FAQ/Walkthrough by ZeoKnight
Version: 1.4 | Updated: 04/05/18
Table of Contents
- The Beginning
- In Depth - Base Classes
- Racial Skills and Extra Notes
- Equipment Skills
- Recap of Buffs, Debuffs, Ailments and Binds Skills
- 1st Stratum
- 1F - Pursuing an Old Legend
- 2F - Around the Campfire
- 3F - What Lurks behind the Trees
- 4F - A Dance with Stone Statues
- 5F - The Guardian of the Woods
- 1st Stratum Boss and Epilogue
- 2nd Stratum
- 6F - Rising to New Heights
- 7F - Beware of Stampede
- 8F - A Beast Born to Fight
- 9F - Across the Mountain Pass
- 10F - The Master of the Skies
- 2nd Stratum Boss and Epilogue
- In Depth - Master Titles
- F - Phantom Duelist
- F - Chain Duelist
- D - Shield Bearer
- D - Cannon Bearer
- P - Barrage Brawler
- P - Impact Brawler
- H - Deathbringer
- H - Deathguard
- W - Omnimancer
- W - Elemancer
- N - Spirit Evoker
- N - Spirit Broker
- R - Flying Falcon
- R - Hunting Hound
- M - Blade Dancer
- M - Blade Master
- S - Divine Punisher
- S - Divine Herald
- B - Merciful Healer
- B - Graced Poisoner
- Equipment Skills II
- Recap of Buffs, Debuffs, Ailments and Binds Skills II
- 3rd Stratum
- 11F - Chasing the Dying Light
- 12F - Over a Toxic Graveyard
- 13F - Where Wraiths Wander
- 14F - An Executioner's Axe
- 15F - The Lord of the Undying
- 3rd Stratum Boss and Epilogue
- 4th Stratum
- 16F - Discovering the Next Level
- 17F - Pillars on the Pathway
- 16F - Discovering the Next Level (hidden area)
- 1F - Pursuing an Old Legend (hidden area)
- 3F & 4F Tutelary Forest (hidden area)
- 7F - 9F Jagged Reach (hidden area)
- 15F - The Lord of the Undying (hidden area)
- 18F - Lost in the Crystal Caves
- 19F - A Mysterious Stranger
- 20F - The Creature in the Cavern
- 4th Stratum Boss and Epilogue
- 5th Stratum
- 21F - Back to the Beginning
- 22F - Echoes of Calamity
- 23F - Hindered by Gravity
- 21F & 22F Untamed Garden (hidden area)
- 24F - Through a Needle's Eye
- 25F - The Genesis of Darkness
- 5th Stratum Boss and Epilogue
- 6th Stratum
- 26F - Taking a Step Beyond
- 2nd Stratum Superboss
- 27F - Paths Lit by Heaven
- 1st Stratum Superboss
- 28F - Propechies in the Void
- 3rd Stratum Superboss
- 29F - Past the Edge of Despair
- 4th Stratum Superboss
- 30F - The Dawn of a New Myth
- 6th Stratum Boss and Epilogue
- Special Strategy: 99999 damage
- Full Maps
- 1st Stratum - Tutelary Forest
- 2nd Stratum - Jagged Reach
- 3rd Stratum - Fetid Necropolis
- 4th Stratum - Lucent Hollows
- 5th Stratum - Untamed Garden
- 6th Stratum - Empyreal Bridge
- Iorys Marketplace
- SHOP - 1st Stratum
- SHOP - 2nd Stratum
- SHOP - 3rd Stratum
- SHOP - 4th Stratum
- SHOP - 5th Stratum
- SHOP - 6th Stratum
- Downloadable Content
10F - The Master of the Skies
Before arriving at this floor, make sure you have a Forest Fish and also one Medica to be given later. Also, if you failed to catch Emperor Beetle, you need to buy it from Kashmir at BAR. It'll be required to clear an event later.
Remember, the difficulty can be changed anytime when you're in town.
