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Public Works Project Guide by turtle4apple

Version: 1.3 | Updated: 07/21/2014

Animal Crossing: New Leaf
Public Works Projects Guide
A FAQ by turtle4apple
Date Created: 4/21/14
Version: 1.2


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||                                              ||
||              Table of Contents               ||
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1. Introduction
2. Basics of PWPs
3. Major Projects
4. Minor Projects
5. How to get PWPs fast
6. FAQ
7. Version History
8. Contact Information
9. Legal Information


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||                                              ||
||             1. Introduction                  ||
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The Public Works Projects (PWPs) feature is one of the core features of
Animal Crossing: New Leaf. Although we had town funding in City Folk, which
is similar to what this guide is all about, this was one of the new features
introduced in this game. This guide is on how to unlock PWPs, the cost of
PWPs, and how to build them. I will also have some notes on some PWPs as well.

Just letting you know, this FAQ is rated G, so there is nothing inappropriate
here. I'm trying to stay child-friendly here since Animal Crossing: New Leaf
is a kids game. All this guide is about is building PWPs and other stuff.

There is a total of 96 Public Works Projects, 9 major projects, and 87 minor
projects. That's a lot of projects! You can choose any project as you wish.
You can have duplicates of one PWP, just one PWP, 30 PWPs, 15 PWPs, or any
way you like it. It's your town.


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||                                              ||
||            2. Basics of PWPs                 ||
||                                              ||
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----------------------------------------|
           Before you begin             |
----------------------------------------|

After Day One since the town is created, you will be able to go behing the
counter that is accessible by the mayor only. Your first character is the
mayor. In order to build Public Works Projects, you have to get your mayoral
permit.

To get your permit, you need to have two things done:

1. You need to have a house.
2. You need to raise your approval rating to 100%.

After you got that done, you have access to building PWPs. You will also be
able to set a town ordinance. But the focus here is on building PWPs,
canceling processes, and demolishing PWPs.

----------------------------------------|
 Step-by-step process of building PWPs  |
----------------------------------------|

1. Go to Town Hall and access mayoral features

   - This is simply the easy part, as long as you are using the first
     character created (the mayor). Isabelle will ask you whether you want to
     work on town projects or set an ordinance.

2. Talk to Isabelle about town projects

   - If there are no on-going projects, you will be given an opportunity to
     start a new project or demolish a project. If there is a project in
     process, your only options are to cancel project or demolish a project.

3. Select "Start a new project"

   - Isabelle will give you a list of projects available. Scroll through the
     list to choose what you want to do next. If you don't want to work on
     any project, but you want to see what you have available, you can do this
     too.

4. Choose the PWP you want to work on

   - When you have the idea of what project you want to build, select it, and
     you will leave Town Hall. Isabelle will follow you as you look for the
     ideal location.

5. Find the best spot for your project

   - When you found a good spot for your project, you can talk to Isabelle if
     you want to build it there or not. If it's a major PWP, think before you
     do it. Once it's built, you cannot get rid of it. If you're building a
     bridge, it has to be near the river.

   - If you want to build the project there, you will get a preview of what it
     looks like. If you don't like it, look for another spot. If you do, then
     start the project.

----------------------------------------|
        Choosing PWP location           |
----------------------------------------|

Coming up is a series of restrictions of building Public Works Projects. One
of them is the area requirement. Your project has to be at least two spaces
away from another project or landmark. The ASCII diagrams will show examples
of how to build PWPs.

Building a street lamp:

O = open space
x = required open space
L = lamp

OOOOOOO
OxxxxxO
OxxxxxO
OxxLxxO
OxxxxxO
OxxxxxO
OOOOOOO

If one space of any landmark or previously build projects is in "x" zones,
then you cannot place your street lamp there. If all spaces of the nearest
landmark is outside all "x" zones, then you can build your street lamp there.

