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by ZeoKnight

Table of Contents

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FAQ/Walkthrough by ZeoKnight

Version: 1.4 | Updated: 04/05/18

Table of Contents

  1. Intro
    1. Gameplay Info
  2. The Beginning
  3. In Depth - Base Classes
    1. Fencer
    2. Dragoon
    3. Pugilist
    4. Harbinger
    5. Warlock
    6. Necromancer
    7. Rover
    8. Masurao
    9. Shaman
    10. Botanist
    11. Racial Skills and Extra Notes
    12. Equipment Skills
    13. Recap of Buffs, Debuffs, Ailments and Binds Skills
  4. 1st Stratum
    1. 1F - Pursuing an Old Legend
    2. 2F - Around the Campfire
    3. 3F - What Lurks behind the Trees
    4. 4F - A Dance with Stone Statues
    5. 5F - The Guardian of the Woods
    6. 1st Stratum Boss and Epilogue
  5. 2nd Stratum
    1. 6F - Rising to New Heights
    2. 7F - Beware of Stampede
    3. 8F - A Beast Born to Fight
    4. 9F - Across the Mountain Pass
    5. 10F - The Master of the Skies
    6. 2nd Stratum Boss and Epilogue
  6. In Depth - Master Titles
    1. F - Phantom Duelist
    2. F - Chain Duelist
    3. D - Shield Bearer
    4. D - Cannon Bearer
    5. P - Barrage Brawler
    6. P - Impact Brawler
    7. H - Deathbringer
    8. H - Deathguard
    9. W - Omnimancer
    10. W - Elemancer
    11. N - Spirit Evoker
    12. N - Spirit Broker
    13. R - Flying Falcon
    14. R - Hunting Hound
    15. M - Blade Dancer
    16. M - Blade Master
    17. S - Divine Punisher
    18. S - Divine Herald
    19. B - Merciful Healer
    20. B - Graced Poisoner
    21. Equipment Skills II
    22. Recap of Buffs, Debuffs, Ailments and Binds Skills II
  7. 3rd Stratum
    1. 11F - Chasing the Dying Light
    2. 12F - Over a Toxic Graveyard
    3. 13F - Where Wraiths Wander
    4. 14F - An Executioner's Axe
    5. 15F - The Lord of the Undying
    6. 3rd Stratum Boss and Epilogue
  8. 4th Stratum
    1. 16F - Discovering the Next Level
    2. 17F - Pillars on the Pathway
    3. 16F - Discovering the Next Level (hidden area)
    4. 1F - Pursuing an Old Legend (hidden area)
    5. 3F & 4F Tutelary Forest (hidden area)
    6. 7F - 9F Jagged Reach (hidden area)
    7. 15F - The Lord of the Undying (hidden area)
    8. 18F - Lost in the Crystal Caves
    9. 19F - A Mysterious Stranger
    10. 20F - The Creature in the Cavern
    11. 4th Stratum Boss and Epilogue
  9. 5th Stratum
    1. 21F - Back to the Beginning
    2. 22F - Echoes of Calamity
    3. 23F - Hindered by Gravity
    4. 21F & 22F Untamed Garden (hidden area)
    5. 24F - Through a Needle's Eye
    6. 25F - The Genesis of Darkness
    7. 5th Stratum Boss and Epilogue
  10. 6th Stratum
    1. 26F - Taking a Step Beyond
    2. 2nd Stratum Superboss
    3. 27F - Paths Lit by Heaven
    4. 1st Stratum Superboss
    5. 28F - Propechies in the Void
    6. 3rd Stratum Superboss
    7. 29F - Past the Edge of Despair
    8. 4th Stratum Superboss
    9. 30F - The Dawn of a New Myth
    10. 6th Stratum Boss and Epilogue
    11. Special Strategy: 99999 damage
  11. Full Maps
    1. 1st Stratum - Tutelary Forest
    2. 2nd Stratum - Jagged Reach
    3. 3rd Stratum - Fetid Necropolis
    4. 4th Stratum - Lucent Hollows
    5. 5th Stratum - Untamed Garden
    6. 6th Stratum - Empyreal Bridge
  12. Iorys Marketplace
    1. SHOP - 1st Stratum
    2. SHOP - 2nd Stratum
    3. SHOP - 3rd Stratum
    4. SHOP - 4th Stratum
    5. SHOP - 5th Stratum
    6. SHOP - 6th Stratum
  13. Book
    1. Quests
    2. Missions
    3. Monstrous Codex
    4. Item Compendium
  14. Unlockables
  15. Downloadable Content
  16. Closing

5th Stratum

24F - Through a Needle's Eye

Before arriving at this floor, you may want to bring a few Fire Talisman accessories, buyable at the shop for each Sharpened Rim, dropped by Soultaker in 3rd Stratum. Later you'll be ambushed and may have to endure fire attacks.

