I wish there was a way to make a page flip when 40 switches on, but... Help?
Im making a puzzle-based game and to finish it, you need to turn on 40 switches with 40 keys. But the ending door can't
have a page change with 40 switches, only with 2, so now I have to make 20 events, then 10 then 5 then 2, but that fills
a lot the memory of that map (like 80 switches in one map).
My question is, Is there a better solution to my problem here?
- 2 years ago
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