FAQ/Walkthrough by ZeoKnight
Version: 1.4 | Updated: 04/05/18
Table of Contents
- The Beginning
- In Depth - Base Classes
- Racial Skills and Extra Notes
- Equipment Skills
- Recap of Buffs, Debuffs, Ailments and Binds Skills
- 1st Stratum
- 1F - Pursuing an Old Legend
- 2F - Around the Campfire
- 3F - What Lurks behind the Trees
- 4F - A Dance with Stone Statues
- 5F - The Guardian of the Woods
- 1st Stratum Boss and Epilogue
- 2nd Stratum
- 6F - Rising to New Heights
- 7F - Beware of Stampede
- 8F - A Beast Born to Fight
- 9F - Across the Mountain Pass
- 10F - The Master of the Skies
- 2nd Stratum Boss and Epilogue
- In Depth - Master Titles
- F - Phantom Duelist
- F - Chain Duelist
- D - Shield Bearer
- D - Cannon Bearer
- P - Barrage Brawler
- P - Impact Brawler
- H - Deathbringer
- H - Deathguard
- W - Omnimancer
- W - Elemancer
- N - Spirit Evoker
- N - Spirit Broker
- R - Flying Falcon
- R - Hunting Hound
- M - Blade Dancer
- M - Blade Master
- S - Divine Punisher
- S - Divine Herald
- B - Merciful Healer
- B - Graced Poisoner
- Equipment Skills II
- Recap of Buffs, Debuffs, Ailments and Binds Skills II
- 3rd Stratum
- 11F - Chasing the Dying Light
- 12F - Over a Toxic Graveyard
- 13F - Where Wraiths Wander
- 14F - An Executioner's Axe
- 15F - The Lord of the Undying
- 3rd Stratum Boss and Epilogue
- 4th Stratum
- 16F - Discovering the Next Level
- 17F - Pillars on the Pathway
- 16F - Discovering the Next Level (hidden area)
- 1F - Pursuing an Old Legend (hidden area)
- 3F & 4F Tutelary Forest (hidden area)
- 7F - 9F Jagged Reach (hidden area)
- 15F - The Lord of the Undying (hidden area)
- 18F - Lost in the Crystal Caves
- 19F - A Mysterious Stranger
- 20F - The Creature in the Cavern
- 4th Stratum Boss and Epilogue
- 5th Stratum
- 21F - Back to the Beginning
- 22F - Echoes of Calamity
- 23F - Hindered by Gravity
- 21F & 22F Untamed Garden (hidden area)
- 24F - Through a Needle's Eye
- 25F - The Genesis of Darkness
- 5th Stratum Boss and Epilogue
- 6th Stratum
- 26F - Taking a Step Beyond
- 2nd Stratum Superboss
- 27F - Paths Lit by Heaven
- 1st Stratum Superboss
- 28F - Propechies in the Void
- 3rd Stratum Superboss
- 29F - Past the Edge of Despair
- 4th Stratum Superboss
- 30F - The Dawn of a New Myth
- 6th Stratum Boss and Epilogue
- Special Strategy: 99999 damage
- Full Maps
- 1st Stratum - Tutelary Forest
- 2nd Stratum - Jagged Reach
- 3rd Stratum - Fetid Necropolis
- 4th Stratum - Lucent Hollows
- 5th Stratum - Untamed Garden
- 6th Stratum - Empyreal Bridge
- Iorys Marketplace
- SHOP - 1st Stratum
- SHOP - 2nd Stratum
- SHOP - 3rd Stratum
- SHOP - 4th Stratum
- SHOP - 5th Stratum
- SHOP - 6th Stratum
- Downloadable Content
16F - Discovering the Next Level
Remember, the difficulty can be changed anytime when you're in town.
|3000||3600||Elastic Wormskin||Blood Drain (head)|
|Weakness||Fire, Petrification, Paralysis|
|Resist||Instant Death, Curse, Panic, Poison, Blind, |
|2950||3540||Sharp Batfang||Hypnotic Wave (arms)|
|Weakness||Stab, Volt, Leg Bind|
|Resist||Stun, Sleep, Blind, Head Bind|
|40000||48000||Rigid Shell||Furious Tailslam (legs), |
Tail Whip (legs),
Shell Guard EX (legs)
|Weakness||All elements, Poison|
|Resist||Cut, Stab, Stun, Instant Death, Panic, Blind|
|3600||4320||Chipped Blade||Aerial Slash (legs), |
Spell Chaser (legs)
|Weakness||Bash, Petrification, Arm Bind|
|Resist||Cut, Instant Death, |
Curse, Sleep, Paralysis, Poison, Head Bind
|2800||3360||Warped Voltstone, |
(defeat while it's paralyzed)
|Thunder Spit |
|Weakness||Ice, Curse, Sleep, Panic, Paralysis, Poison, Blind|
|Immune||Petrification, All binds|
Move 1 square forward to find an impassable crevice on your right side, then hug the right wall until you arrive at the dead end. Examine the object to obtain Draconic Shard, turn back and hug the right wall to find another impassable crevice on your right side, and keep hugging the right wall to find a giant crystal which blocks the path. You can't do anything at this point, so examine the Geomagnetic Pole and return to the town.
