What do you need help on? Cancel X
  Prev Next  
Close X FAQ/Walkthrough
by ZeoKnight

Table of Contents

BOOKMARK
Jump to:
Would you recommend this Guide? Yes No Hide
Send Skip Hide

FAQ/Walkthrough by ZeoKnight

Version: 1.4 | Updated: 04/05/18

Table of Contents

  1. Intro
    1. Gameplay Info
  2. The Beginning
  3. In Depth - Base Classes
    1. Fencer
    2. Dragoon
    3. Pugilist
    4. Harbinger
    5. Warlock
    6. Necromancer
    7. Rover
    8. Masurao
    9. Shaman
    10. Botanist
    11. Racial Skills and Extra Notes
    12. Equipment Skills
    13. Recap of Buffs, Debuffs, Ailments and Binds Skills
  4. 1st Stratum
    1. 1F - Pursuing an Old Legend
    2. 2F - Around the Campfire
    3. 3F - What Lurks behind the Trees
    4. 4F - A Dance with Stone Statues
    5. 5F - The Guardian of the Woods
    6. 1st Stratum Boss and Epilogue
  5. 2nd Stratum
    1. 6F - Rising to New Heights
    2. 7F - Beware of Stampede
    3. 8F - A Beast Born to Fight
    4. 9F - Across the Mountain Pass
    5. 10F - The Master of the Skies
    6. 2nd Stratum Boss and Epilogue
  6. In Depth - Master Titles
    1. F - Phantom Duelist
    2. F - Chain Duelist
    3. D - Shield Bearer
    4. D - Cannon Bearer
    5. P - Barrage Brawler
    6. P - Impact Brawler
    7. H - Deathbringer
    8. H - Deathguard
    9. W - Omnimancer
    10. W - Elemancer
    11. N - Spirit Evoker
    12. N - Spirit Broker
    13. R - Flying Falcon
    14. R - Hunting Hound
    15. M - Blade Dancer
    16. M - Blade Master
    17. S - Divine Punisher
    18. S - Divine Herald
    19. B - Merciful Healer
    20. B - Graced Poisoner
    21. Equipment Skills II
    22. Recap of Buffs, Debuffs, Ailments and Binds Skills II
  7. 3rd Stratum
    1. 11F - Chasing the Dying Light
    2. 12F - Over a Toxic Graveyard
    3. 13F - Where Wraiths Wander
    4. 14F - An Executioner's Axe
    5. 15F - The Lord of the Undying
    6. 3rd Stratum Boss and Epilogue
  8. 4th Stratum
    1. 16F - Discovering the Next Level
    2. 17F - Pillars on the Pathway
    3. 16F - Discovering the Next Level (hidden area)
    4. 1F - Pursuing an Old Legend (hidden area)
    5. 3F & 4F Tutelary Forest (hidden area)
    6. 7F - 9F Jagged Reach (hidden area)
    7. 15F - The Lord of the Undying (hidden area)
    8. 18F - Lost in the Crystal Caves
    9. 19F - A Mysterious Stranger
    10. 20F - The Creature in the Cavern
    11. 4th Stratum Boss and Epilogue
  9. 5th Stratum
    1. 21F - Back to the Beginning
    2. 22F - Echoes of Calamity
    3. 23F - Hindered by Gravity
    4. 21F & 22F Untamed Garden (hidden area)
    5. 24F - Through a Needle's Eye
    6. 25F - The Genesis of Darkness
    7. 5th Stratum Boss and Epilogue
  10. 6th Stratum
    1. 26F - Taking a Step Beyond
    2. 2nd Stratum Superboss
    3. 27F - Paths Lit by Heaven
    4. 1st Stratum Superboss
    5. 28F - Propechies in the Void
    6. 3rd Stratum Superboss
    7. 29F - Past the Edge of Despair
    8. 4th Stratum Superboss
    9. 30F - The Dawn of a New Myth
    10. 6th Stratum Boss and Epilogue
    11. Special Strategy: 99999 damage
  11. Full Maps
    1. 1st Stratum - Tutelary Forest
    2. 2nd Stratum - Jagged Reach
    3. 3rd Stratum - Fetid Necropolis
    4. 4th Stratum - Lucent Hollows
    5. 5th Stratum - Untamed Garden
    6. 6th Stratum - Empyreal Bridge
  12. Iorys Marketplace
    1. SHOP - 1st Stratum
    2. SHOP - 2nd Stratum
    3. SHOP - 3rd Stratum
    4. SHOP - 4th Stratum
    5. SHOP - 5th Stratum
    6. SHOP - 6th Stratum
  13. Book
    1. Quests
    2. Missions
    3. Monstrous Codex
    4. Item Compendium
  14. Unlockables
  15. Downloadable Content
  16. Closing

Full Maps

3rd Stratum - Fetid Necropolis

The elders still whisper a half-remembered history:
Of a terrible war waged across the land. Of the land itself, corrupted over time, twisted by darkness and death.
The children still whisper a half-forgotten ghost story:
If you ever get lost in the graveyard... look to the sky, and seek the sunlight.
But keep moving, and don't look back... because the dead are right behind you.

