Ability Testing Area
After Beating Story Mode, defeating the Final Boss of Access Ark, and watching the Credits, the next you enter Story Mode, the game will show a message saying that you've unlocked the "Ability Testing Area". While Kirby is in the Access Ark Hub, go to the right of Access Ark 6-2 to enter the "Copy Ability Testing Room". The "Ability Testing Area" is an area filled with 2 sections that have all of the game's Copy Abilities. In the main area is a Metal Waddle Dee and some tiny Star Blocks that Kirby can use to practice his Copy Abilities. The second area there's a Robobot Armor, its Mode Abilities, some enemies, and hidden items. You can also come here to grab a particular Copy Ability, leave using the Warp Star, and keep it so that you use it for certain Stages. However, you can't take the Robobot Armor out of here.
Contributed By: Sonictrainer.
Every Smash Bros Amiibo (excluding 3rd party) can give Kirby a certain copy ability. With all other 3rd party Amiibo like Sonic or Pacman giving you a random ability. It should be noted that the Smash Bros Amiibos of Kirby characters are different than using the Kirby series Amiibo. With SSB Meta Knight and King Dedede giving you a random color change along with their power, while Kirby series Meta Knight, King Dedede, and Waddle Dee give the powers along with a color scheme matching the character. SSB Kirby gives you the Smash Ability, while Kirby series Kirby gives you UFO. This list has all the abilities granted from the Amiibo you can use. Note: Using Kirby Series Amiibo will also give you a Maxim Tomato and a random sticker each time you use them. Note: Mii Fighter Amiibo will either give you Sword, Fighter or Spark abilities.
Unlockable How to Unlock Archer Duck Hunt, Pit, Dark Pit Beam R.O.B. (NES or Famicom) Bomb Bowser Jr, Diddy Kong, Samus Circus Mr. Game & Watch Cutter Toon Link Doctor Dr. Mario, Wii Fit Trainer ESP Ness, Lucas, Mewtwo, Shulk Fighter Donkey Kong, Lucario, Little Mac, Mii Swordfighter, Mii Gunner, Mii Brawler Fire Mario, Luigi, Charizard Hammer (King Dedede Colors) Kirby Series King Dedede Hammer/Color Change SSB King Dedede Ice Rosalina & Luma Jet Fox, Falco Leaf Villager, Olimar, Toad, Animal Crossing Series Amiibo Mike Jigglypuff Mirror Palutena, Zelda Ninja Greninja, Shiek Parasol Peach Parasol (Waddle Dee Colors) Parasol Waddle Dee Poison Ganondorf, Splatoon Series Amiibo Smash Bros. SSB Kirby Spark Pikachu, Robin, Chibi Robo, Mii Swordfighter, Mii Gunner, Mii Brawler Stone Bowser Sword Link, Marth, Ike, Lucina, Roy, Mii Swordfighter, Mii Gunner, Mii Brawler, Corrin Sword (Meta Knight Colors) Kirby Series Meta Knight Sword/Color Change SSB Meta Knight UFO Kirby Series Kirby Wheel Wario, Captain Falcon Whip Yoshi, Zero Suit Samus
Contributed By: GamerboyCole.
Changes to the Title Screen
After completing certain requirements, a permanent change will take place each time you go to the Title Screen. For example, after clearing Story Mode, the Halberd will starting appearing on the Title Screen along with Kirby and the Robobot Armor.
Unlockable How to Unlock Halberd on the Title Screen Clear Story Mode Meta Knight on the Title Screen Clear Meta Knightmare Returns Robobot - Halberd on the Title Screen Reach 100% completion
New Game Modes
After meeting certain requirements, you will unlock new modes on the main menu.
Unlockable How to Unlock Jukebox Clear Meta Knightmare Returns Meta Knightmare Returns Clear Story Mode The Arena Clear Story Mode The True Arena Clear Meta Knightmare Returns and The Arena
Unlocking UFO without Amiibo
Normally, the UFO ability is only available by using the Kirby series Kirby Amiibo. However, after reaching 100% completion, a UFO enemy will appear in the Copy Ability Testing Area. The ability will still be unavailable in the Arenas, however.
Unlockable How to Unlock UFO enemy in Copy Ability Testing Area Reach 100% completion
Where to find SSB Kirby without Amiibo
There are multiple places throughout the game where you can find Smash Bros. Essence. There are 5 in total.
Item Location 1-4 In the area with 4 small holes, the entrance is underneath the leftmost protrusion. 3-1 At the end of one room, it's in a submarine with the hatch open underwater. 5-2 At the start of the level, the room is in one square that is actually an open window. 6-1 In the secret passageway that leads to a 1-up, it's in the peeling corner of the painting on the right. 6-5 In the very tall room, it's in a star laying on top of a pillar in the background.
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