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FAQ by Vic Viper

Updated: 11/25/02

Pac-Mania FAQ
by Vic Viper (vicviper592@yahoo.com)

Table of Contents:

1. Game
2. Controls
3. Difference between US and Japanese version
4. Characters
5. Points and Items
6. Stages
7. Tips
8. Revision
9. What's Needed
10. Special Thanks

1. Game:

This game is basically Pac-Man with jumping, more ghost, and better graphics. I
kind of like this game very addictive as original Pac-Man. This FAQ will cover
mainly the Japanese version which appears on:

-Namco Museum Vol. 5 (Playstaton)
-Pac-Man World 2 (GameCube and Playstation 2)
-Pac-Man Collection (GameBoy Advanced)
-Namco Museum: Playstation 2 (Playstation 2)

The object of this game is simple: Eat all the pellets on the board, while
avoiding ghost.

2. Controls:

Directional Buttons: Move Pac-Man
Jump Button: Allows Pac-Man to jump. Very useful if the ghost manage to squeeze
you in.

3. Difference Between US and Japanese Version:

Some don't know this, but the Japanese Version is difference than the US
version. However, this FAQ will cover the Japanese Version, since the Pac-Mania
on "Namco Museum: PS2" is based on the Japanese Version. Anyway here are the
differences:

US version:

-The first Block Town only has one Level.
-The first Pac-Man's Park, Sandbox, and Jungly Steps Worlds only have two
levels each.
-Spunky shows up on the second Sandbox World level.
-Top 10 Score List. Will let you write initials, before continuing.
-The "Pac-Mania" Logo has Pac-Man, Pinky, and Blinky circling around the logo.
-There's Stage Select
-Items are placed differently
-Courage Bonus this would activate once you got past Block Town. I'm not sure
how it works or how many points you get, but I think that if you jump over a
certain amount of ghosts you get it.  You'll get the points after you complete
the stage. (Thanks to Klonoa for that one.)
-Total Levels: 19

Japanese version:

-First Block World has two levels. And every other world after that has three
levels.
-Spunky shows up on the third Jungly Steps level
-No Stage Select. However, if one Japanese Machine has Stage Select, you cannot
continue.
-No Top 10 Score List.
-The "Pac-Mania" Logo doesn't have Pac-Man, Pinky, and Blinky circling around
the logo.
-Total Levels: 23

4. Characters:

Pac-Man: You. The round circular thing.
Blinky: Red Ghost. Later during the stage, he will become mad and will become
fast.
Pinky: Pink Ghost. Pretty fast. Will try to head Pac-Man off at the pass
Inky: Light Blue Ghost. Usually follows Clyde. Won't confront Pac-Man that
often.
Clyde: Orange Ghost. Usually follows Inky. Won't confront Pac-Man that often.
Sue: Purple Ghost. Will chase Pac-Man, if she spots him and is as fast as
Blinky. Usually seen with one or two Funkies.
Funky (aka Common): Green Ghost. Can jump, but not as high as Pac-Man.
Spunky (Gray Common): Gray Ghost. Can jump as high as Pac-Man.

5. Points and Items:

Pellets: 30 points
Power Pellet: These things are what you need to eat the ghost. 300 points

Ghost (In order for the point values of the ghost to go up, you must eat them
before the Power Pellet wears off):
First Ghost: 200 points
Second Ghost: 400 points
Third Ghost: 800 points
Fourth Ghost: 1600 points
Fifth Ghost: 3200 points
Sixth, Seventh, Eighth, or Ninth Ghost: 7650 points

Regular bonus fruit:
Cherries: 1000 points
Strawberry: 2000 points
Orange: 3000 points
Apple: 4000 points
Bananas: 5000 points
Peach: 6000 points
Bell: 7000 points
Key: 8000 points

Special fruit (Note about Special Fruit, on later levels they randomly appear
to the entire game. Which is why I haven't gotten the point info on some of
them.):
Wrapped Hard Candy: 4000 points
Green Apple: 6000 points
Cup of Coffee: 5000 points
Chocolate Ice Cream Cone: 6000 points
Vanilla Ice Cream Cone: 8000 points
Dark Bell: 9000 points
Galaxian: 7650 points
Dark Galaxian: 7650 points
Hamburger: 7000 points
Dark Key: 10000 points

Special items:
Pink Pellet: Doubles points on ghost you have eaten.
Green Pellet: Make Pac-Man fast until the next Power Pellet you ate wears off.

6. Stages:

Opening Intermission:

"Welcome to the Pacman World. Let's have fun with Pac-Man. Now, let's go to
Block Town."

Pac-Man is being chased by Blinky, Pinky, Inky, and Clyde while jumping.

First Block Town:

World 1-1: Cherry
Special Item/Fruit: Green Pellet or Pink Pellet
Ghost: 4
Blinky
Pinky
Inky
Clyde

World 1-2: Strawberry
Special Item/Fruit: Green Pellet or Pink Pellet
Ghost: 5
Blinky
Pinky
Inky
Clyde
Sue

First Intermission:

"Welcome to Pac-Man's Park. Now Ladies and Gentlemen, this is the Pac-Man
Theater."

Pac-Man chases two Power Pellet infected ghost. Then, Pac-Man gets chased by
hundereds of ghost.

First Pac-Man's Park:

World 2-1: First Orange
Special Item/Fruit: Pink Pellet
Ghost: 5
Blinky
Pinky
Inky
Clyde
Sue

World 2-2: Second Orange
Special Item/Fruit: Wrapped Hard Candy or Green Pellet
Ghost: 6
Blinky
Pinky
Inky
Clyde
Sue
Funky (Non Jumping)

World 2-3: First Apple
Special Item/Fruit: Green Apple or Green Pellet
Ghost: 7
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Non Jumping)

Second Intermission:

"Commons (Funkies and Spunkies) are playing outside. Be careful! Beware of
jumping monsters."

