to the switch, then kill the monk as you did when heading in the
opposite direction. Use the moving platform to take the exit to the right.

West Wing [-2:0]
Hurry up the ladder before the monster reaches you, jump over the snakes and 
exit to the right.

Central Castle [-1:0]
Use the ropes to get down, ignore the monk and go right.

Main Hall [0:0]
Back to the start. We need room for another item and this is a good place to
leave the trampoline for later. Put it down and go back left.

Central Castle [-1:0]
Lure the monk, then kill him. Pick up the Pot. It's time to head back to the 
Witch's House. Take the same route as before [-2:0], [-3:0], [-3:1], [-4:1], 
[-5:1], [-6:1], [-7:1].

Witch's House [-7:1]
Put the Pot down and use it to jump onto the roof. Stand on the chimney and 
jump to get inside.

Witch's House [-7:0]
You have 2 options here. You can either go left, trying to avoid all the
cauldrons, killing the monk or jump right through the bull, taking a little
damage. Chances are, you'll lose less HP going right. Use the trampoline and go
to the next screen right.

Witch's House [-6:0]
Quickly jump over the cauldron, then back over it again before the witch
reaches you. The Skull will be used up as you do. Go back left.

Witch's House [-7:0]
Not much margin of error on this one. Jump onto the trampoline, into the lower
area past the first cauldron. Now the tricky part. Jump between the 2 cauldrons
and then over again. As soon as you do the monk will make his move. You'll only
have time for one shot. Instead of doing that, you may want to bite the bullet
and take damage going through the bull head. However, you'll still need to kill
the monk going that way anyway, as we're not going out of the house just yet.
Standing over the ladder, jump into the wall to the left.

[-8:0]
A hidden passageway with a Crown to collect. Pick it up for points and HP.

Witch's House [-7:0]
Quickly head out of the passage, jump over the cauldron and then onto the rope.
Exit the house and start heading back to the castle. As before, go [-7:1],
[-6:1], [-5:1], [-4:1] and back to the West Wing [-3:1].


Points so far: 12


---


3 - First Trip East

West Wing [-3:1]
Time to pick up the previously ignored Cyan & White Key. Use the trampolines to
reach it, then make your way back to the Main Hall [0:0].

Main Hall [0:0]
Avoiding the crab, climb the ropes to head up.

Central Castle [0:1]
From here, get onto the moving platform and use it to get onto the ledge to the
left. Open the door and go left.

FrEeZeR [-1:1]
The Frozen Chicken is above you. Avoid the snowballs and pick it up. Then head
left.

FrEeZeR [-2:1]
Head down to the lower exit to the right, either by dropping through the gap or
going round and using the ladder.

FrEeZeR [-1:1]
As you enter this screen don't move straight away. Wait for the snowball to
start going right, then stand exactly under the area with a raised ceiling. Use
this to jump over the snowball as it comes towards you and run to the right,
collecting the Energy Drink as you go.

Central Castle [0:1]
Pick up the Crystal and go back.

FrEeZeR [-1:1]
Use the same method as before, but going left instead of right.

FrEeZeR [-2:1]
Same again to reach the ladder, get past the snowballs, through [-1:1] and
leave the Freezer.

Central Castle [0:1]
This time, use the platform to reach the right exit.

Arena [1:1]
Take a little time to see the patterns the blocks move in and the safe spots.
Work your way up and to the right and exit upwards.

West Wing [1:2]
Not much to do here, just go left to the next screen and down past [0:2]

Central Castle [0:1]
Jump over the snakes and exit left. On the next screen go up.

The Kitchen [-1:2]
Here you will see a Brick. You will need to put the Frozen Chicken there. Once
you do let the flame touch it. Pick the Cooked Chicken up and leave the Brick
behind for now. Head back the way you came until you are at the Arena [1:1].

Arena [1:1]
When it is safe to do so, fall to the right to land on the upper ledge. Take 
the upper right exit and collect the Energy Drink in the dead end. Back in the
Arena, fall down and take the lower right exit.

