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by Lirishae

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FAQ/Walkthrough by Lirishae

Updated: 08/25/16

Gameplay Basics

Elevation

Elevation is a very important factor to consider when deciding where to grow crops. The height where a crop is planted determines both the speed of crop growth as well as the appearance of mutations. If a crop is planted on the level it prefers, it will grow and regrow much faster than it would otherwise. The farther away a plant is grown from its preferred elevation, the longer it takes to grow/regrow. For example, Corn matures in six days at its preferred elevation, but can take up to twice as long to grow when planted much higher or lower.

There are 31 elevations in the game on which crops can be sown. The 32nd elevation, bedrock, isn't arable and therefore can be considered Level 0. Since there are no in-game X/Y/Z position markers, The Lost Valley community generally measures height in terms of HE and WL. HE stands for "House Elevation," and is the same elevation at which the entrance to your house is located. Because this elevation is fixed and cannot be changed, it is the preferred unit of measurement. WL stands for "Water Level," and refers to the elevation at which the original river is located. Because the river can be terraformed away, it is less useful as a unit of measurement. HE is WL+10, and 20 blocks above bedrock, while WL is HE-10 (10 blocks above bedrock) and the Harvest Goddess's Spring is HE+11 (31 blocks above bedrock). HE+11 and HE-19 are the highest and lowest elevations, respectively.

This guide will primarily use the "HE" unit as reference. To convert HE measurements to WL, add 10; to convert HE to Level, add 20.

Useful MeasurementsHEWLLevel
BedrockHE-20WL-10Level 0
Lowest arable levelHE-19WL-9Level 1
Default river LevelHE-10WLLevel 10
House EntranceHEWL+10Level 20
HG Spring EntranceHE+11WL+21Level 31