Remember, the difficulty can be changed anytime when you're in town.

Battering Boar
Jagged Tusk

Boulder Crush (legs),
Iron Bullets (head)
WeaknessFire, Panic
ResistIce, Stun, Petrification, Curse, Arm Bind, Leg Bind

Bladed Phasmid
79009480Stickbug Switch,
Burnt Leafblade
(defeat with fire attack)
Shin Slash (arms)
WeaknessFire, Sleep, Arm Bind
ResistInstant Death, Petrification, Panic, Poison,
Head Bind
Crimson Caracal
61007320Red CatspawParalysis Kick (legs)
WeaknessIce, Sleep
ResistFire, Stun, Curse, Panic, Blind
ImmuneLeg Bind
Cursed Capra
80009600Twisted HornCursed Assault (head)
WeaknessIce, Poison, Leg Bind
ResistInstant Death, Sleep, Panic, Blind, Head Bind
Fire Ant
Sharp Mandibles

Infernal Blaze
WeaknessStab, Volt, Paralysis, Blind
ResistFire, Instant Death, Curse, Sleep, Panic, All binds
Horned Gel
63007560Soft Yellow Core,
Holey Gelatin
(defeat with stab attack)
Bad Attack (legs)
WeaknessAll elements, Petrification, All binds
ResistAll physicals
ImmuneInstant Death, Panic, Paralysis, Poison, Blind
Ice Squirrel
56006720Fluffy Coldtail
Ice Shatter (legs)

WeaknessFire, Poison

ResistIce, Volt, Instant Death,
Petrification, Sleep, Blind, Head Bind
Panda Ant
54506540Monochrome LegDouble Bite (head),
Numbing Acid
WeaknessStab, Fire, Volt,
Stun, Petrification, Panic, Paralysis, Blind

ImmuneHead Bind
Plague Demon
88000105600Fiendish Mane,
Accursed Talon
(defeat with
curse damage,
not by your hands
after cursing it)
Doom Lightning
Repel Calamity
WeaknessFire, Curse
ResistIce, Instant Death, Poison, Blind, Arm Bind

Puffer Sparrow

Cracked Spike

Grudge Pierce (head),
Arm Breaker (head),
Thousand Needles
Pinchusion (head),
Wing Rest (head)
WeaknessAll physicals, Head Bind
ResistAll elements, Stun, Instant Death,
Petrification, Sleep, Paralysis, Leg Bind
Stone Steed
840010080Rockhorse Ear,
Bound Horseshoe
(defeat while
its legs are bound)
Corrosion Kick
WeaknessIce, Curse
ResistStab, Volt, Paralysis, Poison, Blind, Leg Bind

Hug the right wall to harvest a few Forest Wheats, then keep hugging the right wall until you find a taking point with Thick Stalk, Coriander, and Clock Flower. Head northeast to open the door to the next zone where 1 Puffer Sparrow FOE shows up on the field. Hug the left wall until you activate the switch, head south-west-north-east to deactivate it, and then head west to open another door. Follow the way to enter the next zone.

This zone has 3 Puffer Sparrow FOEs on the field. There is a gravity switch directly north of you, and the exit door is on the northwest. Actually it's very possible to lure all 3 FOEs from blocking the path, but the strategy depends on their position when you enter the room. They move clockwise, so you can lure them to go south when they appear in the east of theirs moving pattern. Once all 3 FOEs are moving away from theirs moving pattern, quickly head north and then head west to open another door.

Actually you can also turn on the gravity switch and then head east-south-east-north-west-south-west-north-west to deactivate the switch from the other side. However, while in floating state, Puffer Sparrow still can fly and may block your travel path. If you fly toward it, your party members will lose 50 HP (Advanced) / 40 HP (Basic), and also trigger the battle. When it happens, you need to adjust the strategy as your current position will be different from where you expect to be.

Now simply hug the left wall to trigger an event. Simply choose the first option to obtain 7 Forest Berries as reward.

Adventurer's Log

Fruity Paradise

For once, when you stopped to pick berries, no monsters came to attack. It feels good when everything works out fine!

Adventure Result (EXP)AdvancedBasic

Head northwest to open another door, and the following area has 1 Puffer Sparrow FOE on the field. Follow the way to find a gravity switch on your left side, turn it on, head north-south to avoid the FOE (it'll fly east toward your position), turn off the switch, then head southwest to open another door. Actually there is another door in the northwest, but it leads to an empty room. Please go there for mapping purpose.

After opening the door to C6, head 2 squares south, 4 squares east, and follow the south way until you find a mining point with Fluorescent Ore, Granite, and Rutile. Turn back 3 squares to open the shortcut on your right side, then come back and now hug the right wall all the way until you trigger another event. You'll see a calico cat which doesn't seem to be malicious. In order to get the best result, select the first option to pet it, then select the second option to stop. If done correctly, you'll get Amrita II as reward. If you continue to pet it, there is another options whether to continue or stop. Choosing to stop here doesn't trigger anything, but you won't get the item. If you continue to pet it any further, it'll deal 16 damage to your character, and you still don't get the item.