The Well Wheel [2:1]
Using the moving platform and avoiding the snakes, go right.

East Wing [3:1]
Use the moving platform to get onto the ledge to the right. Watch the flames a
little and carefully time your movements to get past them. They move at the
same speed as you do. Take the exit down the ladder.

The Prison [3:0]
We don't have the key for this yet, so go right.

On The Beach [4:0]
There's a key here, but we don't have room for it now. Continue right.

On The Beach [5:0]
Get past the pig heads and go underwater.

The Ocean [5:-1]
Keeping as low as possible, go right.

The Ocean [6:-1], [6:0], [7:-1] & The Island [7:0]
Pick up the Energy Drink and exit upwards for air. Go back down again and
navigate around the thorns to the right as far as you can go. Don't worry too
much about the jellyfish as you can swim faster than them.
Go up out of the water, jump over the snake and go right.

The Island [8:0]
A monk on a ledge. Lure, retreat & kill.

The Island [9:0] & [9:1]
Don't worry about the skull, it doesn't damage you. Continue onwards.

The Island [10:1]
Going left to right, this is basically the same as [8:0]. The placement of the
snakes will make it slightly more difficult on the way back, but not too hard.

The Island [11:1]
Empty, keep going.

The Temple [12:1]
Ignore the 4 statues, they don't hurt you. As you move over the green floor, 
the Chicken will disappear out of your inventory. Without it, a bull head would
have attacked, preventing you from going any further.

The Temple [13:1]
There is a Trampoline here, but you won't be needing it. There are 2 places
where a Trampoline is needed, but we will just use the one currently at [0:0]
twice. You may as well pick this one up and dump it at the next pick up point
so that it is out of the way.
Anyway, put the Crystal down here and it will disappear.
Climb the rope upwards.

Star Port [13:2]
There is a teleporter here, but it isn't active yet. the next screen to the
left is The Sanctuary, where you will see 5 pedestals, the first of which has 
the Crystal you just used. 1 down, 4 to go...
Head right to [14:2], up the rope and then left.

Star Port [13:3]
This screen has a satellite dish, an Energy Drink and a Brick. Pick up the
Drink and the Brick, drop the Trampoline if you took it and go back. Go down
the rope to [14:1]

The Island [14:1]
Nothing here, go right.

The Island [15:1]
Exactly the same as [10:1]. Keep going.

The Island [16:1]
Don't worry, the drop isn't very big. Fall to [16:0], then go right.

The Island [17:0]
This screens is the same as [8:0]. Nearly there...

The Ocean [18:0]
Don't bother trying to get further than this screen, just pick up the
Hieroglyphic Man and start heading all the way back to the castle. Even if you
do somehow manage to get past the light ball, there's nothing beyond The Ocean.
You just end up falling for several screens and end up somewhere around [2:3],
but with your co-ordinates all messed up.
Anyway, the way back is linear and the maps are basically treated the same as
they were when going from left to right. Stop when you get to [4:0].


Points so far: 29


---


 4 - Third Trip West

On The Beach [4:0]
You're back at the screen with the Red & Pink Key. Pick this up and leave the
Brick behind. We'll be coming back here soon, so this is a convenient place to
leave it before the next trip West.
From here, go back to the start [3:0], [3:1], [2:1], [1:1], [0:1] and [0:0].

Main Hall [0:0]
We left a Trampoline here earlier. Pick this up and leave the Hieroglyphic Man
behind. Go left to the next screen, then down the ladder.

The Cellar [-1:-1]
Unlock the door and head left, avoiding the pig heads as you go.

The Cellar [-2:-1] & [-2:-2]
Another little underwater maze to get through. First get the Energy Drink, then
work your way up and out of the water to the upper left. From here jump to the
Cyan & Blue Key and pick it up.
There's a hidden passageway here and you'll need the Trampoline to reach it.
Put it down and start gaining height. By making a jump to the left, you will
move into the ceiling. Walk left to the next screen.