Upon entering the town, you'll meet Syrik outside of his shop. He informs that Draconic Shard can be sold for a high price. You also tell him that a giant crystal blocks the pathway. He leaves briefly and then gives you a Heavy Pickaxe, which can be used to break the giant crystal. Since you have landed your foot on 16F, you may want to accept all of the unlocked requests. However, I'll mention them in the bottom of this section for easier reading. Once you are ready, go back to 16F.
Follow the path to find a guard who tells that now some inexperienced people will try to obtain the crystals on their own, thanks to Syrik who spreads the word about Draconic Shard. Later you need to help some people in this stratum. Anyway, head toward the giant crystal and press the A button twice to break it, head 2 squares south, 1 square west, and follow the way south to find another Draconic Shard. Return to the intersection and head west, hug the right wall and break all giant crystals you've found until you arrive at D2, then head east to open the door. Head toward the center of the room to trigger the event, which requires someone who has learned Reflexes to get the best result. You also obtain 3 Draconic Shards as reward.
You discovered a room covered in shining crystals, and managed to obtain the largest one from the ceiling.
Adventure Result (EXP) Advanced Basic 25000 30000
Return to previous area and then head north, hug the left wall until you arrive at C2, break the crystal, and follow the way to harvest a few Forest Wheats. Continue hugging the left wall again to find a chopping point with Quartz Shoot, Shining Bark, and Crystal Tree. Keep hugging the left wall again until you arrive at B3, hug the right wall until you open the shortcut to Geomagnetic Pole, come back until you reach the intersection, and then head east to B4. You'll start to see several Raging Tortoise FOEs on the field. This creature simply moves on its own moving pattern, but it may change its path after you break the giant crystals that block its travel path.
From the position at C4, head straight to break the crystal, then hug the right wall until you find a hole on the ground. This area will be required to clear a request later. Leave it for now and then head north to break the crystal, head northwest to open a chest with Frost Jar, and then hug the left wall until you meet Conrad again in the dead end, who gives 8 Forest Berries to you since his party won't need them anymore.
Head west, and then you'll see several giant crystals. Break the first one at D6, ignore the second one in the west of it, and then break the other one at C5. Don't continue forward, let the FOE goes through C5 and turns back, then enter the path and break another crystal at D5. Hug the left wall until you find a fishing point, turn back and head 4 squares south, break the first crystal at E5, and then break the second crystal at E5. Now watch the FOE. If it appears north of you and goes east, step back (head west-north) and hide there. It'll move toward D6 and then come back. Wait until it comes back to E5, then continue to break the third crystal at E6, and finally continue to break two crystals at D6.
Now hug the left wall until you find another chopping point with Quartz Shoot, Shining Bark, and Crystal Tree, then keep hugging the left wall until you trigger an event. Someone can be heard yelling after striking a crystal, and then he is attacked by monsters. You have a choice whether to fight the enemies or keep watching. Either option causes you to fight 2 Sword Saurians and 1 Hypno Bat, but the second option causes the enemies to ambush you in the battle. Choose the first option, defeat the enemies, then the guard will give you Raspberyl Gem as reward.
Guard Off Duty
Upon hearing cries for help, you rushed to a guard's aid and saved him from monsters. He gave you ore in thanks.
Adventure Result (EXP) Advanced Basic 27500 33000
Head south to open a shortcut to the entrance of this floor, then come back and hug the right wall to find the upstairs to 17F. However, you probably want to go back to the town in order to clear the requests.
"I'm looking for the Shining Bark I read about in an old document. Maybe adventurers can find it?"
Reward: All Mist
Select PATRON and talk to Fashionable Architect who wants a few Shining Barks, which is a common material obtained at any chopping point in 16F. If you've already farmed this item during your previous adventure, this request can be cleared immediately. One material is enough to clear the request, but giving him 5 materials gives the biggest prize.
"I have a request for adventurers. Please show me some materials that crystal monsters drop!"
Reward: 10000 en
Select PATRON and talk to Girl with a Big Book who wants to see some materials dropped by crystal-type enemies. There are 3 valid entries: Volt Cryst can be encountered at 16F, Fire Cryst can be encountered at 17F, and Ice Cryst can be encountered at 19F. Volt Cryst and Fire Cryst also have their additional loot, so you can collect a maximum of 5 loot. One loot is enough to clear the request, but showing her 5 loot gives the biggest prize.
"The Guard Corps still hasn't returned from its mission on 13F. This is a job for adventurers!"
Reward: Therica A x5, Therica B x5
After accepting the mission, a big red border has appeared on 13F, and you also receive Relief Supplies. Basically you need to enter the empty room at F5 to find the guard. However, after handing over the item, the guard explains that his teams are locked in this room due to a monster, and at the exact time, a Luring Phantom enters the room and blocks the door, so you have to defeat it. This enemy is pretty much similar to Roaming Wraith FOE; your priority is to bind its arms to prevent it from using Slash Sweep. Its Dazzle Flare can be avoided if you manage to deal damage during the turn it casts Flame Sign. Other than that, just spam your best moves to defeat it.
Actually there are 2 supplementary examinable spots, both at the dead end at E4, which causes you to fight several enemies. However, they are just normal enemies which should have been registered before. Defeating them doesn't increase the reward of the request, so both areas can be skipped.
Now select PATRON to see some new faces. However, the rest of the patrons just inform some tips which may be useful during your adventure. Now save your progress and climb the upstairs to 17F.