What do you need help on? Cancel X
  Prev Next  
Close X FAQ/Walkthrough
by ZeoKnight

Table of Contents

BOOKMARK
Jump to:
Would you recommend this Guide? Yes No Hide
Send Skip Hide

FAQ/Walkthrough by ZeoKnight

Version: 1.4 | Updated: 04/05/18

Table of Contents

  1. Intro
    1. Gameplay Info
  2. The Beginning
  3. In Depth - Base Classes
    1. Fencer
    2. Dragoon
    3. Pugilist
    4. Harbinger
    5. Warlock
    6. Necromancer
    7. Rover
    8. Masurao
    9. Shaman
    10. Botanist
    11. Racial Skills and Extra Notes
    12. Equipment Skills
    13. Recap of Buffs, Debuffs, Ailments and Binds Skills
  4. 1st Stratum
    1. 1F - Pursuing an Old Legend
    2. 2F - Around the Campfire
    3. 3F - What Lurks behind the Trees
    4. 4F - A Dance with Stone Statues
    5. 5F - The Guardian of the Woods
    6. 1st Stratum Boss and Epilogue
  5. 2nd Stratum
    1. 6F - Rising to New Heights
    2. 7F - Beware of Stampede
    3. 8F - A Beast Born to Fight
    4. 9F - Across the Mountain Pass
    5. 10F - The Master of the Skies
    6. 2nd Stratum Boss and Epilogue
  6. In Depth - Master Titles
    1. F - Phantom Duelist
    2. F - Chain Duelist
    3. D - Shield Bearer
    4. D - Cannon Bearer
    5. P - Barrage Brawler
    6. P - Impact Brawler
    7. H - Deathbringer
    8. H - Deathguard
    9. W - Omnimancer
    10. W - Elemancer
    11. N - Spirit Evoker
    12. N - Spirit Broker
    13. R - Flying Falcon
    14. R - Hunting Hound
    15. M - Blade Dancer
    16. M - Blade Master
    17. S - Divine Punisher
    18. S - Divine Herald
    19. B - Merciful Healer
    20. B - Graced Poisoner
    21. Equipment Skills II
    22. Recap of Buffs, Debuffs, Ailments and Binds Skills II
  7. 3rd Stratum
    1. 11F - Chasing the Dying Light
    2. 12F - Over a Toxic Graveyard
    3. 13F - Where Wraiths Wander
    4. 14F - An Executioner's Axe
    5. 15F - The Lord of the Undying
    6. 3rd Stratum Boss and Epilogue
  8. 4th Stratum
    1. 16F - Discovering the Next Level
    2. 17F - Pillars on the Pathway
    3. 16F - Discovering the Next Level (hidden area)
    4. 1F - Pursuing an Old Legend (hidden area)
    5. 3F & 4F Tutelary Forest (hidden area)
    6. 7F - 9F Jagged Reach (hidden area)
    7. 15F - The Lord of the Undying (hidden area)
    8. 18F - Lost in the Crystal Caves
    9. 19F - A Mysterious Stranger
    10. 20F - The Creature in the Cavern
    11. 4th Stratum Boss and Epilogue
  9. 5th Stratum
    1. 21F - Back to the Beginning
    2. 22F - Echoes of Calamity
    3. 23F - Hindered by Gravity
    4. 21F & 22F Untamed Garden (hidden area)
    5. 24F - Through a Needle's Eye
    6. 25F - The Genesis of Darkness
    7. 5th Stratum Boss and Epilogue
  10. 6th Stratum
    1. 26F - Taking a Step Beyond
    2. 2nd Stratum Superboss
    3. 27F - Paths Lit by Heaven
    4. 1st Stratum Superboss
    5. 28F - Propechies in the Void
    6. 3rd Stratum Superboss
    7. 29F - Past the Edge of Despair
    8. 4th Stratum Superboss
    9. 30F - The Dawn of a New Myth
    10. 6th Stratum Boss and Epilogue
    11. Special Strategy: 99999 damage
  11. Full Maps
    1. 1st Stratum - Tutelary Forest
    2. 2nd Stratum - Jagged Reach
    3. 3rd Stratum - Fetid Necropolis
    4. 4th Stratum - Lucent Hollows
    5. 5th Stratum - Untamed Garden
    6. 6th Stratum - Empyreal Bridge
  12. Iorys Marketplace
    1. SHOP - 1st Stratum
    2. SHOP - 2nd Stratum
    3. SHOP - 3rd Stratum
    4. SHOP - 4th Stratum
    5. SHOP - 5th Stratum
    6. SHOP - 6th Stratum
  13. Book
    1. Quests
    2. Missions
    3. Monstrous Codex
    4. Item Compendium
  14. Unlockables
  15. Downloadable Content
  16. Closing