Cafe and fountain:

O = open space
x = required open space
C = cafe
F = fountain

OOOOOOOOOOO
OxxxxxxxxxO
OxxxxxxxxxO
OxxCCCCCxxO
OxxCCCCCxxO
OxxCCCCCxxO
OxxCCCCCxxO
OxxxxxxxxxO
OxxxxxxxxxO
OxxxxxxxxxO
OOxxFFFxxOO
OOxxFFFxxOO
OOxxFFFxxOO
OOxxxxxxxOO
OOxxxxxxxOO
OOOOOOOOOOO

Notice that between three of the bottom "C" spots and the three top "F"
spots have three "x" spots in between. If you want to build another project,
all spots the project takes up have to be in only the "O" spots. It cannot
take up any of the "x" spots. If the fountain was built behind the cafe or
next to the cafe, there should be two "x" spots in between the cafe boundary
and fountain boundary.

Bench and rock:

O = open space
x = required open space
B = bench
R = rock

OOOOOOOO
OxxxxxxO
OxBBxRxO
OxxxxxxO
OOOOOOOO

Notice that between the right "B" spot and the "R" spot have one "x" spot
in between rather than two. This is because natural objects, such as rivers,
cliffs, and rocks require one space in between rather than two.

----------------------------------------|
    Making donations and completion     |
----------------------------------------|

Once a project is started, Lloid the gyroid will appear in the spot you want
it at. Over there, you can make donations. You don't have to donate all the
money at once. Animals can make donations too. When the donations are complete,
you can talk to Isabelle about it, but you cannot work on anymore town
projects in one day. Even if you don't talk to Isabelle, the project will
appear on the next day.

When the PWP appears, go to Town Hall and access the mayoral features.
Isabelle will ask if you want to attend the ceremony. I recommend doing so if
it's a permanent project because once you skip it, you cannot do it over again.
If you don't want to attend the ceremony, that's fine. You save more time that
way. However, if there is an event going on after the day you finish donations,
you cannot host the ceremony until the next day where no event is running.

----------------------------------------|
     Restrictions of building PWPs      |
----------------------------------------|

Even the PWP feature has no absolute freedom. Here is a list of restrictions
of building PWPs and other things in general:

1. When you set a PWP, the boundaries have to be at least two spaces away from
   a villager's house, a player's house, an attraction or pavement, or a
   previously set PWP on all sides. If it's near a body of water or a cliff,
   the boundaries have to be at least one space away. If you want to build the
   PWP near a tree, a plant, or a buried object, the plants and buried objects
   will be removed for the PWP. If you want to build a project in front of a
   building, there should be three spaces in between.

2. You can only have one PWP in construction set out at once. Also, you can't
   start a new PWP if one is currently in process of cancellation or
   demolition. If the PWP has finished cancellation or deletion, you can build
   another one.

3. You cannot start PWPs on a day an event is running, even if Isabelle isn't
   away from Town Hall.

4. You can only have up to 30 minor PWPs, including bridges.

   - You can only have three bridges maximum, but only one bridge minimum.
   - You can only have eight signs maximum.
   - Some PWPs restrict you to having only one of them at a time.
   - If you get to your maximum, they won't appear in your list.

5. All minor PWPs, as well as the major PWPs you build in town, have to be in
   town and not on the beaches.


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||                                              ||
||             3. Major Projects                ||
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Major PWPs are PWPs that cannot be reversed or demolished, but they are more
significant than the other PWPs. They add new features to your town. This list
will give you the names, the descriptions, the requirements for unlocking, the
size, the price, and notes.

----------------------------------------|
      Second floor of the Museum        |
----------------------------------------|

This is the second floor renovation of the museum. You can set up custom
exhibits and buy some goods at the museum gift shop. Some items are
unlocked based on how many donations are made.

Requirements:

1. Donate at least 20 items at the Museum.
2. Donate at least one of each in all four wings of the museum. This includes
   fossils, works of art, insects, and fish. You don't have to donate
   deep sea catches (or seafood) to complete this task.
3. Talk to Blathers for at least 14 days.

Size: N/A

Price: 198,000 Bells

Notes:

1. When you have completed these requirements, Blathers will be thinking
   rather than idle. When you talk to him, he will suggest building a
   second floor for the museum.
2. Donations are made at the Train Station since this is is a project for
   Main Street.

----------------------------------------|
                 Cafe                   |
----------------------------------------|

This is a returning feature from Wild World and City Folk. This time, you can
work at the Cafe for some prizes and take coffee from the take home counter.

