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FAQ/Move List by Arthandas
Version: 1.00 | Updated: 05/16/10
WARRIOR BLADE Rastan Saga Episode III Character Moves Mahadidekaradi Spells List Of Items List Of Stages Author: Arthandas Version: 1.00 Contact: firstname.lastname@example.org Copyright: 2010 Artur Muszyñski ____ _ _ ____ ____ ____ ____ ___ ____ ____ _ _ ____ _ _ ____ ____ |___ |--| |--| |--< |--| |___ | |=== |--< |\/| [__] \/ |=== ==== Controls for Warrior Blade III consist of three buttons and a joystick. The three buttons are: attack button [A], jump button [J] and desperate move button. All three characters share some basic moves: move - joystick run - tap 2x [left] or [right] jump - [J] single attack - [A] (this move changes to "stomp" when trying to hit enemies turned into frogs, to a different looking attack when climbing and to a specific attack when punching Mahadidekaradi to cast a spell) 2 hits combo - 2x [A] jumping attack - press [A] during normal jump desperate attack - desperate move button or just mash the joystick (in both cases this attack drains some health) shoulder/elbow bash - tap 2x [left] or [right] and then [A] (or just press [A] during run) jumping kick - tap 2x [left] or [right] and then [J] (or just press [J] during run) special attack - [J]+[A] finishing move - [down]+[J]+[A] or just press [A] near lying enemy (Rastan and Sophia can't use this attack during boss fights) grab - get close to enemy and push direction towards him (some enemies are immune), you can now cancel the grab by pressing [back] or [J], do a throw by pressing a direction + [A] or just bash them by tapping [A] (you can chain bashing with another action like hitting him a few times and then do a throw) additionally Rastan and Dewey can move while holding the enemy and use them as a living shield During boss fights, characters change stances to prepare for fighting the powerful enemy. Thanks to that, boss fights look more epic but it's not the only difference. While fighting bosses some of character attacks are altered: RASTAN: his single attack (and first slash of 2 hits combo) looks different DEWEY : gains completely new 4 hits combo SOPHIA: loses her 2 hits combo and her single attack looks different All characters have what I call a "landing combo". To do a landing combo simply keep tapping [A] the moment you land after a jump. Each hero has a specific landing combo: RASTAN: kick -> special attack DEWEY : kick A -> kick B -> special attack SOPHIA: kick -> dagger thrust -> special attack Now for the list of character specific moves: ~~RASTAN~~ special attack - Rastan's special attack can be done while jumping jumping round kick - tap 2x [left] or [right] and then [J]+[A] backslash - press [A] and then immediately press [back] punch - ? ~~DEWEY~~ special attack - Dewey's special attack can also be done by tapping 2x [left] or [right] and then [J] somersault A - tap 2x [left] or [right] and then [J]+[A] somersault B - press [left] or [right] + [J]+[A] hook slash - press [A] and then immediately press [back] quick stabs - very quickly tap [A] punch - press [left] or [right] while doing quick stabs jumping attack - Dewey's jumping attack is special because it can be more than a single hit and he uses two different attacks depending on when you press [A], you can press [A] while he's rising or when he's falling chest jump - press [J]+[A] while doing grab ~~SOPHIA~~ special attack - Sophia's special attack can also be done by pressing [A] one second after doing single attack and while jumping whip throw - hit enemy with the end of whip by doing special attack (but don't release [J] and [A]) to tie him (some enemies are immune), now keep pressing [left] and [right] sleeping powder - [J]+[A] (Sophia sometimes uses sleeping powder instead of her special attack when standing on the same plane as enemy) eggcrusher - press [J]+[A] while doing grab _ _ ____ _ _ ____ ___ _ ___ ____ _ _ ____ ____ ____ ___ _ |\/| |--| |--| |--| |__> | |__> |=== |-:_ |--| |--< |--| |__> | ____ ___ ____ _ _ ____ ==== |--' |=== |___ |___ ==== Depending on cabinet configuration you can start each level with him as your companion or summon him by collecting a special orb from breakable objects. To cast a spell you must hit him with one of your characters (he also automatically casts a spell if you are hit by enemy while being low health). If you punch him while there are no nearby enemies or when he doesn't have enough mana to cast a spell he will use his staff to summon a small burning projectile. He will last for the whole level except for a boss fight where he disappears. Here is a list of all his incantations: From the frozen north, eternal soul of winter sleep, blow your icy breath from the depths of the earth and stillnees to all that you encounter! ------------------------ FREEZING BREATH (20% MP) - Turns most on-screen enemies into lumps of ice. Hit them afterwards to shatter their bodies. All frozen enemies will break free after a while. Summon an icy wind and a terror-filled heart, a wintery blizzard blast that delivers death to all living things! ----------------------- DEATH BLIZZARD (50% MP) - Turns all on-screen enemies into lumps of ice. Hit them afterwards to shatter their bodies. All frozen enemies will break free after a while. O tear through the darkness, voice of a spell that tolls of death! Behold the insane master that will still you into speechless petrification! -------------------- STONE IMAGE (20% MP) - Turns most on-screen enemies into stone statues. Hit them afterwards to break them apart. All petrified enemies will break free after a while. I beseech thee to come, ill-fated, cursed