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by ZeoKnight

Table of Contents

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FAQ/Walkthrough by ZeoKnight

Version: 1.4 | Updated: 04/05/18

Table of Contents

  1. Intro
    1. Gameplay Info
  2. The Beginning
  3. In Depth - Base Classes
    1. Fencer
    2. Dragoon
    3. Pugilist
    4. Harbinger
    5. Warlock
    6. Necromancer
    7. Rover
    8. Masurao
    9. Shaman
    10. Botanist
    11. Racial Skills and Extra Notes
    12. Equipment Skills
    13. Recap of Buffs, Debuffs, Ailments and Binds Skills
  4. 1st Stratum
    1. 1F - Pursuing an Old Legend
    2. 2F - Around the Campfire
    3. 3F - What Lurks behind the Trees
    4. 4F - A Dance with Stone Statues
    5. 5F - The Guardian of the Woods
    6. 1st Stratum Boss and Epilogue
  5. 2nd Stratum
    1. 6F - Rising to New Heights
    2. 7F - Beware of Stampede
    3. 8F - A Beast Born to Fight
    4. 9F - Across the Mountain Pass
    5. 10F - The Master of the Skies
    6. 2nd Stratum Boss and Epilogue
  6. In Depth - Master Titles
    1. F - Phantom Duelist
    2. F - Chain Duelist
    3. D - Shield Bearer
    4. D - Cannon Bearer
    5. P - Barrage Brawler
    6. P - Impact Brawler
    7. H - Deathbringer
    8. H - Deathguard
    9. W - Omnimancer
    10. W - Elemancer
    11. N - Spirit Evoker
    12. N - Spirit Broker
    13. R - Flying Falcon
    14. R - Hunting Hound
    15. M - Blade Dancer
    16. M - Blade Master
    17. S - Divine Punisher
    18. S - Divine Herald
    19. B - Merciful Healer
    20. B - Graced Poisoner
    21. Equipment Skills II
    22. Recap of Buffs, Debuffs, Ailments and Binds Skills II
  7. 3rd Stratum
    1. 11F - Chasing the Dying Light
    2. 12F - Over a Toxic Graveyard
    3. 13F - Where Wraiths Wander
    4. 14F - An Executioner's Axe
    5. 15F - The Lord of the Undying
    6. 3rd Stratum Boss and Epilogue
  8. 4th Stratum
    1. 16F - Discovering the Next Level
    2. 17F - Pillars on the Pathway
    3. 16F - Discovering the Next Level (hidden area)
    4. 1F - Pursuing an Old Legend (hidden area)
    5. 3F & 4F Tutelary Forest (hidden area)
    6. 7F - 9F Jagged Reach (hidden area)
    7. 15F - The Lord of the Undying (hidden area)
    8. 18F - Lost in the Crystal Caves
    9. 19F - A Mysterious Stranger
    10. 20F - The Creature in the Cavern
    11. 4th Stratum Boss and Epilogue
  9. 5th Stratum
    1. 21F - Back to the Beginning
    2. 22F - Echoes of Calamity
    3. 23F - Hindered by Gravity
    4. 21F & 22F Untamed Garden (hidden area)
    5. 24F - Through a Needle's Eye
    6. 25F - The Genesis of Darkness
    7. 5th Stratum Boss and Epilogue
  10. 6th Stratum
    1. 26F - Taking a Step Beyond
    2. 2nd Stratum Superboss
    3. 27F - Paths Lit by Heaven
    4. 1st Stratum Superboss
    5. 28F - Propechies in the Void
    6. 3rd Stratum Superboss
    7. 29F - Past the Edge of Despair
    8. 4th Stratum Superboss
    9. 30F - The Dawn of a New Myth
    10. 6th Stratum Boss and Epilogue
    11. Special Strategy: 99999 damage
  11. Full Maps
    1. 1st Stratum - Tutelary Forest
    2. 2nd Stratum - Jagged Reach
    3. 3rd Stratum - Fetid Necropolis
    4. 4th Stratum - Lucent Hollows
    5. 5th Stratum - Untamed Garden
    6. 6th Stratum - Empyreal Bridge
  12. Iorys Marketplace
    1. SHOP - 1st Stratum
    2. SHOP - 2nd Stratum
    3. SHOP - 3rd Stratum
    4. SHOP - 4th Stratum
    5. SHOP - 5th Stratum
    6. SHOP - 6th Stratum
  13. Book
    1. Quests
    2. Missions
    3. Monstrous Codex
    4. Item Compendium
  14. Unlockables
  15. Downloadable Content
  16. Closing