Requirements:

1. Donate at least 50 items at the Museum.
2. The second floor of the museum has to be at least seven days old.

Size: 5x4

Price: 298,000 Bells

Notes:

1. When you have completed these requirements, Blathers will be thinking
   again. Talk to him, and he will suggest building a Cafe.
2. Unlike Wild World and City Folk, the Cafe is a separate building and not a
   part of the Museum. This is why it's a town project and not a Main Street
   project.

----------------------------------------|
             Dream Suite                |
----------------------------------------|

This is another new feature in New Leaf. When you have the Dream Suite done,
you can share your dreams online and visit other dream towns.

Requirements:

1. The first project has to be at least be seven days old.
2. Connect to the internet at least once.

Size: N/A

Price: 234,000 Bells

Notes:

1. When you have completed these requirements, you will see Isabelle sleeping
   at the counter. Talk to her, and she will suggest building a Dream Suite.
2. Donations are made at the Train Station, just like the Museum second floor
   project.

----------------------------------------|
        Fortune Teller's Shop           |
----------------------------------------|

Between the Dream Suite and Photo Booth, Katrina will be available everyday
rather than once a week. This is good for reading your fortune everyday, so
you can see what good will happen or what bad will happen each day.

Requirements:

1. Get at least 20 fortunes from Katrina.

Size: N/A

Price: 340,000 Bells

Notes:

1. When you have completed these requirements, Katrina will suggest building.
2. Donations are made at the Train Station, just like the Museum second floor
   project.

----------------------------------------|
            Police Station              |
----------------------------------------|

The lost and found feature like seen in the GameCube version has returned as a
normal building. The officer even has the same duties like back in the
GC version.

Requirements:

1. Villager request (any villager based on personality will suggest it)

Size: 3x3

Price: 264,000 Bells

Notes:

1. You have a choice between a Classic Police Station or a Modern
   Police Station. You can choose only one, and it cannot be undone once done.
2. Copper is the officer of the Modern Police Station while Booker is
   the officer of the Classic Police Station.
3. Both choices are the same price and size.

----------------------------------------|
       Reset Surveillane Center         |
----------------------------------------|

If you do want Resetti to come after not saving your game, you can build it.
Please be aware that once it's built, it cannot be deleted, and you will be
stuck with Resetti after not saving your game. If you don't want him, don't
build this project.

Requirements:

1. Reset your game at least once (including automatic shutdown from
   battery drainage)

Size: 1x1

Price: 368,000 Bells

Notes:

1. No ceremony will be hosted for this project. Resetti will pop out to talk
   to you about the newly built project, even if you saved your game. If you
   didn't, he won't get mad this time.

----------------------------------------|
               Campsite                 |
----------------------------------------|

This is a returning feature from the GameCube version of Animal Crossing. This
time, campers will camp in this designated spot rather than a random spot.
When there is snow, there will be an igloo. If there's no snow, there will be
an orange tent, even in the months that do get snow (outside the snow days).

Requirements:

There are no requirements on building this project. This is available at the
start.

Size: 3x3

Price: 59,800 Bells

Notes:

1. You won't see another animal with a green name tag besides Isabelle at
   the ceremony, just like the minor project ceremonies.

----------------------------------------|
       Train Station Renovation         |
----------------------------------------|

You can remodel your train station too. There are three different models for
the train station, and you can only work on one at a time.

Requirements:

1. Have a total of 100 visits from any visitor (wi-fi or local connection).

Size: N/A

Price: 498,000 Bells

Notes:

1. You can still remodel your train station any time.
2. Donations are made at the train station.
3. If you completed these requirements, Porter will suggest the Train
   Station renovation project.
4. The three different models are Zen, Fairy-Tale, and Modern.

----------------------------------------|
         Town Hall Renovation           |
----------------------------------------|

You can remodel your Town Hall too. There are three different models for the
Town Hall, and you can only work on one at a time.

