Permanent STR stat gain
Get a Sovereign to level 10 and put a point into Fire/Freeze/Shock arms. Cast the spell on a member of your party and it temporarily raises your STR by 3. Casting again will temporarily increase by 3 again, but permanently increase by 3 as well. This can be done until that party member has 999 STR.
Contributed By: zeroleaf.
After beating the pre-credits storyline, viewing the credits, and returning to Aslarga, visit Magan's house and report the success of the seventh mission to him. He will give you a Music Box. This allows you to, from the title screen's Options menu, play the various background music tracks found in the game.
This can be later expanded by visiting him again after the twelfth mission and obtaining the Music Disc key item, which adds 10 new tracks.
Throughout the game, you will be able to taken on a number of requests optionally. Even though these are optional, a few will unlock additional dungeons for you to partake in, in turn opening up new kinds of enemies, materials, and requests to find! Below, you'll find a list of the dungeons and the request you're required to accept to unlock the dungeon.
Unlockable How to Unlock Animal Trail Accept the request "Monsters on the Animal Trail" Mountain Cleft Accept the request "Monsters at the Mountain Cleft" Ravine Fork Accept the request "Monsters at the Ravine Fork" Snowy Cavern Accept the request "Task at the Snowy Cavern"
Guild Card Emblems
By meeting various achievements in your game, emblems will be emblazoned on your Guild Card to help signify to those you meet via StreetPass that you done the aforementioned acts. The requirements for each emblem are below.
Unlockable How to Unlock Amateur Archaeologist Complete the 5th Branch dungeon, Crystalline Peak Aslarga's Agent Complete half of the requests from the Amber Restaurant (barring certain exclusions) Aslarga's Handyman Complete a few requests from the Amber Restaurant (barring certain exclusions) Aslarga's Hero Complete all requests from the Amber Restaurant (barring certain exclusions) Dragonlord Complete the 10th Branch dungeon, Utopia Dungeon Consecrator Complete the 8th Branch dungeon, Forest of Gates Eatery Remodeler Upgrade the Eatery District once Eatery Renovator Upgrade the Eatery District to the maximum level Emberman Conquerer Complete the 12th Branch dungeon, Champion's Hall Expert Collector Record over 50% of the game's items at Stein Labs Expert Hunter Record over 50% of the game's monsters at Stein Labs Fort Destroyer Complete the 4th Branch dungeon, Haunted Woods Grudge Mediator Complete the 7th Branch dungeon, Muspelheim Guild Remodeler Upgrade the Guild District once Guild Renovator Upgrade the Guild District to the maximum level Hotel Remodeler Upgrade the Hotel District once Hotel Renovator Upgrade the Hotel District to the maximum level Labyrinth Master Complete every mystery dungeon around Aslarga Market Remodeler Upgrade the Market District once Market Renovator Upgrade the Market District to the maximum level Master Collector Record 100% of the game's monsters at Stein Labs Master Hunter Record 100% of the game's monsters at Stein Labs Novice Collector Record around 10% of the game's items at Stein Labs Novice Hunter Record around 10% of the game's monsters at Stein Labs Officially Recognized Complete the 1st Branch dungeon, Mysterious Labyrinth Resource Reclaimer Complete the 2nd Branch dungeon, Emerald Copse Two-Time Victor Complete the 9th Branch dungeon, Equinox Garden Tyrant Sater Complete the 11th Branch dungeon, Phantom Depths VIP Savior Complete the 3rd Branch dungeon, Pristine Stream Yggdrasil Charter Complete the 6th Branch dungeon, Torrential Ravine
Easily Evade DOEs
During the course of the game, you are likely to run into one of the difficult DOE enemies; they are particularly difficult to beat if you're fighting them outside of the venue of a fort. If you happen to enter a floor that has a DOE on it, immediately use the staircase you just used to return to the previous floor, and then you can use the staircase on that floor next to where you begin. This will let the DOE rise two floors, however, so be sure a fort is ready at some point in the dungeon to block it; despite this, you can dodge by DOEs without battle!
Want to remove paralysis without wasting item or TP? Simply walk into that character with the leader. They'll swap places, instantly removing the paralysis. Works at any time in the dungeon.
Contributed By: Amira.
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