The third Stratum, Fetid Necropolis

11F - Chasing the Dying Light

Adventurer's Log
#LocationBest Possible ResultHow to TriggerEXP reward
AdvancedBasic
1C3 ~ b5Slug It Out
An area with a foreboding aura turned out to be the home of a black slug. The lesson learned is to always look up.
-65007800
Require Detect Mana skill
2B4 ~ a1An Open Grave
You nearly fell into an open grave when you looked behind a tombstone, but your team's quick reflexes saved you.
Choose the first option65007800
Require Reflexes skill
3F3 ~ b5Bat Out of Hell
You found a cave in the marsh with a colony of bats roosting in the dark, so you drove them out and got some medicine.
Choose the first option850010200
Require Night Vision skill, obtain 2 Hamaos as reward
4D1 ~ c3The Golden Horn
Upon finding a golden drinking horn hidden under a crumbling monument, you feel compelled to take it with you...
Choose the first option45005400
Obtain Drinking Horn as reward, unlock Horn of Plenty event at C4 ~ e1 in 14F

12F - Over a Toxic Graveyard

Adventurer's Log
#LocationBest Possible ResultHow to TriggerEXP reward
AdvancedBasic
1C2 ~ d2A Proper Burial
On finding a crumbling corpse, you decided to dig a grave for the unknown individual. Maybe now they'll rest in peace.
Choose the first option850010200
Advance the clock by 1 hour
2C6 ~ b2Beast at Bay
Finding a deer stranded amid the toxic marshes, you hunted it down and acquired its meat. It's kill or be killed.
Choose the first option50006000
Require Hunting Skill, obtain 3-5 Meats as reward
3E7 ~ a4Lost Dog
You found a stray dog in the Fetid Necropolis that seemed to have lost its owner, and you gave it some food.
-1000012000
Require 1 Meat or Roasted Meat to be given, unlock Bittersweet Reunion event at B6 ~ b1 in 13F

13F - Where Wraiths Wander

Adventurer's Log
#LocationBest Possible ResultHow to TriggerEXP reward
AdvancedBasic
1C4 ~ a5Abandoned Articles
You looked through the items left at an abandoned campsite and found something useful. Finders, keepers!
Choose every option1250015000
Choose the first option to obtain Soma and 3 Fruit Cakes, then one party member loses 30 TP (Advanced) / 24 TP (Basic) if they drink the black liquid.
Choose the second option and then drink the white substance to recover party members' TP by 170.
Choose the third option to obtain Seal Greaves.
2C6 ~ a1The Pale Lady
You met a sobbing woman... but it turned out to be a monster! The witch was defeated before it could hex you.
Choose the second option1000012000
Fixed encounter with 1 Flame Tempress
3D7 ~ b3Shroom and Doom
You cooked and ate some tasty mushrooms, only to learn they were poisonous... That's one trip you won't forget!
Choose the first option1400016800
Recover party members' HP by 40 (Advanced) / 50 (Basic), advance the clock by 12 hours, decrease party members' TP by 100 (Advanced) / 80 (Basic)
4B6 ~ b1Bittersweet Reunion
You reunited with the dog you met earlier. It's undead now, but it gave you a gift... At least it found its owner.
Choose the second option1100013200
Must have triggered Lost Dog event at E7 ~ a4 in 12F, obtain 5 Celestial Silvers as reward

14F - An Executioner's Axe

Adventurer's Log
#LocationBest Possible ResultHow to TriggerEXP reward
AdvancedBasic
1F4 ~ a4Horn of Plenty
By placing a drinking horn in a stone monument's depression, you solved the horn puzzle and acquired a blood-red scythe.
Choose the first option1500018000
Must have triggered The Golden Horn event at D1 ~ c3 in 11F, obtain Darkness Scythe as reward
2A5 ~ d1Deadly in-Tent
Your rest in an old tent was disrupted by monsters, though you managed to stave off the ambush and take a nice nap.
Choose the first option 4 times1750021000
Choose the first option to recover party members' HP by 64 (Advanced) / 80 (Basic) and TP by 40 (Advanced) / 50 (Basic), advance the clock by 2 hours, and then fight 2 Zombie Mutts.
Choose the first option to advance the clock by 1 hour and then fight 1 Grand Spriggan.
Choose the first option to advance the clock by 1 hour and then fight 2 Flame Temptresses.
Choose the first option to advance the clock by 1 hour and then recover party members' HP by 125 (Advanced) / 150 (Basic) and TP by 80 (Advanced) / 100 (Basic), obtain 8 Celestial Silvers as reward.

15F - The Lord of the Undying

Adventurer's Log
#LocationBest Possible ResultHow to TriggerEXP reward
AdvancedBasic
1F7 ~ b1Lurking Malice
When you entered a room filled with bones, you detected mana of an unholy origin and chose to avoid the evil threat.
-1500018000
Require Detect Mana skill
2C1 ~ d5Remnants of the War
By detecting mana underground, you dug up an old coffin with a healing power sealed inside.
Choose the first option twice1800021600
Require Detect Mana skill, recover party members' HP and TP by 230
3C3 ~ a3That'll Do, Pig
Upon seeing the hoofprints of a pig, you followed the tracks and hunted down a meaty beast. Who's hungry for bacon!?
Choose the first option1200014400
Require Hunting Skill, obtain 3-5 Meats as reward