Requirements:

1. Achieve a perfect town rating.

Size: N/A

Price: 498,000 Bells

Notes:

1. You can still remodel your town hall anytime.
2. Donations have to be made in the Town Hall.
3. Alongside with the Town Hall project, the Flower Clock project is
   unlocked for getting a perfect town rating.
4. Just like the Train Station Renovation projects, the three different
   models for the Town Hall are Zen, Fairy-Tale, and Modern.


||==============================================||
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||                                              ||
||             4. Minor Projects                ||
||                                              ||
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Unlike Major PWPs, Minor PWPs are PWPs that can be demolished once placed.
These projects include clocks, lamps, benches, bridges, and other interesting
projects. Most of them have to be unlocked by villager requests, some
are personality based.

Like said before, you can have only up the 30 minor PWPs, as bridges count too.
You can still get PWP suggestions, even if you already reached your quota. You
don't have to build 30 PWPs.

I will go over lists of town projects based on category. Some of these
categories are made up by me, but it's a way to organize them. Each of them
have a name, a size, and a  cost. There will be additional notes after each
list.

----------------------------------------|
               Benches                  |
----------------------------------------|

All benches are 2x1 in size. You can sit down at a bench outside. There are
only seven types of benches available in the game, and besides the 30 project
limit, there's no limit on how many benches you can have in town.

Yellow Bench            2x1             30,000 Bells
Blue Bench              2x1             42,500 Bells
Wood Bench              2x1             42,500 Bells
Metal Bench             2x1             42,500 Bells
Fairy-Tale Bench        2x1             52,800 Bells
Modern Bench            2x1             52,800 Bells
Zen Bench               2x1             52,800 Bells

These projects aren't really benches, but they have similar traits.

Log Bench               2x1             38,000 Bells
Picnic Blanket          3x3             39,800 Bells
Tire Toy                2x1             49,800 Bells
Pile of Pipes           2x2             79,800 Bells
Chair Sculpture         2x2            265,000 Bells

Notes:

1. The Yellow Bench is available from the start.
2. The Picnic Blanket is more than a bench. It also has a basket.

----------------------------------------|
             Streetlights               |
----------------------------------------|

All streetlights are 1x1 in size. They turn on at 6:00 P.M, but they turn off
at 6:00 A.M. There are six different types of streetlights in total, and other
than the 30 project limit, there is no limit on number of streetlights.

Street Lamp             1x1             39,800 Bells
Round Streetlight       1x1             39,800 Bells
Streetlight             1x1             42,800 Bells
Fairy-Tale Streetlight  1x1             64,000 Bells
Modern Streetlight      1x1             64,000 Bells
Zen Streetlight         1x1             64,000 Bells

Notes:

1. The Street Lamp is available from the start.
2. The Round Streetlight looks like the streetlights from Main Street.

----------------------------------------|
               Clocks                   |
----------------------------------------|

While Town Hall has a clock on the outside, you can build clocks anywhere in
town. There are six types of clocks available in the game, and besides the 30
project limit, there's no limit on how many benches you can have in town.

Park Clock              1x1             42,000 Bells
Fairy-Tale Clock        1x1             78,000 Bells
Modern Clock            1x1             78,000 Bells
Zen Clock               1x1             78,000 Bells
Flower Clock            3x3             87,000 Bells
Illuminated Clock       3x3            146,000 Bells

Notes:

1. The Park Clock is available from the start.
2. The Illuminated Clock lights up at night like the streetlights.
3. The Flower Clock is unlocked after achieving perfect town status, alongside
   with remodeling Town Hall.

----------------------------------------|
               Bridges                  |
----------------------------------------|

All bridges are 2x4 or 4x2 in size, and they have to be across the river. Like
said earlier, you can only have three of these maximum. There are two different
types of bridges to begin with, but six in total. You cannot get another bridge
suggestion if you have all three bridges in town.

Cobblestone Bridge      2x4 or 4x2     128,000 Bells
Suspension Bridge       2x4 or 4x2     128,000 Bells
Brick Bridge            2x4 or 4x2     224,000 Bells
Modern Bridge           2x4 or 4x2     224,000 Bells
Fairy-Tale Bridge       2x4 or 4x2     298,000 Bells
Wooden Bridge           2x4 or 4x2     298,000 Bells

Notes:

1. The Cobblestone Bridge and Suspension Bridge are available from the start.

----------------------------------------|
                Arches                  |
----------------------------------------|

All arches are 3x1 in size. You can pass through these projects too. There are
only three arches in the game, and none of them are available at the start.

