Shinobi began development as a game about shooting shurikens at enemies from a first-person view. The developers planned to include a shuriken-shaped paddle to control the player's aim. The concept didn't prove to be that interesting and Sega decided to revamp Shinobi as a side-scrolling action game, with the shuriken-throwing game idea used for the bonus stages instead.
Contributed By: ZeoKnight
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