[-3:-1]
Here's the second Crown; pick it up. Then go back through the secret passage
and pick the Trampoline up again.
Now, work you way back to the start, then to The Prison at [3:0]. (Use the
route going from On The Beach to Main Hall in reverse)

The Prison [3:0]
Unlock the door and drop onto the pot below. This leaves you at head height for
an easy shot to kill the monk. Put the Trampoline down in between the table and
chair, then use it to reach the chain above you. Climb to the next screen.

East Wing [3:1]
Pick up the Pharoh Head and go back down.

The Prison [3:0]
Climb down the chain then jump to the Enegy Drink, landing on the pot. Jump to
the right before the monk reaches you and exit right.

On The Beach [4:0]
The Brick was left here earlier, so pick it up again. You now have 2 items that
need taking out to the West. Take the same route used before back to the start,
then the same route you took at the start, all the way to Stonehenge [-10:1].

Stonehenge [-10:1]
Drop the Brick off here for some HP and keep going left.

The Desert [-11:1]
Nothing to see here, keep going.

The Desert [-12:1]
Also empty.

The Desert [-13:1]
Nothing but sand...

The Pryramid [-14:1]
On this screen, you need to head down, where the green doorway is. The path to
the door is invisible, so I drew this in Paint to make things easier:
http://img88.imageshack.us/img88/9186/pyramidgo8.png
Work your way down to the next screen.

The Pyramid [14:0]
Mummies will start moving towards you as soon as you enter this screen. Pick up
the Bone and put the Pharoh Head down to stop them. Exit the screen and
re-enter to reset the mummy positions. Pick up the Energy Drink and go back
upwards, leaving the Pharoh Head behind.

The Pryramid [-14:1]
Work your way safely out of the Pyramid and exit to the left.

The Desert [-15:1]
Pick the Energy Drink and go to the next screen.

The Desert [-16:1]
Empty.

The Mountains [-17:1]
Only one thing of interest here. Pick up the Cannonball.
Time to head back. Work your way past The Pyramid and the empty Desert screens
until you reach [-11:1]

The Desert [-11:1]
The Blue Bone is one of the ingredients used in the Cauldron in the Witch's
House. However, there is 3rd ingredient to put in there, so there's little
point in making an extra trip inside. This screen is only one away from
Stonehenge, so put the Bone down here for later use.
Now head all the way back to Central Castle [-1:0].


Points so far: 40


---


 5 - Fourth Trip West

Central Castle [-1:0]
Work your way down the ropes and then kill the monk. Take the lower left exit.

West wing [-2:0]
Pick up the Red & Yellow Key and return to the previous screen. Jump and shoot
immediately to kill the monk. Once that is done, walk to Central Castle [1:0].

Central Castle [1:0]
You're going to need room for 2 items soon and this is a good place to leave
the Cannonball for now. Drop it and continue right to [2:0]. From here, go up
the rope to [2:1], then right to East wing [3:1].

East Wing [3:1]
Work your way past the flames again, but head up the ladder this time.

East Wing [3:2]
There is a monster that chases you on this screen, but it shouldn't cause any
trouble. There's no need to touch the floor it walks on. Avoiding the stars,
use the platforms to reach the left side of the screen where the Red Bone is.
Pick it up.
From here, jump back onto the white platform then into the red platform above
and to the left of you. It may seem too high to reach, but these platforms are
like ladders that you can climb up. From here, work your way to the rope and go
up.

East Tower [3:3]
Avoiding the crabs, work your way across the ropes and up to where the Red &
Yellow door is. Open it and go upwards.

East Tower [3:4]
Continue up the ladder to the next screen.

East Tower [3:5]
Time your way past the pig head, then kill the approaching monk. Climb down the
rope.

East Tower [3:4]
There is a key here, but you can't reach it yet. Just dodge the jellyfish and
take the Energy Drink for now.
From here, head back the way you came until you reach The Well Wheel [2:1].