Balloon Arch            3x1             86,000 Bells
Flower Arch             3x1             87,000 Bells
Illuminated Arch        3x1            148,000 Bells

Notes:

1. The Illuminated Arch lights up at night like the streetlights.

----------------------------------------|
                Signs                   |
----------------------------------------|

All signs are 1x1 in size. There are only three signs in the game, and you
can have only up to eight in total.

Do-Not-Enter Sign       1x1             43,500 Bells
Caution Sign            1x1             43,500 Bells
Yield Sign              1x1             43,500 Bells

Notes:

1. The Do-Not-Enter Sign is available from the start.

----------------------------------------|
                 Beds                   |
----------------------------------------|

All beds are 2x1 or 1x2 in size. You can lay on them. There are only three bed
projects in the game, and none of them are available from the start.

Camping Cot             1x2             32,000 Bells
Outdoor Chair           1x2             23,400 Bells
Hammock                 2x1             32,000 Bells

Notes:

1. Despite having the same name as the furniture piece, the Hammock does not
   look the same.

----------------------------------------|
           Resource Projects            |
----------------------------------------|

These are some of the landmark projects, resembling the energy resources.

Drilling Rig            3x3            298,000 Bells
Solar Panels            3x2            126,000 Bells
Wind Turbine            1x1            156,000 Bells

Notes:

1. There can only be one Wind Turbine in town.
2. The Solar Panels and Wind Turbine are good for the Perfect Town rating, but
   the Drilling Rig is bad for the Perfect Town rating.

----------------------------------------|
	  Semi-Major Projects		|
----------------------------------------|

All of these PWPs are 2x2 landmarks. Even if they are minor projects, the town
history that can be seen by sitting at the big tree at the plaza will name the
times you built these projects. You can have only one of each in town, but you
can have all three of them.

Lighthouse              2x2            372,000 Bells
Tower                   2x2            726,000 Bells
Windmill                2x2            372,000 Bells

Notes:

1. The Tower lights up at night, as well as the lighthouse.
2. The Windmill is good for the Perfect Town rating.

----------------------------------------|
  Miscellaneous Projects from the start |
----------------------------------------|

These PWPs are the rest of the PWPs you begin with. When you first unlock this
feature, you will see the following PWPs that were not mentioned earlier.

Fence                   5x4             49,800 Bells
Fire Hydrant            1x1             32,600 Bells
Fountain                3x3             99,800 Bells
Water Well              2x2            148,000 Bells
Custom-Design Sign      1x1             40,000 Bells
Face Cut-Out Standee    1x1             50,000 Bells

----------------------------------------|
        Miscellaneous Projects          |
----------------------------------------|

These PWPs are the rest of the PWPs that you have to unlock in the game. They
include mostly sculptures, but other projects too.

Archway Sculpture       3x3            265,000 Bells
Bell                    2x1             86,000 Bells
Bus Stop                4x2            136,000 Bells
Cube Sculpture          2x2            265,000 Bells
Drinking Fountain       1x1             39,800 Bells
Fire Pit                2x2             46,000 Bells
Flower Bed              2x2             26,400 Bells
Garbage Can             1x1             53,000 Bells
Geyser                  2x2             98,000 Bells
Hot Spring              3x2             98,000 Bells
Illuminated Heart       2x1            136,000 Bells
Illuminated Tree        1x1            128,000 Bells
Instrument Shelter      1x1             42,000 Bells
Jungle Gym              2x2             69,800 Bells
Moai Statue             2x2            538,000 Bells
Parabolic Antenna       2x2            148,000 Bells
Pyramid                 3x3            698,000 Bells
Rack of Rice            2x1             17,400 Bells
Sandbox                 2x2             36,000 Bells
Scarecrow               1x1             22,400 Bells
Sphinx                  3x2            698,000 Bells
Stadium Light           2x1            236,000 Bells
Statue Fountain         2x2             88,000 Bells
Stone Tablet            1x1             39,800 Bells
Stonehenge              3x3            698,000 Bells
Circle Topiary          1x1             93,000 Bells
Square Topiary          1x1             93,000 Bells
Tulip Topiary           2x1             93,000 Bells
Torch                   1x1             29,800 Bells
Totem Pole              1x1            538,000 Bells
Traffic Signal          2x1             82,000 Bells
Video Screen            2x1            248,000 Bells
Water Pump              1x1             42,000 Bells
Wisteria Trellis        3x3            124,000 Bells
Zen Bell                2x2             86,000 Bells
Zen Garden              3x3            148,000 Bells

