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by ZeoKnight

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FAQ/Walkthrough by ZeoKnight

Version: 1.4 | Updated: 04/05/18

Table of Contents

  1. Intro
    1. Gameplay Info
  2. The Beginning
  3. In Depth - Base Classes
    1. Fencer
    2. Dragoon
    3. Pugilist
    4. Harbinger
    5. Warlock
    6. Necromancer
    7. Rover
    8. Masurao
    9. Shaman
    10. Botanist
    11. Racial Skills and Extra Notes
    12. Equipment Skills
    13. Recap of Buffs, Debuffs, Ailments and Binds Skills
  4. 1st Stratum
    1. 1F - Pursuing an Old Legend
    2. 2F - Around the Campfire
    3. 3F - What Lurks behind the Trees
    4. 4F - A Dance with Stone Statues
    5. 5F - The Guardian of the Woods
    6. 1st Stratum Boss and Epilogue
  5. 2nd Stratum
    1. 6F - Rising to New Heights
    2. 7F - Beware of Stampede
    3. 8F - A Beast Born to Fight
    4. 9F - Across the Mountain Pass
    5. 10F - The Master of the Skies
    6. 2nd Stratum Boss and Epilogue
  6. In Depth - Master Titles
    1. F - Phantom Duelist
    2. F - Chain Duelist
    3. D - Shield Bearer
    4. D - Cannon Bearer
    5. P - Barrage Brawler
    6. P - Impact Brawler
    7. H - Deathbringer
    8. H - Deathguard
    9. W - Omnimancer
    10. W - Elemancer
    11. N - Spirit Evoker
    12. N - Spirit Broker
    13. R - Flying Falcon
    14. R - Hunting Hound
    15. M - Blade Dancer
    16. M - Blade Master
    17. S - Divine Punisher
    18. S - Divine Herald
    19. B - Merciful Healer
    20. B - Graced Poisoner
    21. Equipment Skills II
    22. Recap of Buffs, Debuffs, Ailments and Binds Skills II
  7. 3rd Stratum
    1. 11F - Chasing the Dying Light
    2. 12F - Over a Toxic Graveyard
    3. 13F - Where Wraiths Wander
    4. 14F - An Executioner's Axe
    5. 15F - The Lord of the Undying
    6. 3rd Stratum Boss and Epilogue
  8. 4th Stratum
    1. 16F - Discovering the Next Level
    2. 17F - Pillars on the Pathway
    3. 16F - Discovering the Next Level (hidden area)
    4. 1F - Pursuing an Old Legend (hidden area)
    5. 3F & 4F Tutelary Forest (hidden area)
    6. 7F - 9F Jagged Reach (hidden area)
    7. 15F - The Lord of the Undying (hidden area)
    8. 18F - Lost in the Crystal Caves
    9. 19F - A Mysterious Stranger
    10. 20F - The Creature in the Cavern
    11. 4th Stratum Boss and Epilogue
  9. 5th Stratum
    1. 21F - Back to the Beginning
    2. 22F - Echoes of Calamity
    3. 23F - Hindered by Gravity
    4. 21F & 22F Untamed Garden (hidden area)
    5. 24F - Through a Needle's Eye
    6. 25F - The Genesis of Darkness
    7. 5th Stratum Boss and Epilogue
  10. 6th Stratum
    1. 26F - Taking a Step Beyond
    2. 2nd Stratum Superboss
    3. 27F - Paths Lit by Heaven
    4. 1st Stratum Superboss
    5. 28F - Propechies in the Void
    6. 3rd Stratum Superboss
    7. 29F - Past the Edge of Despair
    8. 4th Stratum Superboss
    9. 30F - The Dawn of a New Myth
    10. 6th Stratum Boss and Epilogue
    11. Special Strategy: 99999 damage
  11. Full Maps
    1. 1st Stratum - Tutelary Forest
    2. 2nd Stratum - Jagged Reach
    3. 3rd Stratum - Fetid Necropolis
    4. 4th Stratum - Lucent Hollows
    5. 5th Stratum - Untamed Garden
    6. 6th Stratum - Empyreal Bridge
  12. Iorys Marketplace
    1. SHOP - 1st Stratum
    2. SHOP - 2nd Stratum
    3. SHOP - 3rd Stratum
    4. SHOP - 4th Stratum
    5. SHOP - 5th Stratum
    6. SHOP - 6th Stratum
  13. Book
    1. Quests
    2. Missions
    3. Monstrous Codex
    4. Item Compendium
  14. Unlockables
  15. Downloadable Content
  16. Closing