|Power Save (head), |
Power Sweep (head)
|Weakness||Cut, Instant Death, Head Bind|
|Resist||Fire, Stun, Blind|
|1800||2160||Giant Humerus, |
(defeat with fire attack)
|Giant Hammer |
|Weakness||Blind, Arm Bind|
|Resist||Stab, Stun, Panic|
|6000||7200||Sharp Pincer, |
(defeat while it's petrified)
|Bind Mace (legs)|
|Weakness||All elements, Petrification, Paralysis, Poison|
|Resist||Cut, Stab, All binds|
|Tengu Fist (arms), |
|Weakness||All physicals, Sleep|
|Jump Kick (legs)|
|Weakness||Volt, Paralysis, Leg Bind|
|550||660||Gelatinous Core, |
(defeat with poison damage,
not by your hands
after poisoning it)
|Body Attack |
|Weakness||All elements, Petrification, All binds|
|Resist||All physicals, Curse|
|1200||1440||Crested Wing, |
(defeat with volt attack)
|Mole Slash (legs)|
|Weakness||Bash, Ice, Sleep, Blind, Leg Bind|
|Resist||Stun, Poison, Arm Bind|
|1300||1560||Canine Jawbone, |
|Weapon Break |
|Weakness||Ice, Curse, Panic, Head Bind|
|Resist||Sleep, Paralysis, Blind|
|770||924||Flying Tailfin||Bind Arm (legs)|
|Weakness||Stab, Ice, Sleep, Poison|
|Resist||Bash, Volt, Petrification|
|520||624||Rodent Tailthorn, |
(defeat with bash attack)
|Volt Strike (legs)|
|Resist||Ice, Volt, Sleep, Head Bind|
Head west to harvest a few Moon Apples, then hug the left wall, skip the first door (it's an empty room), and head northeast to open another door. Keep going north to find a chopping point with Thick Sap, Sturdy Branch, and Writhing Root, then follow the way to the north to find Conrad again. Select the first option to offer him your medicine (Medica), and then he gives Egg-in-the-Basket as a token of appreciation.
Adventurer's LogWounded Adventurer
You came across a fellow adventurer who was injured, and supplied them with medicine.
Adventure Result (EXP) Advanced Basic 6500 7800
Head east and hug the right wall all the way to the dead end to find a resting spot which recovers 120 (Advanced) / 150 (Basic) HP and TP to your party members. However, you'll lose some of your rations. I lost 2 items, but couldn't identify which items that were disappeared on the list.
Adventurer's LogDamn Hamster!
While taking a break, a hamster ate some of your ingredients.
Adventure Result (EXP) Advanced Basic 3250 3900
Head south and then southeast to trigger another event. Now you have to choose which one do you want to obtain. The first option gives 5 Mountain Coppers and Celestial Silver, the second option gives Arm Guard, and the third option gives Parrot Cannon. Personally, I prefer to grab the coins because Arm Guard and Parrot Cannon can be obtained at the shop. Any choice gives the same EXP reward.
Adventurer's LogOn the Edge of Glory
You found scattered objects near the edge of a cliff. Though you almost fell, you still managed to obtain useful items.
Adventure Result (EXP) Advanced Basic 2500 3000
Hug the left wall until you find a crevice to the previously-mentioned empty room before, then come back and hug the left wall until you find another door. Don't open it yet, but head 1 square west to meet with Forest Hen again. Give it another Forest Fish for the last time, and finally you'll obtain another Forest Hen, which will be taken care by Jenetta later.
Enter the door to the new zone, which has 2 Bucking Giraffe FOEs and a Glaring Stinger FOE on the field. Wait until those Bucking Giraffes don't appear at the northwest and northeast corners, then lure Glaring Stinger out of the middle path, and move counterclockwise to avoid Bucking Giraffes' leaping movements. Since Glaring Stinger chases you, it'll shorten Bucking Giraffe's leaping distance. Move counterclockwise until you find a door in the east, then head south to open another door.
Now a Glaring Stinger FOE and an Impeding Tengu FOE show up on the field. Hug the left wall until Impeding Tengu pushes the stone pillar, then head west and make a clockwise trip using Glaring Stinger as a wall to escape from Impeding Tengu, and keep heading southeast after passing through a narrow path to find another door. Now head north to trigger another event. This event can be cleared easily by choosing the first option. However, if you choose the second option, you'll also obtain Rhino Beetle as a bonus.
Adventurer's LogRockslides and a Beetle
As you cautiously stepped through the rocky path, you found and caught a rare rhinoceros beetle.
Adventure Result (EXP) Advanced Basic 5000 6000
Hug the left wall until you arrive at the dead end to find a taking point with Aromatic Moss, Cecidium, and Rainbow Fruit, head 2 squares east to open the shortcut in the north, then come back and head east to open another door. Now there are a Bucking Giraffe FOE and an Impeding Tengu FOE on the field. You need to hug the left wall until Impeding Tengu pushes the stone pillar, then lure it to make a round trip at the north pillar, and then continue southeast until you find another door.