Notes:

1. The Garbage Can is similar to the trash furniture pieces, but for the
   outdoors.
2. The Garbage Can is extremely bad for a Perfect Town Rating.
3. The Illuminated Heart and Illuminated Tree light up at night.
4. The Topiaries are unlocked on Weeding Day if there are no weeds to begin
   with.

-----------------------------------------------------------------------------

Now that I named all of the projects by category, I will name them by what
animal personality suggests the project. The majority of all PWPs are unlocked
by villager requests. Sometime, the villagers will try to grab your attention
as they talk to you. Usually, it's about changing their greeting, catchphrase,
item giveaway etc, but they can also suggest town projects. Some of the
projects are suggested based on personality, but others are suggested by any
villager, regardless of personality.

----------------------------------------|
  Projects suggested by Jock villagers  |
----------------------------------------|

Blue Bench
Fire Pit
Instrument Shelter
Solar Panels
Stadium Light
Traffic Signal
Torch
Video Screen

----------------------------------------|
  Projects suggested by Smug villagers  |
----------------------------------------|

Chair Sculpture
Cube Sculpture
Moai Statue
Parabolic Antenna
Pyramid
Sphinx
Stonehenge
Totem Pole

----------------------------------------|
  Projects suggested by Lazy villagers  |
----------------------------------------|

Balloon Arch
Camping Cot
Hammock
Jungle Gym
Pile of Pipes
Sandbox
Tire Toy
Water Pump

----------------------------------------|
 Projects suggested by Cranky villagers |
----------------------------------------|

Drilling Rig
Rack of Rice
Wooden Bridge
Zen Bell
Zen Bench
Zen Clock
Zen Garden
Zen Streetlight

----------------------------------------|
 Projects suggested by Normal villagers |
----------------------------------------|

Drinking Fountain
Fairy-Tale Bench
Fairy-Tale Clock
Fairy-Tale Streetlight
Flower Arch
Flower Bed
Garbage Can
Outdoor Chair

----------------------------------------|
  Projects suggested by Uchi villagers  |
----------------------------------------|

Bus Stop
Geyser
Log Bench
Picnic Blanket
Scarecrow
Windmill
Wisteria Trellis
Wood Bench

----------------------------------------|
 Projects suggested by Peppy villagers  |
----------------------------------------|

Archway Sculpture
Bell
Fairy-Tale Bridge
Illuminated Clock
Illuminated Heart
Illuminated Tree
Metal Bench
Round Streetlight

----------------------------------------|
 Projects suggested by Snooty villagers |
----------------------------------------|

Hot Spring
Illuminated Arch
Modern Bench
Modern Clock
Modern Streetlight
Statue Fountain
Streetlight
Tower

----------------------------------------|
   Projects suggested by any villager   |
----------------------------------------|

Brick Bridge
Caution Sign
Lighthouse
Modern Bridge
Stone Tablet
Wind Turbine
Yield Sign

----------------------------------------|
  Projects not suggested by villagers   |
----------------------------------------|

Flower Clock - (unlocked when perfect town status is achieved)
Circle Topiary - (unlocked for having no weeds before Weeding Day begins)
Square Topiary - (unlocked for having no weeds before Weeding Day begins)
Tulip Topiary - (unlocked for having no weeds before Weeding Day begins)

----------------------------------------|
     Projects from the beginning        |
----------------------------------------|

Cobblestone Bridge
Custom-Design Sign
Do-Not-Enter Sign
Face Cut-Out Standee
Fence
Fire Hydrant
Fountain
Park Clock
Street Lamp
Suspension Bridge
Water Well
Yellow Bench


||==============================================||
||==============================================||
||                                              ||
||         5. How to get PWPs fast              ||
||                                              ||
||==============================================||
||==============================================||


Although Major PWPs have specific requirements, most Minor PWPs, as well as
the Police Station, have only one requirement - villager suggestion. This
means that the villager must try to grab your attention to talk about a
project request. You cannot get PWP requests from villagers by just talking to
them and asking what's up. You just need to get a ping from them to get a
project suggestion. If you wait long enough, animals are more likely to grab
your attention.

