In 1980, Many Ataii 2600 players wanted the arcade game Pac-Man to be ported onto the Atari 2600. Atari did just that and developed and released the game in 1982 however due to the hardware limitations of the Atari 2600, the quality of Pac-Man was reduced compared to the Arcade game. These reductions include the screen resolution being alot lower,the amount of colors used on screen, the maze not being the same and having any curves and even the ghosts giving off a flicking effect or not even appearing on screen at all, which gave Pac-Man cheap deaths because the Atari 2600 couldn't handle the characters on the screen in real time with the hardware.
The reduced quality of the game wasn't enjoyed by many players not to enjoy the game and led to many to return their copy of the game. It was also said that this contributed the following year to the North American video game crash of 1983 because the development of Pac-Man from Atari caused an loss of consumer confidence in Atari.
Contributed By: 91210user.
All of the ghosts in Pac-Man have different 'personalities.'
Red tries to chase you, Pink tries to position itself in a way, Blue tries to ambush you, and Orange is random.
Contributed By: mahdog.
While Pac-Man for the Atari 2600 cost Atari, Inc. a lot of money due to unsold cartridges, it ironically made programmer Tod Frye very rich. In return for releasing Pac-Man in the 'inferior' state he felt it was in, Frye insisted he be given fifty cents for every cartridge sold. Because of the high amount of initial sales, Frye earned a lot of money as a result.
The reason Pac-Man failed was not so much as due to the limitations of the Atari 2600 as it was the demands of Atari, Inc. CEO Ray Kassar, who denied programmer Tod Frye's request to use 8K of memory for the game since it would cost too much money, and instead forcing Tod to work with only 4K of memory.
A very hyped release on the Atari 2600 that was released to the public before the game was even finished. It was released on April 3rd 1982. This date has come to be known as "Pac-Man day" amongst gaming historians.
Contributed By: Velheim.
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