The Well Wheel [2:1]
Going through some familiar rooms, go left to [1:1], up to [1:2], left to
[0:2], down to [0:1], past the snakes to [-1:1] and up to The Kitchen [-1:2].

The Kitchen [-1:2]
There's a Brick here that you briefly picked up earlier. Pick it up again. It's
time to go West again. Take the exit to the left.

West Wing [-2:2]
Get past the snakes and thorns and continue left.

West Wing [-3:2]
You've been here before. Kill the 2 monks, then head down to [-3:1]. From
there, take the usual route West until you reach Stonehenge [-10:1].

Stonehenge [-10:1]
Deliver the Brick and go to the next screen.

The Desert [-11:1]
Pick up the Blue Bone left here earlier and return to the Witch's House [-7:1].

Witch's House [-7:1]
Get on the roof and jump in through the chimney again to [-7:0] and right to
[-6:0].

Witch's House [-6:0]
Jump over the Cauldron to use up the Bones, then back over again. Let the witch
approach and she will be killed as soon as she reaches the Cauldron.
Jump back over again and pick up the Energy Drink to the right. Take the rope
down to the next screen.

Witch's House [-6:-1]
Kill the monk here and use the platform to reach the Crystal. Use the platform
again to get back on the rope and up. Once again, go all the way back to
Central Castle [-1:0].


Points so far: 55


---


 6 - Fifth Trip West

Central Castle [-1:0]
Go down the ropes, then down the ladder to The Cellar [-1:-1].

The Cellar [-1:-1]
Get past the pig head and go right.

The Cellar [0:-1]
Get up the first ladder as soon as possible. Go left at the top of the ladder
and jump to the top. Stand directly over the first ladder and wait for the
monster to climb up to it. Run all the way right off the edge. Curve back left
onto the Trampoline and pick up the Snowflake.
To get back without the monster catching you walk right to lure it off the 
edge, then run left until you get off the screen. Don't worry too much if it 
does get you at this point though, as you'll get sent to the screen entrance
anyway.
From [-1:-1] go through some previously visited rooms; [-1:0], [0:0], [1:0],
[2:0], [2:1], [3:1], [3:0] and finally to On The Beach [4:0].

On The Beach [4:0]
You need room for another item. As this screen is on the way to The Temple, put
the Crystal down here.
Go back to The Prison [3:0], then go up all the way to East Tower [3:5].

East Tower [3:5]
Kill the monk again and go down the rope to East Tower [3:4].

East Tower [3:4]
With the water frozen over, you can now reach the Green & Cyan Key.
Now backtrack a little. Go to [3:5], [3:4], [3:3], [3:2] and East wing [3:1].

East wing [3:1]
Get past the flames and use the moving platform to reach the rope. Take the
upper left exit.

The Well Wheel [2:1]
Unlock the door and flick the switch.
Exit this screen, then enter it again via the lower left exit.
Climb down the rope to The Well [2:0]

The Well [2:0]
Continue down to the next screen.

The Well [2:-1]
Avoid the crab and keep going.

The Well [2:-2]
Down again.

The Well [2:-3]
Avoid the pig head and down to the next screen.

The Well [2:-4]
The bottom of the well. with the water frozen over, you can't get the Energy
Drink yet. Pick up the Pharoh head and put down the Snowflake.
Jupm over the snakes and go into the tunnel to the right.

The Well [3:-4]
Use the water to avoid the thorns and pick up the 3rd Crown. Return to the
previous screen.

The Well [2:-4]
Pick up the Snowflake again, then get up out of The Well and return to the Main
Hall [0:0].

Main Hall [0:0]
Trade the Hieroglyph Man for the Snowflake. For the final time, you need to go
out West again. In case you haven't guessed, stop when you reach The Pyramid
[-14:1].

The Pyramid [-14:1]
You've got through this one before;
http://img88.imageshack.us/img88/9186/pyramidgo8.png 

The Pyramid [-14:0]
with the Pharoh Head already in place, you only need to get past the snake.