Hug the right wall to find a guard who is lost in the labyrinth. This guy loses his way after managing to climb 10 floors due to improper maps. Seriously. Select any option, then he gives Milk as a token of appreciation. Now head northwest to touch the crevice on your left side to open the shortcut, then come back and head north to harvest a few Forest Wheats, and then head back and keep hugging the left wall until you arrive at the dead end. This is a resting spot which recovers 55 HP and 35 TP to your party members, but it can only be triggered once.
|Backtrack and keep hugging the left wall until you find another door to the next zone. There are two Glaring Stinger FOEs and an Impeding Tengu FOE, but Impeding Tengu will push the stone pillar when you approach it, blocking the path to the north. Before it does that, lure the nearest Glaring Stinger to notice and chase you, then approach Impeding Tengu, and you have to use timing so that Glaring Stinger will be hit by the stone pillar when Impeding Tengu pushes it, stunning Glaring Stinger until you get out from this floor.|
Now Impeding Tengu chases you from the path where the first Glaring Stinger was staying before. Approach the second stone pillar at C6 and wait on the west of it, then push it when Impeding Tengu has arrived on the east, stunning the second FOE as well. Now head toward the only path in the northeast, but be careful, there is another Glaring Stinger in the far north. You won't see it on the map, so you have to use camera view. Make sure it doesn't face south, then head through the path, and continue west to find another door.
Head directly north to find a guard again, the same guard who lost his way at E7. Select the first option to show him the map, and he gives another Milk as a token of appreciation. Head south to open the chest with 2000 en, continue until you find a crevice, keep hugging the right wall until you find another door to the next zone which has a mining point with Razor Stone, Dolomite, and Rose Quartz, return to previous zone and head southeast to open another door, and then hug the left wall to find a fishing point. If you face south, you can meet a guard who challenges you to play insect battle. If you win, he gives you something, but if you lose, he takes something from you. First he'll take your Ariadne Thread, then he'll take your losing beetle. Anyway, choose your Emperor Beetle to win the battle, then he gives Mandau as reward. Any other beetles will lose the battle.
Adventurer's LogBattle Bugs!
You came across a guard with a Giant Stag Beetle who challenged you to a bug battle--and you won!
Adventure Result (EXP) Advanced Basic 10000 12000
Backtrack and keep hugging the left wall to find a crevice in the west. Leave it for now, and continue north to find another door, but you'll be stopped by Solor and Lili. It seems that you can't continue any further without permission from Council, so you need to return to the town.
However, don't use your Ariadne Thread yet. Go through the shortcut you've just passed before, and approach the downstairs to 9F to meet the guard again. He only appears if you have met him twice before. He says thanks for helping him in finding the way back, and, as a token of appreciation, he also mentions when he saw a herd of cattle before. A new mark appears on 8F map, which indicates the cattle's location.
Adventurer's LogLost Guard and a Cow
While exploring, you helped a guard by giving him directions. In exchange, he told you where to find forest cattle.
Adventure Result (EXP) Advanced Basic 4000 4800
Descend the stairs to 8F and head toward the exclamation mark.
Once you've arrived at the exclamation mark, select the first option to obtain Forest Cow, which will be taken care by Jenetta later. However, this event requires someone who has learned Animal Care to be able to be cleared.
Adventurer's LogForest Cow
You came across a herd of cattle among the cliffs, and managed to appease one enough to compel it to follow you.
Adventure Result (EXP) Advanced Basic 8000 9600
Now return to the town by using Ariadne Thread or touching the Geomagnetic Pole in 6F. I preferred the first option since my inventory already had no space left and I didn't want to throw away any loot when defeating any enemies.
Enter Council Hall, and select any option to ask Ramus. He explains that your character can earn its Master title after reaching certain level of expertise. The rest of 10F will act as a testing ground if you are worthy enough to earn the titles. A new mission has appeared, so accept it.
|Pass the Council's Master Exam by slaying the Hippogryph nesting at the end of the 2nd Stratum.|
If you still haven't registered all Maps, Monsters, and Items you've found during 2nd Stratum, now is the best time. You'll obtain 3 Zepheria Coins after submitting the entire 2nd Stratum maps, 3 Hamaos after registering 30 monsters, and 3 Copper Ingots after registering 50 items.
Get out and then visit Inn to give the previously-acquired Forest Hen and Forest Cow to Jenetta. Since this moment, you'll collect a few Forest Fishes thanks to the former animal, and also a few Milks thanks to the latter animal after resting at Inn every few days. Save your game, then visit BAR to deal with new requests.
"Hiya! I've got deliveries to make up in Yggdrasil, but I'm no adventurer. That's where you come in!"
Reward: 1800 en
This request only appears if you have found Syrik in 8F. Head into SHOP to retrieve more information, then head into 9F to find him. Three new marks have appeared on the map, so simply head toward each destination to clear this request.
"I'm having trouble finding a medicinal flower. Would adventurers be able to find it?"
Reward: Petra Flyssa
This request only appears if you have triggered the sixth event ("Cliffside Flower") in 9F. Basically you need to collect a rare petal flower which is located exactly at the sixth event's location. Simply head toward D4 in 9F to obtain White Petal.
Now select PATRON to see some new faces. However, they just inform some tips which may be useful during your adventure. Once you've cleared both requests, bring a few Nectars and Medica IIs, upgrade your equipment, save your game, then head toward 10F.