In Depth - Master Titles

Recap of Buffs, Debuffs, Ailments and Binds Skills II

Buffs

BuffsSkillsClasses / EquipmentTargetTP CostMastered Effects and Extra Notes
Lv 1
HPVitality PrayerDivine HeraldAll allies1632Multiplies maximum HP by 1.4 for 6 turns
Shared NostrumMerciful HealerSelf2040Decreases Herb skills' action speed and restoration by 5%, but expands the target range: single target becomes row, row becomes all, but all doesn't gain increased effect. Lasts for 6 turns
Lingering ScentMerciful HealerSelf59Enables the activation of the last used Herb skill at the end of turn, with healing power is decreased by 60%. Lasts for 10 turns
TPMana FlowElemancerSelf25After performing any skill, restores a random party member's TP by 50% of the TP cost of that skill. Lasts for 6 turns
ReliquaryAvailable in 6th Stratum
Physical ATKOverexertionPugilistOne ally35Consumes 50% of the user's current HP to increase physical ATK by 100% for 4 turns
High GroundMasuraoUser's row513Increases physical ATK by 40% for 6 turns
GorebladeSoboroSelf2030Deals cut damages from 4 up to 6 times to random enemies, with 70% of normal damage output, and then increases own physical ATK by 15% for 4 turns. Available in 6th Stratum
Elemental ATKAmplifierWarlockSelected row513Increases elemental ATK by 45% for 5 turns
Physical and
Elemental ATK
Chain PlusChain DuelistSelf614Increases ATK by 50% and activation of Chain skills by 80% for 6 turns, only for Chain-related skills
Ruinous PrayerShamanAll allies1022Increases ATK by 35% for 6 turns
BravantBravantOne ally-Increases ATK by 40% for 6 turns. Available in 2nd Stratum
Physical DEFDefense FormDragoonAll allies410Increases physical DEF by 34% for 6 turns. Requires a bunker on the field. It fails to activate when all bunkers are destroyed
Vajra StanceImpact BrawlerUser's row615Increases physical DEF by 25% for 6 turns
Fire DEFFire MistFire MistAll enemies-Increases fire DEF by 35% for 6 turns, available in 3rd Stratum
Ice DEFIce MistIce MistAll enemies-Increases ice DEF by 35% for 6 turns, available in 3rd Stratum
Volt DEFVolt MistVolt MistAll enemies-Increases volt DEF by 35% for 6 turns, available in 3rd Stratum
Elemental DEFSoul CandyNecromancerAll allies615Sacrifices a wraith to increase elemental DEF by 34% for 6 turns
All MistAll MistAll enemies-Increases elemental DEF by 20% for 6 turns. Available in 5th Stratum
Physical and
Elemental DEF
Dragon RoarDragoonOne ally513Increases DEF by 10% for 6 turns
Aegis PrayerShamanAll allies1022Increases DEF by 25% for 6 turns
Sequoian BowAvailable in 1st Stratum
Shell Guard EXTenouchiAll allies48Increases DEF by 34% for 4 turns. Available in 4th Stratum
StonardStonardOne ally-Increases DEF by 30% for 6 turns, available in 3rd Stratum
Fire ATK and DEFBlaze PrayerShamanAll allies1528Increases fire DEF by 50% for 6 turns and imbues fire element to weapon
Ice ATK and DEFHail PrayerShamanAll allies1528Increases ice DEF by 50% for 6 turns and imbues ice element to weapon
Volt ATK and DEFBolt PrayerShamanAll allies1528Increases volt DEF by 50% for 6 turns and imbues volt element to weapon
Ailments ResistanceFault BlockerBarrage BrawlerUser's row718Raises ailments resistance by 67% for 6 turns
Exorcism PrayerDivine HeraldAll allies2040Raises ailments resistance by 56% for 6 turns
Binds ResistanceFault BlockerBarrage BrawlerUser's row718Raises binds resistance by 67% for 6 turns
Exorcism PrayerDivine HeraldAll allies2040Raises binds resistance by 56% for 6 turns
AccuracyFocus PrayerShamanAll allies615Increases accuracy by 40% for 6 turns
EvasionWind CurtainFencerSelected row2030Increases chance of dodging an attack, but the buff is dispelled after one use. Lasts for 3 turns
Haste PrayerDivine HeraldAll allies1224Increases evasion by 21% for 6 turns
Sonic MirageAmeno-habakiriAll allies4070Increases evasion by 34% for 4 turns. Available after defeating 6th Stratum boss
Being a decoyDragon RoarDragoonOne ally513Increases the chance of being targeted by 45% for 6 turns

Passives, Charge Skills, and Other skills without using buff slot

BuffsSkillsClasses / EquipmentTargetTP CostMastered Effects and Extra Notes
Lv 1
HPHP UpShield Bearer,
Impact Brawler,
Deathguard,
Spirit Evoker,
Blade Dancer,
Divine Punisher,
Merciful Healer
Self (Passive)-Increases HP by 20%
Spirit AbsorbDeathguardSelf (Passive)-Restores HP when the user inflicts any debuff. Increases maximum health up to 150% if overheal until the end of turn
Herb BoostMerciful HealerSelf (Passive)-Multiplies maximum HP by 1.33 if any Herb skills overheal the target until the end of turn
HP RestorationBurden ShiftSpirit EvokerSelf (Passive)-Has 50% chance to sacrifice a wraith in order to endure fatal blow and restore 200 HP
Animal TherapyRoverAll allies (Passive)-Restores HP at the end of turn, but requires a hawk or hound on the field
GospelShamanAll allies (Passive)-Restores HP when any Prayer skill is cast
Appease SpiritsDivine HeraldAny allies (Passive)-Restores 25% of maximum HP to any party members with buff after they act. Only works when the user is alive
Holy FlameDivine HeraldAll allies (Field)-Restores 30 HP for every 3 steps. Doesn't stack if multiple Divine Heralds are present; only the one with the highest level is applied
Karouto-Available in 2nd Stratum
BenevolenceDivine HeraldAny allies (Passive)-Restores HP to any party members with buff when they take damage once per turn. Only works when the user is alive
Herb ForagingBotanistAll allies (Field)-Restores HP and TP when gathering at chopping, mining, or taking spots.
HerbologyBrouniSelf (Passive)-Increases healing output of items by 50%
TPTP UpCannon Bearer,
Deathbringer,
Omnimancer,
Spirit Broker,
Hunting Hound,
Blade Master,
Divine Punisher,
Graced Poisoner
Self (Passive)-Increases TP by 30%
Cutting CostsElemancerSelf (Passive)-Has 34% chance to cast spells for free. Only affects the TP of spells (not including Chant skills)
TP TravelerMana CannonAll allies (Field)-Restores 1 TP for every 4 steps. Available in 6th Stratum
Physical ATKWeapon MasteryVarious ClassesSelf (Passive)-Increases damage output by 15%
Phys ATK UpChain Duelist,
Cannon Bearer,
Pugilist,
Flying Falcon,
Blade Dancer
Self (Passive)-Increases ATK by 15%
Elemental ATKMagic ATK UpElemancer,
Spirit Broker,
Divine Punisher
Self (Passive)-Increased by 15% at maximum level
Quick-ChantWarlockSelf (Passive)-Doesn't need to wait for one turn to cast any Chant skills, but all Chant skills' TP are increased by 5. Can't be turned off once learned.
Focus ChantWarlockSelf (Charge)515Multiplies next turn's elemental damage by 2.25 but the spell can only target one enemy
Spread ChantOmnimancerSelf (Charge)1525All multi target skills hit about 2 - 6 times, with each hit deals about 75% of normal damage output
Common MagicElemancerSelf (Passive)-All spells' damage output are increased by 50% until the end of turn only if another party member inflicts INT-based damage before the user
Abating ChantElemancerSelf (Charge)15All spells' damage output are multiplied by 0.9 but their TP costs are decreased by 25
Physical and Elemental ATKChain BoostFencerSelf (Passive)-Increases damage up to 99% at maximum stacks when the user performs any Chain skills, bonus is applied only until the end of turn. Only for Chain-related skills
Chain AllChain DuelistSelf (Charge)1016Increases maximum number of hits of any Chain skills next turn to become 9, and any activated Chain skills will target all enemies
Gun RevengeCannon BearerSelf (Passive)-Increases ATK up to 153% at maximum stacks when the user activates any Guard skill or the bunker/turret is being attacked, reset after bonus is applied, only for Artillery-related skills. One stack is gained even when the attack misses the bunker/turret. Two stacks are gained when the bunker/turret is destroyed
Prep ArtilleryCannon BearerSelf (Charge)1020Multiplies next turn's damage by 2.5, only for Artillery-related skills
BreatherBarrage BrawlerSelf (Charge)320Multiplies next turn's damage by 2.5 only if the user suffers from any ailment or bind. This skill also recovers those ailments and binds
FortitudeImpact BrawlerSelf (Passive)-Increases ATK by 50% when HP is below or equal to 50%. Works best with Overexertion if the user's maximum HP is even
Abyssal KillerImpact BrawlerSelf (Charge)1524Enables the user to survive fatal blow, then next turn's damage is multiplied by 1.5 plus the percentage of remaining HP and received damage
Heavenly AidImpact BrawlerSelf (Charge)420Multiplies next turn's damage by 3 plus the percentage of remaining HP and how much HP is restored during the turn
Black BladeDeathbringerSelf (Passive)-Increases ATK up to 99% at maximum stacks when the user manages to inflict ailment, reset after Miasma Armor has ended
Reserve MagicOmnimancerSelf (Passive)-Increases damage by 25% and adds the previous attack type or element to the next skill
SacrificeSpirit BrokerSelf (Charge)225Sacrifices a wraith to multiply next turn's damage by 2.5
Peerless DemonMasuraoSelf (Passive)-Multiplies ATK by 9% for every successive hit up to 9 times, only last until the end of turn
DuelMasuraoSelf (Passive)-Increases ATK by 25% at maximum level only if the user hits the same enemy on the last turn, reset after bonus is applied
Power ChargeShokudaikiriSelf (Charge)27Multiplies next turn's damage by 2. Available in 2nd Stratum
Physical DEFLine GuardDragoonSelected row511Increases physical DEF by 50%, only last until the end of turn. Must equip a shield
Healing GuardDragoonSelf37Increases physical DEF by 34%, heal self when taking damage, only last until the end of turn. Must equip a shield
Recovery GuardShield BearerSelected row716Increases physical DEF by 30% and heals all binds. Only last until the end of turn, must equip a shield
Counter GuardShield BearerSelected row818Increases physical DEF by 34% and always counterattacks for each enemy's attack. The counter's damage output isn't mitigated only at maximum level. Only last until the end of turn, must equip a shield
Soul GuardShield BearerSelected Row1023Increases physical DEF by 30% and has 66% chance to endure fatal blow. Only last until the end of turn, must equip a shield
Mirror MoonBlade MasterSelf522Has 135% chance to nullify physical damage but decreases the chance by 35% for each activation. The user can also counterattacks the source up to 4 times. Only last until the end of turn
Hallowed ShieldGolem CoffinAll allies915Increases physical DEF by 34% until the end of turn. Available after defeating 1st Stratum boss
BulwarkTherianSelf (Passive)-Increases physical DEF by 5%
Fire DEFInsulatorMirage FistAll allies36Increases fire DEF by 50% until the end of turn. Available in 3rd Stratum
Ice DEFChill WardScarlet CoffinAll allies36Increases ice DEF by 50% until the end of turn. Available in 1st Stratum
Volt DEFGalvanic FingerPlasma FistAll allies36Increases volt DEF by 50% until the end of turn. Available in 2nd Stratum
Elemental DEFMagic DEF UpDeathguard,
Omnimancer,
Divine Herald
Self (Passive)-Increases elemental DEF by 15%
Mana GuardDragoonAll allies615Increases elemental DEF by 67%, only last until the end of turn. Must equip a shield
Magic ShieldWarlockAll allies820Increases elemental DEF by 75%, only last until the end of turn
Anti-MagicOmnimancerUser's row (Passive)-Has 15% chance to nullify elemental damage
Aureole OracleDivine PunisherAll allies1520Dispels Blaze Prayer / Hail Prayer / Bolt Prayer to absorb all dispelled-element damages until the end of turn
Anatta BarrierCelestrian, BrouniSelf (Passive)-Increases elemental DEF by 5%
Physical and
Elemental DEF
Ray of LightPhantom DuelistSelf (Passive)-Increases DEF up to 45% at maximum stacks when the user manages to dodge attacks, reset when the user takes damage
SylphscreenChain DuelistSelf (Passive)-Increases DEF by 6% for each attack the user manages to land, only last until the end of turn
Full GuardShield BearerAll allies2550Increases DEF by 50% but has 5 cooldowns. Only last until the end of turn, must equip a shield
Dragon ForceShield BearerUser's row (Passive)-Has 15% chance to nullify damage
Black ShroudDeathbringerSelf (Passive)-Increases DEF up to 42% at maximum stacks when the user manages to inflict ailment, reset after Miasma Armor has ended
Aegis ShieldBrouni Union SkillAll allies-Nullify all damages
Debuff ResistanceDeath's AsylumDeathguardSelf (Passive)-Has 25% chance to nullify debuffs
Sleep resistanceFocusCelestrianSelf (Passive)-Has 15% chance to nullify Sleep
Blind resistanceThird EyeTherianSelf (Passive)-Has 15% chance to nullify Blind
Ailments ResistanceStatus ATK UpBarrage Brawler,
Deathbringer,
Spirit Evoker,
Hunting Hound,
Graced Poisoner
Self (Passive)-Multiplies the chance of inflicting ailments by 1.2
Status DEF UpImpact Brawler,
Elemancer,
Divine Herald,
Merciful Healer
Self (Passive)-Raises ailments resistance by 0.3
Death's AsylumDeathguardSelf (Passive)-Has 25% chance to nullify ailments
Miasma WallDeathguardAll allies1535Deactivates Miasma Armor to nullify up to 5 ailments/binds until the end of turn
SanctuaryDivine HeraldAll allies38Has 95% chance to nullify ailments/binds up to 10 times, but requires to dispel a buff
ResillienceEarthlain, Celestrian, BrouniSelf (Passive)-Raises ailments resistance by 10%
DeterminationEarthlain Union SkillAll allies-Nullify all ailments, enables 50% chance to endure fatal blow but decreased the chance by 10% for each activation
Binds ResistanceStatus ATK UpBarrage Brawler,
Deathbringer,
Spirit Evoker,
Hunting Hound
Self (Passive)-Multiplies the chance of inflicting binds by 1.2
Status DEF UpImpact Brawler,
Elemancer,
Divine Herald,
Merciful Healer
Self (Passive)-Raises binds resistance by 0.3
Miasma WallDeathguardAll allies1535Deactivates Miasma Armor to nullify up to 5 ailments/binds until the end of turn
SanctuaryDivine HeraldAll allies38Has 95% chance to nullify ailments/binds up to 10 times, but requires to dispel a buff
Nimble ArtsEarthlainSelf (Passive)-Raises binds resistance by 10%
DeterminationEarthlain Union SkillAll allies-Nullify all binds, enables 50% chance to endure fatal blow but decreased the chance by 10% for each activation
AccuracySpeed UpChain Duelist,
Barrage Brawler,
Flying Falcon,
Blade Master
Self (Passive)-Increases accuracy by 10%
Prep ArtilleryCannon BearerSelf (Charge)1020Increases accuracy by 56%, only for Artillery-related skills
Night VisionCelestrianSelf (Passive)-Increases accuracy by 3%
EvasionSpeed UpChain Duelist,
Barrage Brawler,
Flying Falcon,
Blade Master
Self (Passive)-Increases evasion by 10%
PredictFencerSelf715Increases evasion by 200%, but decreases the evasion's rate by 50% for each activation, only last until the end of turn. However, all received damages will be multiplied by 2.5
LightweightPhantom DuelistSelf (Passive)-Increases evasion by 75% if the user equips nothing
Divine GustPhantom DuelistAll allies1530Increases evasion by 105% but decreases by 35% for each activation, only last until the end of turn. These effects don't stack; if the second Phantom Duelist activates this skill, it'll override the first one
Deft ThrustPhantom DuelistSelf818Deals stab damage to one enemy, then increases evasion by 35% until the end of turn
ReflexesTherian, BrouniSelf (Passive)-Increases evasion by 3%
Speed ActionSpeed UpChain Duelist,
Barrage Brawler,
Flying Falcon,
Blade Master
Self (Passive)-Multiplies action speed by 1.4
Prep ArtilleryCannon BearerSelf (Charge)1020Multiplies action speed by 3, only for Artillery-related skills
Miasma ArmorHarbingerSelf23Consumes 5% of the user's current HP to activate Miasma Armor for 3 turns. Also multiplies action speed by 2.5
Heaven's GiftShamanOne ally312Dispels buff and/or debuff to multiply action speed by 999%. Also restores HP and it's amplified if the targeted ally has both buff and debuff
Smoke BoostGraced PoisonerSelf (Passive)-Increases the speed of Toxic Smoke, Dark Smoke, Numbing Smoke, and Chaos Smoke by 60%, and reduces their TP cost
SuperspeedBrouni Union SkillAll allies-Guarantees party will act before enemies
Being a decoyPredictFencerSelf715Increases the chance of being targeted by 200%, but decreases by 40% for each activation, only last until the end of turn. However, all received damages will be multiplied by 2.5
Ray of LightPhantom DuelistSelf (Passive)-Increases the chance of being targeted up to 72% at maximum stacks when the user manages to dodge attacks, reset when the user takes damage
Deft ThrustPhantom DuelistSelf818Deals stab damage to one enemy, then increases the chance of being targeted by 35% until the end of turn
SylphscreenChain DuelistSelf (Passive)-Increases the chance of being targeted by 6% for each attack the user manages to land, only last until the end of turn
Divide GuardShield BearerOne ally512The user will absorb all damages inflicted to the chosen ally until the end of turn, and the user takes 30% reduced damage. Must equip a shield
Fierce ShieldNecromancerOne wraith38The chosen wraith will absorb all damages inflicted to any party members until it dies or the end of turn. The wraith also takes 25% reduced damage
Guard CommandHunting HoundOne ally410Hound will absorb all damages inflicted to the chosen ally until the end of turn, and then heal that party member. The received damage isn't increased at maximum level. Requires a hound on the field
RevivalSoul TransferDeathguardAll allies721Dispels all debuffs from one enemy to give 75% chance of reviving incapacitated party members, only activates once per ally
Soul TradeSpirit EvokerAll allies2030Sacrifices a wraith to have 75% chance of reviving all party members with 200 HP
ReincarnationBlade DancerSelf (Passive)-Has 25% chance to revive the user with 1 HP when they are killed
Auto-ResurrectionMerciful HealerAny allies (Passive)-Has 15% chance to immediately revive any party member when they die with 150 HP
Critical StrikeSword GodBlade MasterSelf (Passive)-Increases critical chance by 30%, critical factor by 35%, and critical damage output by 202%