5th Stratum

22F - Echoes of Calamity

Before arriving at this floor, you may want to bring an extra Ariadne Thread to be used in an event later.

Remember, the difficulty can be changed anytime when you're in town.

Bladed Phasmid
79009480Stickbug Switch,
Burnt Leafblade
(defeat with fire attack)
Shin Slash (arms)
WeaknessFire, Sleep, Arm Bind
ResistInstant Death, Petrification, Panic, Poison,
Head Bind
Crimson Caracal
Red Catspaw

Paralysis Kick (legs)
WeaknessIce, Sleep
ResistFire, Stun, Curse, Panic, Blind

ImmuneLeg Bind
Ice Squirrel
56006720Fluffy Coldtail
Ice Shatter (legs)

WeaknessFire, Poison

ResistIce, Volt, Instant Death,
Petrification, Sleep, Blind, Head Bind
Panda Ant
54506540Monochrome LegDouble Bite (head),
Numbing Acid
WeaknessStab, Fire, Volt,
Stun, Petrification, Panic, Paralysis, Blind

ImmuneHead Bind
Plague Demon
88000105600Fiendish Mane,
Accursed Talon
(defeat with
curse damage,
not by your hands
after cursing it)
Doom Lightning
Repel Calamity
WeaknessFire, Curse
ResistIce, Instant Death, Poison, Blind, Arm Bind

Steel Acorn

Metal Nutshell

Petra Bomber (head)
WeaknessInstant Death
ResistAll physicals, All elements,
Petrification, Panic, Paralysis, Poison
ImmuneArm Bind
Stone Steed
840010080Rockhorse Ear,
Bound Horseshoe
(defeat while
its legs are bound)
Corrosion Kick
WeaknessIce, Curse
ResistStab, Volt, Paralysis, Poison, Blind, Leg Bind

Move west-south to find a campfire, head north and follow the way to the east until you find a Forest Wheats harvest point, and then hug the left wall until you open the door in the south. This zone has 2 Plague Demon FOEs on the field. This creature also moves on its moving pattern, but will be alerted when you are 3 squares away from it regardless of walls, and it always chases you until you get out from the area. Fortunately it can't pass through the blue floors, so keep that in your mind.

In this area you won't be able to explore the east side due to the layout of this area, so hug the right wall until you open another door. Head north to find a mining point with Fluorescent Ore, Granite, and Rutile, then head southwest to find another door. Another FOE shows up on the field, and once again you won't be able to explore the east side due to the layout of this area, so head south-west to open another door. Move 1 square west, then face south and hug the right wall all the way until you trigger an event at the dead end, which requires someone who has learned Hunting Skill to be cleared. Simply choose the first option to obtain 3-5 Meats as reward.

Adventurer's Log

Dead as a Dodo

After finding the incredibly rare dodo, you used your Hunting Skills to successfully claim its meat for later use.

Adventure Result (EXP)AdvancedBasic

Turn back and follow the way to F7, hug the left wall until you find a chest with Storm Jar, and then follow the way until you open another door. This zone has another FOE on the field, and similar to your previous 2 encounters, you won't be able to explore north due to the layout of this area. Head southwest until you open another door at F4, then follow the way to open another door. However, don't forget to open the nearby shortcut beforehand.