The Pyramid [-14:-1]
Don't expect to get through this room unscathed as the blocks are faster than
you. If you are going to get hit, it may be better to move towards them rather
than away from them, so that you're in contact with the block for less time.

The Pyramid [-14:-2]
Another room with mummies. Put down the Pharoh Head and pick up the Brick.
Go down to the next screen.

The Pyramid [-14:-3]
Only one block here to get in your way. Get past it and into the tomb. The
Hieroglyphic Man will disappear automatically and be replaced with a Crystal.
Time to leave The Pyramid and head all the way back to the Main Hall [0:0].
Drop the Brick off at Stonehenge on the way.


Points so far: 62


---


 7 - Delivering The Crystals

Main Hall [0:0]
Five Crystals are required to activate the Teleporter. The first has already
been delivered, you are carrying a second and a third has been left at [4:0].
Go there now.

On The Beach [4:0]
Pick the Crystal up and head to The Temple [13:1], using the same route taken
in Part 3.

The Temple [13:1]
Deliver the 2 Crystals, then walk back until you reach The Well Wheel [2:1].

The Well Wheel [2:1]
Go left to the next screen here, down the ladder to [1:0] and avoiding the
flames, go right to The Well [2:0].

The Well [2:0]
Pick up the Bucket, then fall off the ledge and go left.

Central Castle
You left the Cannonball here earlier. Pick it up, then return to the previous
screen. From there, go down to [2:-2]

The Well [2:-2]
Near the bottom of the screen, there is a small gap to the right. Go into it
and fall to the right.

The Well [2:-3]
You should land on the upper ledge. From here, fall onto the next ledge on the
right, then to the next ledge on the left. From here, jump to the right and go
to the next screen.

The Lab [3:-3]
Walk over the Cannon and the Cannonball will disappear out of your items. Now
go to the bottom of The Well [2:-4].

The Well [2:-4]
Pick up the Energy Drink. The Bucket will fill with water as you do.
Now go all the way up to The Well Wheel [2:1].

The Well Wheel [2:1]
Using the moving platform, jump onto the rope and climb up to the next screen.

East Fireplace [2:2]
Climb up the ladder and walk into the flames. The Bucket of water will put all
of them out. Walk into the fireplace and jump up into the chimney. Climb up.

Top of Castle [2:3]
Ignore the monk and go left.

[1:3]
Flip the switch and return to the previous screen.

Top of Castle [2:3]
From here, you need to for the West Tower. Drop to the right and kill the monk,
then go down to [2:2]. All rooms you've seen before now. Go down to [2:1], left
to left to [1:1], up to [1:2], left to [0:2], down to [0:1], left to [-1:1], up
to [-1:2], left to [-2:2], left to [-3:2] and past the monks up to [-3:3].

West Tower [-3:3]
Kill the monk, then use the ropes to go right.

[-2:3]
Nothing much here. Drop off the ledge and continue right.

[-1:3]
The brick wall isn't solid, so walk through it. Now for a jump that may take a
few attempts. Get onto the pot and jump from there onto the moving platform.
Once on it, wait until it reaches its highest and then jump to the right.

Central Tower [0:3]
You should land on the tower, next to the cannon. Now, stand where the "C" is
and press the jump button to go inside.
There is a Crystal here, protected by stars and moving blocks. Pick it up and
walk to the right edge of the tower, then jump right into the next screen.

[1:3]
If you did the jump correctly, you will collect the Energy Drink in the air.
Return to the previous screen.

Central Tower [0:3]
Kill the monk and fall down the gap in the floor.

Thorn Maze [0:2]
Using the trampolines and ropes, navigate around the obstacles to the ladder in
the upper right. Climb down it and go to the next screen.

west wing [1:2]
Dodge the flame and use the moving platform to reach the Gunpowder. Pick it up,
leaving the Bucket behind and return to the previous screen.