The quickest way to unlock these PWPs is by using the diving trick. If you
have a wet suit after buying it from the island with the medals you get on
the Island Tours, you can use this trick. This is a popular trick used by
the online community that plays Animal Crossing: New Leaf.

Steps to get more pings from animals:

1. Put on your wet suit.
2. Find the cliff on the southwestern part of your town (or use the docks
   to jump off of).
3. Stay in the oceans for at least five minutes. Don't worry about the
   jellyfish. They don't affect your chances of getting PWP requests.
4. After waiting five minutes, get back on the shores and find a villager.
   He/she may want to grab your attention.

Notes on using the diving trick:

1. The best way to precisely time yourself is by setting a timer on an
   iOS system or Android for five minutes. If you don't have either one,
   you should watch a clock on another electronic device.
2. There is a built-in timer in the game between the last time you
   interact with a villager or the last time a villager spots you. If you
   stay out of sight, the timer will start. If five or more minutes has
   elapsed, animals are more likely to grab your attention.
3. While using the diving trick, do not get spotted by a villager before
   five minutes is up. Every time you get spotted by a villager (or every
   time you interact with an animal), the timer resets, and you have to
   start over.
4. You have to wait five minutes both outside and in town. If you go inside
   a building, go to Main Street, or save and continue, the timer resets.
5. The oceans are the far away from the animals' sight, which is why the
   diving trick is the best way to get PWPs fast.
6. To get the same animal to grab your attention, you have to wait at least
   20 minutes. You can't get the same animal to grab your attention twice in
   a row after five minutes, so try talking to other animals.
7. If you played over an hour, the animals will ignore you. If you try to
   talk to them, they'll tell you that you need a break form playing.
   Another animal can still grab your attention after you talk to an animal
   after playing for an hour.
8. You can only get one PWP request a day (unless if you're lucky enough).

If an animal grabs your attention, it could be for the following reasons:

1. To give a PWP request.
2. To ask you to do a favor for them. Some you can accept/reject, but
   other are automatic.
3. To give away or sell items.
4. To ask if they can buy/trade one of your items you have in your
   inventory.
5. To ask about nicknames, greetings, or catchphrases.
6. To tell you stories or ask other questions. These questions are
   otherwise known as "useless questions".
7. To talk about moving (this is occasional).

Here's how to narrow down the dialogue. It will help you get PWPs faster:

1. Fill up your pockets. With no pocket space, animals won't try to sell
   you anything or give away something.
2. When you fill up your pockets, do not put in furniture, clothes, fish,
   insects, seafood, assessed fossils, gyroids, or ore. Animals would ask
   for those items, and they would want to trade you with those items or
   buy them off of you. As a result, you must fill them up with items
   they won't ask for, which include flowers, fruit, unidentified fossils,
   trash (including beehives), and stationary.
3. At the same time, you have to fill up your letter inventory. This will
   prevent animals from asking you to do time capsule favors.
4. If they ask about greetings or catchphrases, you should change the
   greetings or catchphrases. They won't ask again if you do.
5. If they ask about nicknames, you have to hear about the nicknames. If
   you don't like the nicknames they give to you, you can use your
   character's name as a nickname. If you do accept the nickname (or
   choose your nickname), they won't ask about nicknames either.

Unfortunately, you can't prevent animals from asking useless questions,
and sometimes, they can ask the same question twice in a row.


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||                 6. FAQ                       ||
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-------------------------------------------------------------------------------

Q: I really hate Isabelle! Every time I try to place my project somewhere, she
   won't let me place it here. Why is she not letting me?

A: I have some above information on placing your project. You should know
   about both the size and the gyroid. Wherever you place your project at is
   also where you talk to Isabelle. Maybe the project is too big, so it's best
   to move it back.

-------------------------------------------------------------------------------

Q: How do you get villagers to request a project?

A: I have a section about that. Please read the fifth section of this guide.

-------------------------------------------------------------------------------

Q: I tried the diving trick, but I'm not getting villager requests.