In Depth - Master Titles

Equipment Skills II

Swords

FencerDragoonWarlockRoverMasuraoShamanBotanistPugilistHarbingerNecromancer
Skill NameTypeWeapon NameBody PartTargetTPMastered Effects and Extra Notes
Lv 1
Cold FrontAttackBatfang BladeArmsOne enemy14Deals ice damage. Available in 1st Stratum
Amateur MedicHealHealing KnifeArmsOne ally1Restores HP. Can only be used in battle. Available in 1st Stratum
Panic AssaultAttackJonoHeadOne enemy47Deals bash damage and has 40% chance to inflict Panic. Available in 2nd Stratum
Petrification EffectPassivePetra Flyssa-One enemy-Has 20% chance to inflict Petrification for each normal attack. Available in 2nd Stratum
UnsealerHealSeal GreavesArmsOne ally3Cures one random bind. Available in 3rd Stratum
Seal ArmsAttackNiaborArmsOne enemy's row58Has 45% chance to inflict Arm Bind. Available in 3rd Stratum
Sting BarrageAttackPoignardHeadRandom enemies916Deals stab damage from 4 up to 6 times, and the damage output isn't mitigated only at maximum level. Available in 4th Stratum
Bellows CutAttackSnake SwordArmsAll enemies1825Deals cut damage. Available in 6th Stratum
ClawbinderAttackThe AnswererArmsOne enemy's row1530Deals cut damage and has 75% chance to inflict Arm Bind. Available in 6th Stratum
Stun EffectPassiveStun Knife-One enemy-Has 20% chance to inflict Stun for each normal attack. Available in 6th Stratum

Katanas

FencerDragoonWarlockRoverMasuraoShamanBotanistPugilistHarbingerNecromancer
Skill NameTypeWeapon NameBody PartTargetTPMastered Effects and Extra Notes
Lv 1
Knockout BlowAttackShell TantoArmsOne enemy24Deals cut damage and has 34% chance to inflict Stun. Available in 1st Stratum
Arm Bind EffectPassiveKotegiri-One enemy-Has 20% chance to inflict Arm Bind for each normal attack. Available in 1st Stratum
Power ChargeSupport ChargeShokudaikiriArmsSelf27Multiplies next turn's damage by 2. Available in 2nd Stratum
Claw ChipDebuffKarakashiwaArmsOne enemy712Deals cut damage and decreases ATK by 20% for 4 turns. Available in 4th Stratum
Fireblade DanceAttackSanshoboArmsOne enemy's row1320Deals cut and fire damage. Available in 5th Stratum
GorebladeBuffSoboroArmsSelf2030Deals cut damages from 4 up to 6 times to random enemies, with 70% of normal damage output, and then increases own physical ATK by 15% for 4 turns. Available in 6th Stratum
Sonic MirageBuffAmeno-habakiriLegsAll allies4070Increases evasion by 34% for 4 turns. Available after defeating 6th Stratum boss
Instakill EffectPassiveMercy Blade-One enemy-Has 20% chance to inflict Instant Death for each normal attack. Available in 6th Stratum

Scythes

FencerDragoonWarlockRoverMasuraoShamanBotanistPugilistHarbingerNecromancer
Skill NameTypeWeapon NameBody PartTargetTPMastered Effects and Extra Notes
Lv 1
Rare Breed Rate UPFieldLarva Scythe---Increases the chance of encountering rare breed monsters by 5%. Available in 1st Stratum
Vampiric EdgeAttack HealRevenant FauxArmsOne enemy815Deals cut damage and restores own HP by 25% of damage dealt. Available in 3rd Stratum
Leg Bind EffectPassiveLegtaker's Scythe-One enemy-Has 20% chance to inflict Leg Bind for each normal attack. Available in 3rd Stratum
Blind EffectPassiveDarkness Scythe-One enemy-Has 20% chance to inflict Blind for each normal attack. Available in 3rd Stratum
NeurotoxinAttackDouble ScytheHeadOne enemy712Has 30% chance to inflict Full Bind. Available in 4th Stratum
Vicious SlashAttackMoon SickleArmsOne enemy412Deals cut damage which always hit the target. Available in 5th Stratum
Panic EffectPassivePanic Sickle-One enemy-Has 20% chance to inflict Panic for each normal attack. Available in 5th Stratum
Ruinous PrayerBuffPrayer ScytheHeadAll allies1016Increases ATK by 27% for 4 turns. Available in 6th Stratum
ExplosionAttackCradle EdgeHeadAll enemies1625Deals fire damage. Available in 6th Stratum

Cesti

FencerDragoonWarlockRoverMasuraoShamanBotanistPugilistHarbingerNecromancer
Skill NameTypeWeapon NameBody PartTargetTPMastered Effects and Extra Notes
Lv 1
Poison JabAttackCrawler KnucklesHeadOne enemy510Deals cut damage and has 60% chance to inflict Poison. Available in 1st Stratum
Galvanic FingerSupportPlasma FistArmsAll allies36Increases volt DEF by 50% until the end of turn. Available in 2nd Stratum
Poison EffectPassiveToxic Knuckle-One enemy-Has 20% chance to inflict Poison for each normal attack. Available in 2nd Stratum
RestHealGryphbreakerArmsSelf35Restores HP. Can only be used in battle. Available after defeating 2nd Stratum boss
InsulatorSupportMirage FistArmsAll allies36Increases fire DEF by 50% until the end of turn. Available in 3rd Stratum
Shell Guard EXBuffTenouchiLegsAll allies48Increases DEF by 34% for 4 turns. Available in 4th Stratum
Death SpikeAttackBlast PiledriverArmsOne enemy1018Deals stab damage and has 40% chance to inflict Instant Death. Available in 6th Stratum
Emperor StrikeAttackPolydeucesLegsAll enemies2035Deals bash damage. However, this skill has only 40% accuracy at maximum level. Available in 6th Stratum

Coffins

FencerDragoonWarlockRoverMasuraoShamanBotanistPugilistHarbingerNecromancer
Skill NameTypeWeapon NameBody PartTargetTPMastered Effects and Extra Notes
Lv 1
Chill WardSupportScarlet CoffinArmsAll allies36Increases ice DEF by 50% until the end of turn. Available in 1st Stratum
Hallowed ShieldSupportGolem CoffinArmsAll allies915Increases physical DEF by 34% until the end of turn. Available after defeating 1st Stratum boss
Holy FlameFieldHealKarouto-All allies-Restores 12 HP for every 3 steps. Doesn't stack if multiple skills are present; only the one with the highest level is applied. Available in 2nd Stratum
Split SpiritsSupport HealLe CercueiHeadAny allies36Restores HP by 25% of damage dealt, but only for allies with buff. Available in 4th Stratum
ClinchSupportIron Maiden-One enemy and self510Has 38% chance to inflict Full Bind on enemy and 34% chance to inflict Full Bind on self. Available in 5th Stratum
Curse EffectPassiveCursed Coffin-One enemy-Has 20% chance to inflict Curse for each normal attack. Available in 5th Stratum
Magic FlowSupportReliquaryHeadSelf23After performing any skill, restores a random party member's TP by 34% of the TP cost of that skill. Lasts for 4 turns. Available in 6th Stratum
Banefire BreathDebuffBrahmagiriHeadOne enemy's row2642Deals fire damage and decreases elemental DEF by 50% for 4 turns. Available in 6th Stratum

Bows

FencerDragoonWarlockRoverMasuraoShamanBotanistPugilistHarbingerNecromancer
Skill NameTypeWeapon NameBody PartTargetTPMastered Effects and Extra Notes
Lv 1
Aegis PrayerBuffSequoian BowHeadAll allies1016Increases DEF by 17% for 4 turns. Available in 1st Stratum
Wary EyeFieldKilling Shot---Has 75% chance to prevent ambushes. Available in 2nd Stratum
Gorgon ShotAttackGorgon ArrowArmsOne enemy3Deals stab damage and has 34% chance to inflict Petrification. Available in 2nd Stratum
HellfireAttackPhantom ArchHeadAll enemies2028Deals fire damage. Deals about the same damage as Elemencer's Explode level 7. Available in 3rd Stratum
Sleep EffectPassiveSlumber Bow-One enemy-Has 20% chance to inflict Sleep for each normal attack. Available in 3rd Stratum
SlaughtershotAttackBlue Moon BowArmsOne enemy1217Deals stab damage which ignores the target's stab resistance. Available after defeating 4th Stratum boss
BreatherSupport ChargeDemon's Arch-Self38Multiplies next turn's damage by 2 only if the user suffers from any ailment or bind. This skill also recovers those ailments and binds. Available in 5th Stratum
Rain of RuinDebuffImpulse ArrowArmsOne enemy's row2534Deals stab damage and decreases DEF by 30% for 4 turns. Available in 6th Stratum
Alluring BodyDebuffFailnaughtHeadAll enemies2333Has 40% chance to inflict Panic and decreases binds resistance by 50% for 4 turns. Available in 6th Stratum

Cannons

FencerDragoonWarlockRoverMasuraoShamanBotanistPugilistHarbingerNecromancer
Skill NameTypeWeapon NameBody PartTargetTPMastered Effects and Extra Notes
Lv 1
Biting WindAttackScissors CannonLegsOne enemy's row610Deals ice damage. Available in 1st Stratum
Blind EffectPassivePepper Cannon-One enemy-Has 20% chance to inflict Blind for each normal attack. Available in 1st Stratum
Ion CannonballAttackParrot CannonArmsOne enemy37Deals line-piercing volt damage. Available in 2nd Stratum
Stifling MiasmaDebuffMortarHeadAll enemies611Decreases ATK by 16% for 4 turns. Available in 3rd Stratum
Paralysis EffectPassiveParalysis Mortar-One enemy-Has 20% chance to inflict Paralysis for each normal attack. Available in 4th Stratum
Rapid CannonfireAttackTroll HowitzerArmsRandom enemies1217Deals bash attacks from 3 up to 8 times with 80% of normal damage output. Available in 5th Stratum
TP TravelerField HealMana Cannon-All allies-Restores 1 TP for every 4 steps. Available in 6th Stratum
Vice CrushAttackGustavHeadOne enemy1830Deals stab damage and has 35% chance to inflict Full Bind. Available in 6th Stratum

Staves

FencerDragoonWarlockRoverMasuraoShamanBotanistPugilistHarbingerNecromancer
Skill NameTypeWeapon NameBody PartTargetTPMastered Effects and Extra Notes
Lv 1
Heat WaveAttackFeather StaffHeadOne enemy14Deals fire damage. Available in 1st Stratum
UnsealerHealSeal BreakerArmsOne ally3Cures one random bind. Available in 1st Stratum
Bolt SmashAttackScorpio RodArmsOne enemy37Deals volt damage. Available in 2nd Stratum
Cursed FlameAttackCursed ScepterArmsOne enemy's row1523Deals fire damage and has 50% chance to inflict Curse. Available in 3rd Stratum
Cavalry ArrivalHealKing's RodArmsAll allies1828Has 60% chance to revive all party members with 50 HP. Can only be used in battle. Available after defeating 3rd Stratum boss
New ChallengerFieldVigil Baculus--25Triggers consecutive battles from 3 up to 10 times and increases the chance of encountering Rare Breeds by 10%.
Will fail to activate when used on the area without encounter. Available in 4th Stratum
Head Bind EffectPassiveCrownlock Staff-One enemy-Has 20% chance to inflict Head Bind for each normal attack. Available in 4th Stratum
ThunderboltAttackFilia's ZhezlHeadRandom enemies5075Deals volt damage from 3 up to 6 times and has 30% chance to inflict Stun.
Doesn't work with Warlock's Magi Mastery and Chant-related skills, but does work with Elemencer's Cutting Costs. Available in 6th Stratum
Heavy StrikeAttackAssault WandArmsOne enemy50Deals amplified bash damage by using STR stat. Available in 6th Stratum

Accessories

FencerDragoonWarlockRoverMasuraoShamanBotanistPugilistHarbingerNecromancer
Skill NameTypeAccessory NameBody PartTargetTPMastered Effects and Extra Notes
Lv 1
StorytellingOtherMemory Conch---Shares 10% of gained EXP to all non active party members in the guild. Available in 1st Stratum
Amateur SaviorHealMiraculous RingArmsOne ally6Revived with 1 HP. Available in 2nd Stratum
ClairvoyanceFieldAllsight Crystal---Temporarily reveals all examinable objects and FOEs within 9x9 squares. Available in 2nd Stratum
FlasherAttackGlint Pendant--10Inflicts Stun to all FOEs on the floor, preventing them from moving for one turn. Doesn't work for FOE which already joins the battle. Can only be used in battle. Available in 3rd Stratum
FieldworkFieldTraining Orb-Self-Gains EXP based on the user's current level for every step taken in the labyrinth. However, the level up process must still be done manually. Available in 4th Stratum

Items

Item NameTypeTargetMastered Effects and Extra Notes
Petrify GasAttackAll enemiesHas 30% chance to inflict Petrification. Available in 1st Stratum
BravantBuffOne allyIncreases ATK by 40% for 6 turns. Available in 2nd Stratum
Stun GasAttackAll enemiesHas 60% chance to inflict Paralysis. Available in 2nd Stratum
Addle GasAttackAll enemiesHas 50% chance to inflict Panic, available in 2nd Stratum
Head BinderAttackAll enemiesHas 60% chance to inflict Head Bind. Available in 2nd Stratum
Arm BinderAttackAll enemiesHas 60% chance to inflict Arm Bind. Available in 2nd Stratum
Leg BinderAttackAll enemiesHas 60% chance to inflict Leg Bind, available in 2nd Stratum
StonardBuffOne allyIncreases DEF by 30% for 6 turns, available in 3rd Stratum
Fire MistAttackAll enemiesIncreases fire DEF by 35% for 6 turns, available in 3rd Stratum
Ice MistAttackAll enemiesIncreases ice DEF by 35% for 6 turns, available in 3rd Stratum
Volt MistAttackAll enemiesIncreases volt DEF by 35% for 6 turns, available in 3rd Stratum
Blind GasAttackAll enemiesHas 60% chance to inflict Blind. Available in 3rd Stratum
Poison GasAttackAll enemiesHas 70% chance to inflict Poison. Available in 3rd Stratum
Sleep GasAttackAll enemiesHas 70% chance to inflict Sleep. Available in 4th Stratum
All MistAttackAll enemiesIncreases elemental DEF by 20% for 6 turns. Available in 5th Stratum
Curse GasAttackAll enemiesHas 60% chance to inflict Curse. Available in 5th Stratum