Thorn Maze [0:2]
Go up the ladder and drop onto the first trampoline. Climb down through it to
get the Energy Drink. Now, use the trampolines to get to the lower left exit.

The Kitchen [-1:2]
From here, you need to go back to The Lab. Down to [-1:1], right to [0:1], up
to [0:2], right to [1:2], down to [1:1], right to [2:1], down to [2:-3] and 
right to [3:-3].

The Lab [3:-3]
As you walk through the cannon, the Gunpowder will disappear and the cannon
will fire. Go right to the next screen.

The Lab [4:-3]
Jump through the gap made by the cannon and onto the trampoline. Avoid the pig
heads and make the long jumps to the Energy Drink and the next screen.

The Lab [5:-3]
Here's the 5th Crystal. This is a difficult screen to get through cleanly, so
expect a little damage. Use the first trampoline to make a curved jump onto the
red platform, then fall to the second trampoline and use it to reach the ledge
that the Cannonball landed on. Jump to the Crystal and pick it up.
Once you have the Crystal, it isn't the end of the world if you get damaged
enough to be sent ot the screen entrance, but try to get out without that
happening. Jump from the ledge onto the red platform, then fall to the left
trampoline. Use that to make a curved jump to the left.

The Lab [4:-3]
With the last 2 crystals in your possession, get out of The Lab, go up The Well
and go all the way to The Temple [13:1].

The Temple [13:1]
Place the 2 Crystals here and climb the rope upwards.


Points so far: 94


---


 8 - Finishing The Game

Star Port [13:2]
The teleporter is now active. Stand on it.

Star Port [0:0]
Go right.

The Palace [1:0]
First jump over the pig head and the first bull head. When you jump over the
second bull head, the monk will move to attack. Jump and shoot to kill, but if
you do miss and he reaches you, your next shot will be easy.
Walk under the red bull heads once the platform moves out of the way to the
ladder.
If you have plenty of HP left, you can jump up through the pig head here and
take the damage. Otherwise, climb up the ladder so that you can jump onto the
platform, then onto the left ledge. Then jump onto the upper moving platform
and to the top. 
Either way, take the ladder up to the next screen.

The Palace [1:1]
Kill the monk and go left.

Star Port [0:1]
Pick up the Red & White Key, then return to the previous screen.

The Palace [1:1]
Kill the monk and go down the ladder.

The Palace [1:0]
If you have the HP, you can make a run for it on this screen. Jumping to the
upper moving platform, dropping to the left and jumping over the bull heads
before the monk reaches you, should cost 5-10HP.
The other way is to jump to the moving platform, then onto the left ledge. At
this point, the monk will start moving. Jump back onto the moving platform and
onto the upper ledge again. Now lure the monk up the ladder and shoot him. You
will only have time for one shot, so make it count. With the monk dead, you can
take your time and go safely to the next screen.

Star Port [0:0]
Go left to the next screen.

The Palace [-1:0]
Jump over the first pig head and onto the moving platform. From this, jump to
the first trampoline. Gain height on this and get to one of the upper ledges.
Avoid the blocks and open the Red & White door. Jump over the last pig head and
go left.

The Palace [-2:0]
Pick up the Crown and return to the previous screen. [-3:0] is full of enemies,
but none of them move. Feel free to take a look if you want to.

The Palace [-1:0]
Jump the pig head and use the left trampoline to get onto the middle one. Use
this to get onto the upper ledge and fall off this onto the moving platform to
the right. Exit to the next screen.

The Palace [0:0]
Use the teleporter to complete the game.


-------------------------------------------------------------------------------
                        End of Guide - Acknowledements etc.
-------------------------------------------------------------------------------

Thanks to:
GameFAQs for hosting this guide.
Superior Software for making one of the best games on the BBC Micro.


Seen a mistake? Something missing form this guide?
I can be found at reinbach3rd (at) gmail (dot) com
Please include Citadel in the title so I know what you are on about.
Not that I check my email that often... 

FIN

View in: