Review by KasketDarkfyre

Reviewed: 09/03/01 | Updated: 09/03/01

The female counterpart...

Pac Man and its spawn have come a long way over the years. Starting out as a giant dot that opened and closed just enough to pick up little white dots, outrunning ghosts, and then with a certain power-up, eating said ghosts, has gone through the motions that all legendary characters do. With this installment of the Pac-Man legacy, you're no longer playing the male version, but the female version.

Set in the same environment as the other 2 Dimensional Pac-Man games have been, you control your little female dot eater in an overhead view, through a variating maze trying to get away from the four ghosts while upping your score into the stratosphere. A very simple game to play, it's damn near ageless, but it does, like many other games of it's time, have outstanding flaws.

-Game Play 8/10-

Simply put, you eat the dots and collect points. As each stage passes by, the ghost get a little faster, and the power dots get a little shorter in the amount of time they cause the ghosts to run away. With each passing maze, you'll see a fruit indicator that is worth anywhere from one hundred to five thousand points.

To combat the ghosts that relentlessly chase you, you can find four power dots located in each one of the four corners of the maze. How you get to them, and what you do after you've turned the ghosts away and they're running, is entirely up to you. Keep in mind though, that as the levels press on, the ghosts get faster. There is nothing like thinking you've got the level beat, only to have one of them sneak up and tag you!

-Audio/Visual 8/10-

Again, it's simply done. The audio here is limited to the constant beating of the floating fruit that travels through parts of the stages, waiting for you to pick it up or the constant gobble gobble of your pac-chick eating the little dots. Music is generally saved for teh in-between sequences that tell something of a mini-story, but doesn't really add anything to the overall game.

The visuals are simple as well. Like the previous Pac-Man games, you have a maze that is set in one of four different colors, four ghosts that each have a different color, fruit that floats across the screen, and pulsating power dots that you can use to turn the ghosts blue in order for you to eat them. The only difference with Ms. Pac-Man, is the fact that the dot-gobbler has eyelashes and a bow, and some of the stages are set up differently. Other than that, you're looking at nearly the same game with a gender switch!

-Control 8/10-

Easy to use and easy to master, the control allows you to guide Ms. Pac-Man through the various mazes to gobble up dots, power dots, fruit or blue ghosts. Outside of that, there isn't anything special here, and the control type is set for beginners and experts alike!

-Quarter Crunching 1/10-

You can literally play for hours on just one quarter. The amount of time that you'll spend in front of this machine rests on two factors. If you've eaten or not, or, if you had a Big Gulp from 7-11 and need to go to the john. It really is that easy to play and it won't wreck your quarter stash.

-Replay 5/10-

The replay is low, simply because the only reward is seeing your top score listed. No name, no initials, but just the numbers at the top of the screen. When this game was created, there was no thought to actually keeping a score record or anything else, so once the machine is turned off, your score is gone. If anything, you'll replay this simply to get the high score again.

-Overall 8/10-

With the given success that Pac-Man has brought, this variation on the original has brought forth many different type of game based on the yellow dot eater. With wimple game play and control, the game is probably where most older gamers started. A customer of mine once told me that there are three constants in life. Taxes, Beer, and Pac-Man and I'd have to say, that I'm inclined to agree with him.

Rating:   4.0 - Great

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