goddess fate and despised, so that your eyes may reap stony vengeance in the name of your love denied! -------------------- MEDUSA EYED (50% MP) - Turns all on-screen enemies into stone statues. Hit them afterwards to break them apart. All petrified enemies will break free after a while. Blow spring winds, bring sand to dance on your breeze near dawn, and lambs and sheep line up to walk for an eternity, sweep over traces of footprints that extend into a mirage of endless sleep! ---------------------- SLEEPING WIND (30% MP) - All on-screen enemies fall asleep. They will wake up after a while or when you attack them. Burn, burn through to the deep recesses of this heart, and tell me what flaws do lie therein! Assume your true shape, soul, and let no evil or disloyalty remain unseen! --------------------- CHANGE SHAPE (30% MP) - All on-screen enemies are turned into frogs. You can stomp on them by pressing the fire button. If you don't kill them, the frogs will go off-screen and eventually disappear. Fiery star from heaven, crushing hammer blow of the gods, visit this earth and set aflame all that stands in your path, let your furious hell of heat and flames crush all into ashes! ---------------------- METEOR STRIKE (50% MP) - All on-screen enemies are killed. _ _ ____ ___ ____ ____ _ ___ ____ _ _ ____ |___ | ==== | [__] |--- | | |=== |\/| ==== copper coin - restores some of character's health after beating a stage and some of Mahadidekaradi's MP silver coin - same as copper coin but restores more health and MP gold coin - same as silver coin but restores more health and MP treasures - same as gold coin but restores more health and MP bracelet - ? circlet - ? pendant - ? medallion - ? gold crown - ? celestial globe - ? shield - ? marine medicine - restores health special medicine - restores health (more than marine medicine) grass medicine - restores health (more than special medicine) twilight medicine - restores health (more than grass medicine) gold sheep - restores all health (it will drop as a loot when you score 50.000 points or as a rare drop, depending on cabinet configuration you can get it for score only once per life or get additional one for each extra 70.000 points) calling crystal - summons Mahadidekaradi (this item is available only if cabinet is configured to summon Mahadidekaradi when you find the crystal) arms - short time weapon upgrade (Rastan gains axe, Dewey gains two longer ninjatos and Sophia gains a spiked ball at the end of her whip) arms of thunder - for a short time your weapon attacks cause additional lightning damage (this upgrade also changes Dewey's weapons to claws) arms of fire - for a short time your weapon attacks cast a fireball that flies through the screen _ _ ____ ___ ____ ____ ____ ___ ____ ____ ____ ____ |___ | ==== | [__] |--- ==== | |--| |__, |=== ==== Depending on cabinet configuration, some stages are special and whether you see them or not, depends on your performance. To be sure you don't miss any of them, set dip switches option "rounds" to "long (14)". Those performance dependent stages are marked with "*". Here is a list of all the stages along with corresponding bosses: Depon Road (1st stage) CASTLE TOWER Houseman's Forest Wind Canyon Hulakatzia Volcano* Mahadidekaradi Spiral Tower Areaguard: Dunamis=Noesis Areaguard: Pylex=Pylon The Enchanted Castle Of Zananstaff Forgotten Swamp* Areaguard: King Zananstaff Areaguard: Tetra=Hydra SHIP PALACE Harbor Village Of Peslo Ke Fa Mountain Areaguard: Pas-De-Deux Areaguard: Finsternis The Pirate Ship Southernkid Canal River Of Dead Souls* Areaguard: Giftkrake Palace Of The Black Demon Religion Fairy Forest* Areaguard: Desmostylus Areaguard: Maneater The Temple Of Gulestopalis (final stage) Areaguard: Lord Luderkawn The order in which you complete the castle, ship, tower and palace stages is completely up to you. In the pirate ship stage you can knock enemies into holes to kill them instantly (but they won't leave loot). I love the music theme in this stage. Ke Fa Mountain stage begins with some hill sliding. You must jump over chasms when you see a big white exclamation mark. Enemies are to busy trying to kill you to notice them so each chasm clears the screen of enemies. Your moves repertoire is also a bit smaller during sliding just like in the next stage when you defend yourself on a raft swimming through "river of dead souls". The fun thing about final stage of the palace wing is that all enemies can be hit by traps just like you. Houseman's Forest is a special stage because you're on horseback. It's similar to Ke Fa mountain, you defend yourself from enemies while jumping over fallen trees. In volcano stage you can kill enemies by pushing them into lava. Of course fire elementals are immune. Wind Canyon is another special stage. This time you're flying on a drake. By pressing jump button your drake quicker flaps his wings but you won't get to the top any faster. By defeating bosses and completing performance dependent stages you gain treasures which grant you special bonuses: CASTLE Dunamis=Noesis: attacking speed up King Zananstaff: enemy force down TOWER Pylox=Pylon: magic power up Tetra=Hydra: fortune level up SHIP Giftkrake: protections power up Maneater: vitality up PALACE Canal River Of Dead Souls: attacking power up Desmostylus: movement speed up I think that the best order to complete the stages is castle (best bonuses in my opinion), ship/palace and then tower (worst bonuses in my opinion). ____ __ _ ___ __ _ ____ ___ ____ ____ |=== | \| |__> | \| [__] | |=== ==== If you found any errors or know something I didn't write about, please email me, I will be very grateful.