Review by TheSAMMIES
Visuals You Will Never Forget
Pu-Li-Ru-La is an obscure and forgotten beat em up by Taito. Its also incredibly weird, possibly one of the strangest games to ever come out on an arcade cabinet. The gameplay itself is just a copy of Golden Axe. Well, I guess if youre going to copy something, copy something good, right? Either way, Pu-Li-Ru-La stands out from the crowd with its absurd visual design and simple yet fun and addictive gameplay. And I love it for that.
Story- Time has stopped in Radishland! A brave boy and a brave girl must go out and save Radishland from the criminal who stole the magic time key! Along the way, the boy and girl will fight lots of very strange creatures. Okay, the story doesnt make sense. It probably never will. Its an absurd premise and it only gets worse as the game goes. If youre into weird games with weird graphics and weird stories, then this ones for you. No, the story never explains what exactly Pu-Li-Ru-La means.
Presentation - Very strange. Actual levels tend to change a lot, even mid level. One minute youre on green rolling hills and then all of a sudden, you see a house with legs sitting down with its legs spread out. Some of the enemy designs can get a little disturbing. One of the tamer enemies is a giant head with arms, legs, and a giant nose. It uses its nose as an extra appendage and will try to stab you with it. Also, every time you defeat an enemy, it turns into a cute animal that can be picked up for points. Nothing beats killing a bunch of puppets only for them to turn into a herd of platypus! The sound is quiet and not nearly as memorable as any of the other aspects of Pu-Li-Ru-La.
Gameplay- Pu-Li-Ru-La closely resembles Golden Axe. You have one very simple combo to use through the game and magic that has a completely random effect every time you use it. The random effects can be something simple like summoning a tornado to blow away all the enemies, or calling in a superhero to beat up the bad guys by your side. Its always something weird, just like the rest of the game. Pu-Li-Ru-La is also pretty short, only 5 levels, so as simple as it is, it never gets stale and doesnt drag on and on like some beat em ups tend to do.
Pu-Li-Ru-La starts off very easy, but bosses near the end get downright brutal. I guess its an arcade game, and thus meant to eat up quarters, so this is a bit more understandable.
Cool Fact- Radishland doesnt actually have a lot of radishes in it.
Also Try- Golden Axe. It has a surprising amount of similarities with Pu-Li-Ru-La.
Product Release: Pu-Li-Ru-La (JP, 12/31/91)
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