A: Just keep trying. You should narrow down the dialogue to get it faster.

-------------------------------------------------------------------------------

Q: Can you have more than one PWP suggestion per day?

A: It's possible to get more than one PWP per day, but most of the time, you
   can only have one PWP request a day.

-------------------------------------------------------------------------------

Q: Why can't I build the lighthouse near the beach?

A: All PWPs have to be built in the main part of town. There isn't enough
   room on the beaches for even one PWP.

-------------------------------------------------------------------------------

Q: Can the lighthouse attract rare fish?

A: It did increase the chance of rare fish in City Folk, but the answer to
   this question is no. It doesn't attract rare fish in this game.

-------------------------------------------------------------------------------

Q: How do you prevent animals from killing my perfect fruit trees or moving
   in front of my house?

A: I know that animals have more freedom in this game than before, but building
   Public Works Projects in some areas can actually block them from moving. Try
   building sign posts or a fountain in front of your house to keep them from
   moving in front of your house. You can also do the same for perfect fruit
   trees, hybrid gardens, or other project plans. Also, did you know that
   if one project is six spaces or less away from another on the same row or
   seven or less spaces away from another on the same column, animals won't
   move in between? You should try that.

-------------------------------------------------------------------------------

Q: What's the maximum number of PWPs can you see on your list when you start a
   new project?

A: If you're too lazy to build any PWP by the time you unlock all PWPs for you
   town, you will have no more than 101 projects on your list. Although there
   was actually supposed to be 102, the Cafe and Museum second floor projects
   will never be on the list at the same time. Club LOL can be on the list if
   you choose to reject it at the beginning. Also, the town hall renovations
   have three items on the list rather than one, as well as the train station.
   The police station has two items on the list too.

-------------------------------------------------------------------------------

Q: When do new projects get built?

A: Once you complete donations, you have to wait until 6:00 A.M. on the next
   day. You don't have to talk to Isabelle to discuss completion. It just
   appears when the time comes.

-------------------------------------------------------------------------------

Q: Does Time Traveling have any effect on Public Works Projects?

A: The only effect it does have is that the project you are working on appears
   the day after you finish.

-------------------------------------------------------------------------------

Q: Do you have to participate in the completion ceremonies on the day after
   you finish the donations?

A: No. You can wait even a whole year after the project is finished and
   participate in the ceremony of the project. You also can opt out of
   participation at the ceremony.

-------------------------------------------------------------------------------

Q: I am trying to get a perfect town rating, but Isabelle says that I need to
   keep adding more projects, but I already had enough. What's the big deal?

A: Some PWPs actually have a negative effect to your town rating. The Garbage
   Can for example has a horrible effect on both abundant nature and abundant
   living ratings. It's actually the effects of the PWPs that can help or hurt
   your town rating, not the number of PWPs.

-------------------------------------------------------------------------------

Q: When unlocking the Train Station Renovation Project, how many unique
   visitors do I need to get it?

A: It's actually the number of total visits from all unique visitors, not
   number of unique visitors. I don't know why it wasn't the other way around,
   but you'll need a total of 100 combined visits from any visitor(s).

-------------------------------------------------------------------------------

Q: If I chose not to build the Reset Surveillance Center, what will happen if
   I didn't save my game?

A: Isabelle will remind you that you need to save your game every time you
   didn't save your game when you start your game. It will continue until
   the Reset Surveillance Center is built.

-------------------------------------------------------------------------------


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||            7. Version History                ||
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||==============================================||
||==============================================||


1.0: Finished Guide - 4/21/14
1.1: Added numbers to match the Table of Contents - 4/25/14
1.2: Added a few possible questions - 4/29/14
1.3: Updated a few errors and added diving trick section - 7/21/14


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||           8. Contact Information             ||
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I cannot add any more questions, but if there's any problems with this guide,
please contact me.

E-mail Address:

mghaynes1993@hotmail.com


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||            9. Legal Information              ||
||                                              ||
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You may copy this guide, but for personal use ONLY! Do not copy this guide and
post this on another site. It took me a long time to write this guide, and I
worked hard on it. If you see this on another site, please report to me.

This FAQ cannot be posted on any site other than:

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