Adventurer's Log

A Purrfect Catfrontation

When you saw a calico cat on the grass and petted its furry tummy, it led you to medicine in thanks. A perfect purr!

Adventure Result (EXP)AdvancedBasic
Backtrack all the way to the west and open the door to the next zone where 1 Plague Demon FOE shows up on the field. As usual you can't move forward by normal path, so hug the right wall to activate the switch, head south-west-north-east-north to deactivate it, and then finally head west to exit from this area. Make sure not to alert the FOE before activating the switch, or else you can't head south as the FOE will block the path.
Follow the way to open another door. This zone has another 1 Plague Demon FOE on the field, and as usual you can't progress forward by normal mean. Head 2 squares south and 1 square west to activate the switch, head north-west-south-east to open a chest with Silver Ingot, and then head west-north-east-south-west-north to deactivate the switch. If done correctly, the FOE will be trapped either near the chest or the gravity switch. Now just follow the way southeast to exit from this area.
Follow the way to open another door to the next area where another 1 Plague Demon FOE shows up on the field. Head west to activate the switch, then head east-south-west-south-east-south-west-east-north-west to deactivate the switch. If done correctly, Plague Demon now appears in the entrance of this area, so it's behind you. Simply follow the way to exit from this area. However, head toward the switch and reactivate it from the other side before opening the next door, as there is a chest that can only be opened in floating state.
While in floating state, open the door in the west, head west-south-west-north-east-south-west-north-east-south-west-south-west-south-east-north-west-south to open a chest with Nectar II, head east-south-east-north-west-south-east-north-east to return to the door, and then head east to deactivate the switch.

Head west to open the door again and follow the way to E7, then head south and follow the way to trigger an event. However, please equip your Fire Talisman if you have it. There are 3 options here, but the first and second options do nothing, so select the third option. Another decision appears whether you want to investigate further or not, but regardless of your choice here, the first chosen character will lose 100 HP (Advanced) / 80 HP (Basic) HP, the second chosen character will lose 100 HP (Advanced) / 80 HP (Basic) HP, the remaining party members will lose 35 HP (Advanced) / 28 HP (Basic), and you'll be ambushed by 3 Fire Ants. The Fire Ant on the front row will likely to perform Infernal Blaze, so you have to keep your party members' HP as high as possible to survive the damage. Fire Talisman will also help to reduce the damage. Afterward, you may want to target Fire Ant on the front row and bind its head while killing the other 2 Fire Ants as they somehow can't perform Infernal Blaze on the back row. Defeat them to clear this event.

Adventurer's Log

Ants Burn Your Pants

Upon investigating a scorched area, you found the culprit... a Fire Ant! Thankfully, you managed to exterminate it!

Adventure Result (EXP)AdvancedBasic

Head back to the intersection, then head west and hug the right wall until you found the shortcut. Open the shortcut, then come back and head north until you find a chopping point with Pliable Bark, Stiff Branch, and Lunar Wood. Now hug the right wall until you find the upstairs to 25F. When you approach it, you'll meet the Mysterious Girl again. She introduces herself as Arken, who watches over this stratum. She informs about a chamber at 25F, and will explain everything when you have arrived there. However, it's better if you return to the town to deal with the requests.

Deadly Decor

"I used to use antlers in all of my decorating, but now I'll pay hunters to find something new."

Reward: Silver Ingot

Select PATRON and talk to Shabbily-dressed Brouni, who wants to decorate his house with a goat's horn and a boar's tusk. He needs Twisted Horn, dropped by Cursed Capra, and Jagged Tusk, dropped by Battering Boar, in 5th Stratum. If you've already farmed these items during your previous adventure, this request can be cleared immediately.

Adventure Result (EXP)AdvancedBasic

Food, Fights, and Friendship

"I have a request for you, and I'm willing to pay. I'll be waiting in the tavern, so let's chat soon."

Reward: 70000 en

Select PATRON and talk to Ghai the Fiery, who wants to taste Egg-in-the-Basket, Fishball Soup, and Traveler's Stew. If you need to cook them from scratch, you need Forest Wheat and Egg to make the first item, then you need Forest Fish and Skeleton Fish to make the second item, and then you need Milk and Mandrapotato to make the third item. If you already have all of these foods, this request can be cleared immediately.

Adventure Result (EXP)AdvancedBasic

Now select PATRON to see some new faces. Shabbily-dressed Brouni and Ghai the Fiery appear here to provide some information for their respective requests. The rest of the patrons just inform some tips which may be useful during your adventure. Now save your progress and climb the upstairs to 25F.