Debuffs

DebuffsSkillsClasses / EquipmentTargetTP CostMastered Effects and Extra Notes
Lv 1
Physical ATKBarrage WallDragoonAll enemies1022Deals bash damage and decreases physical ATK by 20% for 6 turns
Elemental ATKEarthspikeOmnimancerAll enemies1427Deals INT-based stab damage and decreases elemental ATK by 25% for 2 turns
Physical and
Elemental ATK
Stifling MiasmaHarbingerAll enemies611Decreases ATK by 16% for 4 turns. Available in 3rd Stratum
Claw ChipKarashikawaOne enemy712Deals cut damage and decreases ATK by 20% for 4 turns. Available in 4th Stratum
Physical DEFTarget ArrowRoverOne enemy410Deals stab damage and decreases physical DEF by 30% for 6 turns. While the debuff is active, the hawk and hound will also attack this target
Armor PierceMasuraoOne enemy513Deals cut damage and decreases DEF by 40% for 4 turns
Elemental DEFSmokeblightBotanistOne enemy's row512Decreases elemental DEF by 15% for 6 turns. If the target is inflicted by Smoke debuff, the reduction becomes 50% instead
Banefire BreathBrahmagiriOne enemy's row2642Deals fire damage and decreases elemental DEF by 50% for 4 turns. Available in 6th Stratum
Physical and
Elemental DEF
Eroding MiasmaDeathguardAll enemies616Decreases DEF by 35% for 6 turns
Wraith CryNecromancerOne enemy615Sacrifices a wraith to decrease DEF by 35% for 6 turns
Rain of RuinImpulse ArrowOne enemy's row2534Deals stab damage and decreases DEF by 30% for 4 turns. Available in 6th Stratum
Panic resistanceChaos SmokeGraced PoisonerOne enemy's row921Decreases Panic resistance by 30% for 6 turns
Paralysis resistanceNumbing SmokeGraced PoisonerOne enemy's row614Decreases Paralysis resistance by 40% for 6 turns
Poison resistanceToxic SmokeBotanistOne enemy's row614Decreases Poison resistance by 40% for 6 turns
Blind resistanceDark SmokeBotanistOne enemy's row614Decreases Blind resistance by 40% for 6 turns
Ailments ResistanceWilting MiasmaHarbingerAll enemies616Decreases ailments resistance by 1.5 for 6 turns
Binds ResistanceWilting MiasmaHarbingerAll enemies616Decreases binds resistance by 1.5 for 6 turns
Alluring BodyFailnaughtAll enemies2333Decreases binds resistance by 50% for 4 turns. Available in 6th Stratum
AccuracyPhantom SwordPhantom DuelistOne enemy's row513Decreases accuracy by 20% for 6 turns. Must equip a sword
Masking MiasmaDeathguardAll enemies616Decreases accuracy by 20% for 6 turns
EvasionFoot SweepBlade MasterOne enemy's row1222Deals cut damage and decreases evasion by 30% for 5 turns

Other skills without using debuff slot

DebuffsSkillsClasses / EquipmentTargetTP CostMastered Effects and Extra Notes
Lv 1
Physical and
Elemental ATK
Spirit SwordBlade MasterAny enemy
(Passive)
-The target's ATK is decreased by 20% until the end of turn but only after the user manages to land a single target attack
Invoke GodsDivine PunisherOne enemy2045Decreases ATK by 80% until the end of turn, but requires to dispel 3 Prayer buffs on the user
(any) Elemental DEFDance OracleShamanAll enemies1226Dispels Blaze Prayer / Hail Prayer / Bolt Prayer to decrease DEF of the dispelled-element by 50% until the end of turn
Ailments ResistanceBlack MistEarthlain Union SkillAll enemies-Doubles the chance of inflicting ailments
Binds ResistanceBlack MistEarthlain Union SkillAll enemies-Doubles the chance of inflicting binds