You'll be back to the area which you've skipped before, but now you'll be able to head northeast to open the door. The next zone also has an FOE on the field. Wait until it moves east, quickly move to the narrow path and head north to move away from FOE's perimeter, and then quickly move southeast to the narrow path when it goes west. Open the next door and you'll be back to the area with 2 FOEs. This time you can hug the right wall to open the next door, but remember to always keep at least 4 squares away from both FOEs.

Open the door at D6, hug the right wall to find a fishing point, and then keep hugging the right wall until you trigger another event at the dead end. Now you need someone who has learned Reflexes to avoid falling into the hole.

Adventurer's Log

Dangerous Pitfall

While exploring the wilds, you almost fell down a hidden hole, but managed to leap aside thanks to some quick reflexes.

Adventure Result (EXP)AdvancedBasic

Hug the right wall until you arrive at C1, then head west and hug the left wall to trigger another event about a squirrel. This event is cleared automatically at the cost of whether you have one Ariadne Thread in your inventory or not. Basically you'll lose one Ariadne Thread in clearing this event.

Adventurer's Log

Squirrely Wrath

You came upon an adorable rodent that stole your hearts, so you reached out to pet it without giving it much thought.

Adventure Result (EXP)AdvancedBasic

Turn back and head east to open the shortcut to the entrance, then come back and hug the right wall until you find a mining point with Fluorescent Ore, Granite, and Rutile. Now keep hugging the right wall until you trigger another event. Choose the first option to obtain 5 Forest Berries as reward.

Adventurer's Log

Finding Forest Berries

Coming across a patch of Forest Berries, you picked enough fruit for your needs, then returned to your exploration.

Adventure Result (EXP)AdvancedBasic

Now simply follow the way to the west to find the upstairs to 23F. Actually if you move south, you'll see a chest, but you can't approach it due to the blue floor. It'll be opened after reaching the next floor. It's better if you return to the town to deal with the requests.

Don't sell all of your ores, as you need to bring at least one of them to unlock a request after reaching 23F.

Covering Mirina's Tracks

"This request is for the [insert your guild name]. I have a question for you about 19F." -Mirina

Reward: Therica A x7, Therica B x7

Mirina asks about a shortcut on 19F which is located at E4, near the entrance. Talk to her and select the first option, then touch the shortcut location on your touch screen. If done correctly, you'll clear this request immediately.

Adventure Result (EXP)AdvancedBasic

Vernon's Insect Diary

"I hope the [insert your guild name] takes this job... Please study the Panda Ant in the 5th Stratum!"

Reward: Soma Prime x3

This request only appears if you have checked two holes at B5 and C7 in 21F. Select PATRON and talk to Vernon who explains that he needs to know what flavor Panda Ant likes. He also gives Super Sweet Bread and Extra Spicy Bread. Now land your foot on 21F then head toward both ants' nests which should have been marked during your previous journey.

When giving the Super Sweet Bread, Panda Ant eats it quickly. However, when giving the Extra Spicy Bread, Panda Ant doesn't want to eat it. Now you can choose whether to keep watching or not. Select the first option to watch it, then Panda Ant eventually takes a bite. The experiment can be stopped here, but you can choose whether to eat the bread or not, and if you try it, there is another decision whether you want to let only one person eat it or share to the whole party. Either way, your chosen character, or the entire party members, will lose 100 HP (Advanced) / 80 HP (Basic) and 70 TP (Advanced) / 56 TP (Basic). Since eating the bread doesn't change the reward, you can skip that option.

Now head back to BAR and talk to Vernon again to report the result. If you've observed the Panda Ant at both ants' nests, the reward will be increased to 5 Soma Primes instead. If you've eaten the bread, you can tell it to both Vernon and Mirina, but the outcome doesn't change.

Adventure Result (EXP)AdvancedBasic

Now select PATRON to see some new faces. The Earthlain Looking Around is revealed to be Vernon who provides further information about the second request. The rest of the patrons just inform some tips which may be useful during your adventure. Now save your progress and climb the upstairs to 23F.