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by ZeoKnight

Table of Contents

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FAQ/Walkthrough by ZeoKnight

Version: 1.4 | Updated: 04/05/18

Table of Contents

  1. Intro
    1. Gameplay Info
  2. The Beginning
  3. In Depth - Base Classes
    1. Fencer
    2. Dragoon
    3. Pugilist
    4. Harbinger
    5. Warlock
    6. Necromancer
    7. Rover
    8. Masurao
    9. Shaman
    10. Botanist
    11. Racial Skills and Extra Notes
    12. Equipment Skills
    13. Recap of Buffs, Debuffs, Ailments and Binds Skills
  4. 1st Stratum
    1. 1F - Pursuing an Old Legend
    2. 2F - Around the Campfire
    3. 3F - What Lurks behind the Trees
    4. 4F - A Dance with Stone Statues
    5. 5F - The Guardian of the Woods
    6. 1st Stratum Boss and Epilogue
  5. 2nd Stratum
    1. 6F - Rising to New Heights
    2. 7F - Beware of Stampede
    3. 8F - A Beast Born to Fight
    4. 9F - Across the Mountain Pass
    5. 10F - The Master of the Skies
    6. 2nd Stratum Boss and Epilogue
  6. In Depth - Master Titles
    1. F - Phantom Duelist
    2. F - Chain Duelist
    3. D - Shield Bearer
    4. D - Cannon Bearer
    5. P - Barrage Brawler
    6. P - Impact Brawler
    7. H - Deathbringer
    8. H - Deathguard
    9. W - Omnimancer
    10. W - Elemancer
    11. N - Spirit Evoker
    12. N - Spirit Broker
    13. R - Flying Falcon
    14. R - Hunting Hound
    15. M - Blade Dancer
    16. M - Blade Master
    17. S - Divine Punisher
    18. S - Divine Herald
    19. B - Merciful Healer
    20. B - Graced Poisoner
    21. Equipment Skills II
    22. Recap of Buffs, Debuffs, Ailments and Binds Skills II
  7. 3rd Stratum
    1. 11F - Chasing the Dying Light
    2. 12F - Over a Toxic Graveyard
    3. 13F - Where Wraiths Wander
    4. 14F - An Executioner's Axe
    5. 15F - The Lord of the Undying
    6. 3rd Stratum Boss and Epilogue
  8. 4th Stratum
    1. 16F - Discovering the Next Level
    2. 17F - Pillars on the Pathway
    3. 16F - Discovering the Next Level (hidden area)
    4. 1F - Pursuing an Old Legend (hidden area)
    5. 3F & 4F Tutelary Forest (hidden area)
    6. 7F - 9F Jagged Reach (hidden area)
    7. 15F - The Lord of the Undying (hidden area)
    8. 18F - Lost in the Crystal Caves
    9. 19F - A Mysterious Stranger
    10. 20F - The Creature in the Cavern
    11. 4th Stratum Boss and Epilogue
  9. 5th Stratum
    1. 21F - Back to the Beginning
    2. 22F - Echoes of Calamity
    3. 23F - Hindered by Gravity
    4. 21F & 22F Untamed Garden (hidden area)
    5. 24F - Through a Needle's Eye
    6. 25F - The Genesis of Darkness
    7. 5th Stratum Boss and Epilogue
  10. 6th Stratum
    1. 26F - Taking a Step Beyond
    2. 2nd Stratum Superboss
    3. 27F - Paths Lit by Heaven
    4. 1st Stratum Superboss
    5. 28F - Propechies in the Void
    6. 3rd Stratum Superboss
    7. 29F - Past the Edge of Despair
    8. 4th Stratum Superboss
    9. 30F - The Dawn of a New Myth
    10. 6th Stratum Boss and Epilogue
    11. Special Strategy: 99999 damage
  11. Full Maps
    1. 1st Stratum - Tutelary Forest
    2. 2nd Stratum - Jagged Reach
    3. 3rd Stratum - Fetid Necropolis
    4. 4th Stratum - Lucent Hollows
    5. 5th Stratum - Untamed Garden
    6. 6th Stratum - Empyreal Bridge
  12. Iorys Marketplace
    1. SHOP - 1st Stratum
    2. SHOP - 2nd Stratum
    3. SHOP - 3rd Stratum
    4. SHOP - 4th Stratum
    5. SHOP - 5th Stratum
    6. SHOP - 6th Stratum
  13. Book
    1. Quests
    2. Missions
    3. Monstrous Codex
    4. Item Compendium
  14. Unlockables
  15. Downloadable Content
  16. Closing

5th Stratum

23F - Hindered by Gravity

Remember, the difficulty can be changed anytime when you're in town.

Battering Boar
Jagged Tusk

Boulder Crush (legs),
Iron Bullets (head)
WeaknessFire, Panic
ResistIce, Stun, Petrification, Curse, Arm Bind, Leg Bind

Bladed Phasmid
79009480Stickbug Switch,
Burnt Leafblade
(defeat with fire attack)
Shin Slash (arms)
WeaknessFire, Sleep, Arm Bind
ResistInstant Death, Petrification, Panic, Poison,
Head Bind
Clawed Fiend
97000116400Wicked ArmspikesFull Swing
Armor Slicer
Radiation Shot
WeaknessIce, Arm Bind
ResistCut, Stab, Fire, Stun, Instant Death,
Curse, Panic, Paralysis, Head Bind
Crimson Caracal
61007320Red Catspaw

Paralysis Kick (legs)

WeaknessIce, Sleep
ResistFire, Stun, Curse, Panic, Blind

ImmuneLeg Bind
Cursed Capra
80009600Twisted HornCursed Assault (head)
WeaknessIce, Poison, Leg Bind
ResistInstant Death, Sleep, Panic, Blind, Head Bind

Ice Squirrel
56006720Fluffy ColdtailIce Shatter (legs)
WeaknessFire, Poison
ResistIce, Volt, Instant Death,
Petrification, Sleep, Blind, Head Bind
Panda Ant

Monochrome Leg

Double Bite (head),
Numbing Acid
WeaknessStab, Fire, Volt,
Stun, Petrification, Panic, Paralysis, Blind
ImmuneHead Bind
Plague Demon
88000105600Fiendish Mane,
Accursed Talon
(defeat with
curse damage,
not by your hands
after cursing it)
Doom Lightning
Repel Calamity
WeaknessFire, Curse

ResistIce, Instant Death, Poison, Blind, Arm Bind
Steel Acorn
Metal Nutshell

Petra Bomber (head)
WeaknessInstant Death
ResistAll physicals, All elements,
Petrification, Panic, Paralysis, Poison
ImmuneArm Bind
Stone Steed
840010080Rockhorse Ear,
Bound Horseshoe
(defeat while
its legs are bound)
Corrosion Kick
WeaknessIce, Curse
ResistStab, Volt, Paralysis, Poison, Blind, Leg Bind


Move forward to find an impassable crevice on your right side, head northwest to open the door, and then follow the way south to find a strange device, which is a gravity switch. If you activate the switch, you'll be floating in the air, and once you head toward a direction, you'll go straight until you hit the wall. Now you can pass some areas which are hindered by those blue floors. Remember about a chest in the previous floor? It'll be done in the next section.

For now, head south-east-north-west to deactivate the switch, then head east to open another door. Head southeast from here to harvest a few Forest Wheats, then come back to open the door in the east.

Hug the right wall to activate the gravity switch again, then simply head north-east-south-east-south-west-south-west-south-west-south to open the next door.
In this zone head south-east-south-west-south-west-north-east-north to deactivate the switch, then move southeast to open the door.

Follow the way to the north but don't open the door as it leads to an empty room. Turn back and hug the left wall until you find a chopping point with Pliable Bark, Stiff Branch, and Lunar Wood. You'll see a chest along the way but it can't be opened at this point. After collecting some chopping materials hug the left wall until you open another door at F5. Now head east until you arrive at F7, then head north to trigger an event, which requires someone who has learned Hunting Skill to be cleared. Select the first option to obtain 3-5 Meats as reward.

Adventurer's Log

Shh... We're Hunting (You Know)

Upon finding a herd of rabbits bouncing about in the beautiful wilderness, you hunted a few for their delicious bunny meat.

Adventure Result (EXP)AdvancedBasic
Turn back and then head northwest until you find another gravity switch. Turn it on, then head south-east-south-west-north-east-south-west-south-east-north-east-south-west-north-east to finally deactivate another switch.

Head northwest to find a chopping point with Pliable Bark, Stiff Branch, and Lunar Wood, then head east and open the shortcut in the north side. There is another shortcut in the southwest but it's impassable right now. Follow the way to the east and then head south to trigger another event. Select the first option to rest at this place, healing 80 (Advanced) / 100 (Basic) HP and TP to all party members and advancing the clock by 1 hour.

Adventurer's Log

A Brief Rest

As the weight of exhaustion came down on you, you found a comfy place to take a break amidst all the wild, natural beauty.

Adventure Result (EXP)AdvancedBasic

Turn back and head north this time to activate another gravity switch, then head east-south to turn it off, and then move 3 squares north to open another door in the east. This zone has a new FOE, Clawed Fiend, on the field, along with 1 Plague Demon FOE. However, when you are going east, which also causes Plague Demon also to go east, it'll be knocked back by Clawed Fiend. The new FOE is immobilize but will strike anything comes nearby, so keep that in your mind.

You won't be able to head north by normal mean, so head south to activate the gravity switch. Fortunately it can't knock you while in the floating state, but you will trigger the battle if you approach it directly. For now, simply head north-east to open another door to the next zone.

This zone also has 1 Clawed Fiend FOE in front of you, so don't head north. Instead, go east-north-west-north-west-south-east to deactivate the switch. Now return to the previous zone since there is still one chest left.

Head west to open the chest with Medica IV then go back to the door. Don't worry as Plague Demon won't be able to approach you this time. Once back in the north area with 1 Clawed Fiend FOE in front of you, hug the left wall all the way until you reach another door in the northeast.

This zone has 4 Clawed Fiend FOEs on the field. Your objective is the south door, but you can't approach it since there is 1 FOE near the door. You need to reach the gravity switch in the southeast by zigzaging between FOEs. Once you are floating, head north-west-south-east-north-east-north-west-north-east-north-west-south to finally reach the door.
You'll be back to D5, and you are still in the floating state. Remember that there is one unopened chest at D4, and now you can open it by going east-south-west-south-east-south-west-south-east-north-west-south-west-north-west-south-east-north-east-north-east-north to obtain Vigor Belt.

Now head south-east-north-west-north-east-south to return to the switch, but don't deactivate it yet. If you head east-south-east, you can find the upstairs to 24F in the south. However, if you face north, you can open the shortcut, then head through another shortcut in the north, and finally go back to 22F in floating state. Now you can explore hidden areas in 22F and 21F.

I mention the requests here just for putting them on the same page of this labyrinth floor. Please read the next section to explore both 21F and 22F hidden areas before going back to the town.


Once you've arrived at the town, Lili greets you in the outside. Actually she puts a request at BAR, so head there to accept the request.

A Reunion and a Request

"What's up, [insert your guild name]? Lili here! It would make me happy if you'd hear me out!"

Reward: Laudanum x2, Unihorn x2

Select PATRON and talk to Lili who actually wants to give Solor a present by crafting a wood material. There is only one wood material in 5th Stratum, and it's Lunar Wood, the rarest material obtained at any chopping point in 23F. Once you've obtained it, talk to Lili again and then give the item. If you give the wrong item (Pliable Bark or Stiff Branch), she'll just return it back.

Adventure Result (EXP)AdvancedBasic

Swordless Samurai

"My trusty katana broke while battling monsters. I ask for ore from the Untamed Garden to fix it."

Reward: Amrita x3

This request only appears if you bring at least one ore in 5th Stratum. After accepting this request, you can report it immediately to clear the request since you already bring the material. If you bring Fluorescent Ore or Granite, you'll receive the normal reward. However, if you bring a Rutile, the reward will be increased to 4 Amritas and Amrita II instead.

Adventure Result (EXP)AdvancedBasic

Now select PATRON to see some new faces. Lili shows up to provide further information about the first request. The rest of the patrons just inform some tips which may be useful during your adventure.