Ailments and Binds

AilmentsSkillsClasses / EquipmentTargetTP CostMastered Effects and Extra Notes
Lv 1
StunRockfallOmnimancerAll enemies1427Deals INT-based bash damage and has 30% chance to inflict Stun
Stun ShotHunting HoundOne enemy918Deals stab damage and then the hound will attempt to inflict Stun with 65% chance. Requires a hound on the field
SmokeflashGraced PoisonerOne enemy37Has 85% chance to inflict Stun but only if the target has Smoke debuff
Knockout BlowShell TantoOne enemy24Deals cut damage and has 34% chance to inflict Stun. Available in 1st Stratum
ThunderboltFilia's ZhezlRandom enemies5075Deals volt damage from 3 up to 6 times and has 30% chance to inflict Stun. Doesn't work with Warlock's Magi Mastery and Chant-related skills, but does work with Elemencer's Cutting Costs. Available in 6th Stratum
Stun EffectStun KnifeOne enemy-Has 20% chance to inflict Petrification for each normal attack. Available in 2nd Stratum
All-Out AttackTherian Union SkillAll enemies-Each participant will deal damage which has 200% chance to inflict Stun
Instant DeathFatal ReapDeathbringerOne enemy1028Deals cut damage and has 50% chance to inflict Instant Death, but if the target is asleep, the damage is amplified by 3.5 and the chance is increased to 250%
Zombie PowderSpirit BrokerOne enemy919Has 80% chance to inflict Instant Death, and then summons a wraith with HP equal to the target's remaining HP when succeed, with a cap of 9999 HP
Death SpikeBlast PiledriverOne enemy1018Deals stab damage and has 40% chance to inflict Instant Death. Available in 6th Stratum
Instakill EffectMercy BladeOne enemy-Has 20% chance to inflict Instant Death for each normal attack. Available in 6th Stratum
PetrificationAltarOmnimancerOne enemy (Charge)2040Deals amplified INT-based bash damage based on how many times the target's weakness are being hit while this skill is being charged for 3 turns. Also has 90% chance to inflict Petrification
Tombstone ViceSpirit EvokerOne enemy412Sacrifices all wraiths to inflict Petrification with 60% chance. If 3 wraiths are sacrificed, the chance is increased to 160%
SmokestoneGraced PoisonerOne enemy412Has 75% chance to inflict Petrification but only if the target has Smoke debuff
Gorgon ShotGorgon ArrowOne enemy3Deals stab damage and has 34% chance to inflict Petrification. Available in 2nd Stratum
Petrification EffectPetra FlyssaOne enemy-Has 20% chance to inflict Petrification for each normal attack. Available in 2nd Stratum
-Petrify GasAll enemies-Has 30% chance to inflict Petrification. Available in 1st Stratum
CurseCurse CannonCannon BearerOne enemy718Deals bash damage and has 80% chance to inflict Curse
Cursed ReapHarbingerOne enemy's row716Deals cut damage and has 70% chance to inflict Curse, but only when Miasma Armor is activated
Curse BombSpirit EvokerAll enemies620Sacrifices a wraith to inflict Curse with 100% chance
Cursed FlameCursed ScepterOne enemy's row1523Deals fire damage and has 50% chance to inflict Curse. Available in 3rd Stratum
Curse EffectCursed CoffinOne enemy-Has 20% chance to inflict Curse for each normal attack. Available in 5th Stratum
-Curse GasAll enemies-Has 60% chance to inflict Curse. Available in 5th Stratum
SleepHypno CannonCannon BearerOne enemy718Deals bash damage and has 100% chance to inflict Sleep
JudgmentHarbingerAny enemy-Has 30% chance to inflict Sleep with 100% chance, but only when Miasma Armor is activated and the user takes damage. HP consumption effect of Miasma Armor is not treated as damage
Haze SlashMasuraoOne enemy715Deals cut damage and has 90% chance to inflict Sleep. However, the action speed of this skill drops to only 10%
Sleep EffectSlumber BowOne enemy-Has 20% chance to inflict Sleep for each normal attack. Available in 3th Stratum
-Sleep GasAll enemies-Has 70% chance to inflict Sleep. Available in 4th Stratum
PanicChaos ReapDeathbringerOne enemy's row1024Deals cut damage and has 50% chance to inflict Panic, but only when Miasma Armor is activated
Menacing HowlHunting HoundAll enemies613Commands the hound to inflict Panic with 40% chance. Requires a hound on the field
Chaos SmokeGraced PoisonerOne enemy's row921Has 40% chance to inflict Panic
Panic AssaultJonoOne enemy47Deals bash damage and has 40% chance to inflict Panic. Available in 2nd Stratum
Alluring BodyFailnaughtAll enemies2333Has 40% chance to inflict Panic. Available in 6th Stratum
Panic EffectPanic SickleOne enemy-Has 20% chance to inflict Panic for each normal attack. Available in 5th Stratum
-Addle GasAll enemies-Has 50% chance to inflict Panic, available in 2nd Stratum
ParalysisCorkscrewBarrage BrawlerOne enemy410Deals bash damage and has 60% chance to inflict Paralysis
Paralyzing ReapHarbingerOne enemy's row716Deals cut damage and has 70% chance to inflict Paralysis, but only when Miasma Armor is activated
Wraith's normal attackNecromancerOne enemy-Has 1% chance to inflict Paralysis, but the chance is increased to 5% if Wraith Mastery is mastered
Numbing SmokeGraced PoisonerOne enemy's row614Has 55% chance to inflict Paralysis