Pac-Man's being chased by Funkies and Spunkies.

First Sandbox World:

World 3-1: Second Apple
Special Item/Fruit: Pink Pellet or Green Pellet
Ghost: 6
Blinky
Pinky
Inky
Clyde
Sue
Funky (Jumping)

World 3-2: First Banana
Special Fruit: Green Pellet or Cup of Coffee
Ghost: 7
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Jumping)

World 3-3: Second Banana
Special Item/Fruit: Green Pellet
Ghost: 7
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Jumping)

Third Intermission:

"Next we go to Jungly Steps. You better watch out or... Anyway, the show must
go on."

Pac-Man is being chased by hundreds of ghost again. Then, Pac-Man is being
chased by hundreds of Power Pellet infected ghost and one giant Inky.

First Jungly Steps:

World 4-1: First Peach
Special Fruit: Chocolate Ice Cream Cone or Pink Pellet
Ghost: 6
Blinky
Pinky
Inky
Clyde
Sue
Funky (Jumping)

World 4-2: Second Peach
Special Fruit: Green Pellet or Vanilla Ice Cream Cone
Ghost: 7
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Jumping)

World 4-3: First Bell
Warning: Start from this level, ghost are slightly faster than you.
Special Fruit: Dark Bell or Pink Pellet
Ghost: 8
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Jumping)
Spunky (Jumping)

Fourth Intermission:

"Nice going! You outlived the 4 Worlds. Too bad you're not over. As you know,
'The show's gonna go on!'"

Then, it will take you back to the First Block Town.

Note: Set the options to "Game Ends: 11th Round", it goes to the ending screen.

Second Block Town:

World 5-1: Second Bell
Special Item/Fruit: Galaxian or Pink Pellet
Ghost: 7
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Non Jumping)

World 5-2: First Key
Special Item/Fruit: Green Pellet or Pink Pellet
Ghost: 7
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Non Jumping)

World 5-3: Second Key
Special Item/Fruit: Dark Key or Green Pellet
Ghost: 8
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Non Jumping)
Spunky (Non Jumping)

Second Pac-Man's Park:

World 6-1: Third Key
Special Item/Fruit: Green Pellet or Pink Pellet
Ghost: 7
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Non Jumping)

World 6-2: Fourth Key
Special Item/Fruit: Green Pellet
Ghost: 7
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Non Jumping)

World 6-3: Fifth Key
Special Fruit: Hamburger or Green Pellet
Ghost: 8
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Non Jumping)
Spunky (Non Jumping)

Second Sandbox World:

World 7-1: Sixth Key
Special Fruit: Pink Pellet or Dark Galaxian
Ghost: 7
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Jumping)

World 7-2: Seventh Key
Special Fruit: Dark Bell
Ghost: 8
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Jumping)
Spunky (Jumping)

World 7-3: Eighth Key
Special Fruit: Hamburger or Green Pellet
Ghost: 8
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Jumping)
Spunky (Jumping)

Second Jungly Steps:

World 8-1: Ninth Key
Special Fruit: Dark Key or Pink Pellet
Ghost: 7
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Jumping)

World 8-2: Tenth Key
Special Fruit: Pink Pellet or Dark Key
Ghost: 8
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Jumping)
Spunky (Jumping)

World 8-3: Eleventh Key
Special Item/Fruit: Dark Key or Pink Pellet
Warning: Lots of ghost!!!!
Ghost: 9
Blinky
Pinky
Inky
Clyde
Sue
Funky x 2 (Jumping)
Spunky x 2(Jumping)

Last Intermission:

Again, "Nice going! You outlived the 4 Worlds. Too bad you're not over. As you
know, 'The show's gonna go on!'"

Note: If the game's set to Endless on the Option menu, the game will loop back
to the Second Sandbox World. Otherwise, its the ending.

Ending (Spoiler: It's only words.):

"Congratulations! You're 'King of Pac-Mania'! It was fun playing with you. We
hope we can play again. Be seeing you... Thank you!

....To Be Continued."

7. Tips:

-On the first couple of stages where power pellets last long, try to get 3 or 4
ghost near a power pellet. Once they are there, it is possible to eat all of
the ghost on the board. You'll also rack up lots of points this way after
eating the Pink Pill.
-On later stages, try clearing the pellets on top of the maze first. Not all of
the ghost will come out at once, once the level starts.
-On later stages, power pellets won't last long. Use those to distract the
ghost as you clear the board.
-Jumping is very important. You can jump at least 3 ghost lengths.
-When a ghost is on your tail, a good way to lose him is to turn around and
jump over the ghost.

8. Revision

November 26, 2002: Added all info on Special Fruits. Also, updated stage
information.

May 8, 2002: Added Intermission and Ending info.

May 2, 2002: Added maze info on number of ghost and secret fruit item location.
Soon, I'll add intermission information.

March 28, 2002: Corrected grammer errors. Added Tips, more US/Japanese info,
and more scores on Secret Fruit.

March 26, 2002: Just completed this.

9. What's Needed

-More Tips

10. Special Thanks.

Klonoa: For info on the Special Fruits, tips, the courage thing and ghost
behavior.

Yamcha Hibiki: For info on difference between Japanese and US version.

Namco 70s and 80s Video Game Museum Site
(http://qtchicks.hp.infoseek.co.jp/namco.html): For special item/fruit info.

Namco: For making this game.

FAQ copyright: MMII
Pac-Mania and Pac-Man characters mention are a property of Namco.

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