Paralysis EffectParalysis MortarOne enemy-Has 20% chance to inflict Paralysis for each normal attack. Available in 4th Stratum
-Stun GasAll enemies-Has 60% chance to inflict Stun. Available in 2nd Stratum
PoisonToxic ReapDeathbringerOne enemy's row1020Deals cut damage and has 70% chance to inflict Poison, but only when Miasma Armor is activated
Poison BombNecromancerAll enemies620Sacrifices a wraith to inflict Poison with 95% chance
Toxic SmokeBotanistOne enemy's row614Has 60% chance to inflict Poison
Poison JabCrawler KnuckleOne enemy510Deals cut damage and has 60% chance to inflict Poison. Available in 1st Stratum
Poison EffectToxic KnuckleOne enemy-Has 20% chance to inflict Poison for each normal attack. Available in 2nd Stratum
-Poison GasAll enemies-Has 70% chance to inflict Poison. Available in 3rd Stratum
BlindOptic ThrustFencerOne enemy514Deals stab damage and has 80% chance to inflict Blind
Feather StormFlying FalconOne enemy's row39Commands the hawk to inflict Blind with 70% chance. Requires a hawk on the field
Dark SmokeBotanistOne enemy's row614Has 55% chance to inflict Blind
Blind EffectDarkness ScytheOne enemy-Has 20% chance to inflict Blind for each normal attack. Available in 3rd Stratum
Pepper CannonOne enemy-Has 20% chance to inflict Blind for each normal attack. Available in 1st Stratum
-Blind GasAll enemies-Has 60% chance to inflict Blind. Available in 3rd Stratum
Random AilmentHexCelestrian Union SkillAny enemies-Has 45% chance to inflict random ailment for each party member's target when they deal elemental-based damage
Head BindConcussionPugilistOne enemy38Deals bash damage and has 50% chance to inflict Head Bind
Hawk's normal attackRoverOne enemy-Has 7% chance to inflict Head Bind
Aerial TalonsFlying FalconOne enemy717Commands the hawk to perform cut attack which has 50% chance to inflict Head Bind. Requires a hawk on the field
Sky DiveFlying FalconOne enemy (Charge)1632Deals amplified cut damage and has 120% chance to inflict Head Bind, but requires a hawk on the field, 3 turns to be charged, and can't perform any Hawk-related skills while charging
Head Bind EffectCrownlock StaffOne enemy-Has 20% chance to inflict Head Bind for each normal attack. Available in 4th Stratum
-Head BinderAll enemies-Has 60% chance to inflict Head Bind. Available in 2nd Stratum
Arm BindArm CrusherPugilistOne enemy38Deals bash damage and has 50% chance to inflict Arm Bind
WindstormOmnimancerAll enemies1427Deals INT-based cut damage and has 30% chance to inflict Arm Bind
Hound's normal attackRoverOne enemy-Has 8% chance to inflict Arm Bind
Hunter ShotRoverOne enemy513Deals stab damage, and then the hound will attempt to bind the target's arms and legs, with 50% chance, if they are still alive. Requires a hound on the field
Seal ArmsNiaborOne enemy's row58Has 45% chance to inflict Arm Bind. Available in 3rd Stratum
ClawbinderThe AnswererOne enemy's row1530Deals cut damage and has 75% chance to inflict Arm Bind. Available in 6th Stratum
Arm Bind EffectKotegiriOne enemy-Has 20% chance to inflict Arm Bind for each normal attack. Available in 1st Stratum
-Arm BinderAll enemies-Has 60% chance to inflict Arm Bind. Available in 2nd Stratum
Leg BindLow BlowPugilistOne enemy38Deals bash damage and has 50% chance to inflict Leg Bind
Hound's normal attackRoverOne enemy-Has 8% chance to inflict Leg Bind
Hunter ShotRoverOne enemy513Deals stab damage, and then the hound will attempt to bind the target's arms and legs, with 50% chance, if they are still alive. Requires a hound on the field
Foot PierceHunting HoundOne enemy's row1020Deals stab damage and has 50% chance to inflict Leg Bind, and then the hound will perform a follow up bash attack to every targeted enemy with bounded legs. Requires a hound on the field
Leg Bind EffectLegtaker's ScytheOne enemy-Has 20% chance to inflict Leg Bind for each normal attack. Available in 3rd Stratum
-Leg BinderAll enemies-Has 60% chance to inflict Leg Bind, available in 2nd Stratum
Full BindOne-Two PunchPugilistOne enemy513Deals bash damage and has 66% chance to perform each of Concussion, Arm Crusher, and Low Blow, with 70% of normal damage output
ClinchBarrage BrawlerOne enemy and self515Has 67% chance to inflict Full Bind on enemy and 50% chance to inflict Full Bind on self
Iron MaidenAvailable in 5th Stratum
Triple StrikeBlade MasterOne enemy1220Deals up to 3 hits of cut damage, with each attack has 12% chance to inflict Head Bind, Arm Bind, or Leg Bind. The attack will end prematurely when a bind is landed successfully. If lucky, the user can land Full Bind in a single strike
NeurotoxinDouble ScytheOne enemy712Has 30% chance to inflict Full Bind. Available in 4th Stratum
Vice CrushGustavOne enemy1830Deals stab damage and has 35% chance to inflict Full Bind. Available in 6th Stratum
Game ChangerCelestrian Union SkillOne enemy-Has 50% chance to transfer all binds from one ally
Chain BlastCelestrian Union SkillAll enemies-Deals INT-based almighty damage and has 150% chance to inflict Full Bind
Random BindBinding ForceTherian Union SkillAny enemies-Has 45% chance to inflict random bind for each party member's target when they deal physical-based damage